Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
EckoH
Zhong Kui
Level 146
God Stats
65W - 22L
1,663 SR
Queue Stats
153W - 43L
1,732 Elo+
Party 1
Ravana
Ravana
IziAlesi
Ravana
Level 47
God Stats
21W - 1L
1,500 SR
Queue Stats
236W - 36L
1,897 Elo+
Party 1
Fenrir
Fenrir
Seconddd
Fenrir
Level 155
God Stats
3W - 1L
1,696 SR
Queue Stats
110W - 31L
1,712 Elo+
Party 1
Chaac
Chaac
xgustavobelmontx
Chaac
Level 127
God Stats
14W - 13L
1,461 SR
Queue Stats
274W - 319L
1,388 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,646 Elo+

VS

Team Averages
Level 102
1,420 SR
1,517 Elo+
Maui
Maui
 
Maui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
C4LV1Npro
Anubis
Level 102
God Stats
14W - 14L
1,346 SR
Queue Stats
166W - 162L
1,511 Elo+
Party 3
Chiron
Chiron
Ivaleska
Chiron
Level 28
God Stats
3W - 5L
1,553 SR
Queue Stats
73W - 65L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
PabloSantiani
Xing Tian
Level 141
God Stats
0W - 3L
1,267 SR
Queue Stats
162W - 149L
1,522 Elo+
Party 2
Ra
Ra
xXJoakoGarayXx
Ra
Level 88
God Stats
7W - 13L
1,434 SR
Queue Stats
129W - 126L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
8 / 3 / 1
10,216
639
18,521
15,206
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
EckoH
Zhong Kui
15
5 / 1 / 2
9,370
586
13,647
11,554
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
IziAlesi
Ravana
12
2 / 1 / 7
8,715
545
8,609
8,585
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Seconddd
Fenrir
15
5 / 2 / 3
9,565
598
9,843
15,745
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 1 / 2
8,935
558
4,673
13,009
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 5 / 1
8,027
502
7,404
15,339
9,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
C4LV1Npro
Anubis
12
3 / 4 / 3
7,882
493
9,231
12,154
6,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Ivaleska
Chiron
11
1 / 4 / 3
6,711
419
4,753
13,760
5,638
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PabloSantiani
Xing Tian
13
3 / 2 / 5
8,472
530
6,826
15,516
16,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 3
7,642
478
5,281
12,687
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
21
Kills
8
8
Deaths
21
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
3
1
2.83
L
Maui
 
Maui
0
5
1
0.1
L
Anubis
C4LV1Npro
Anubis
3
4
3
1.13
W
Zhong Kui
EckoH
Zhong Kui
5
1
2
6
L
Chiron
Ivaleska
Chiron
1
4
3
0.63
W
Ravana
IziAlesi
Ravana
2
1
7
5.5
L
Xing Tian
PabloSantiani
Xing Tian
3
2
5
2.75
W
Fenrir
Seconddd
Fenrir
5
2
3
3.25
L
1
6
3
0.42
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,293
Damage
33,495
64,099
Taken
69,456
41,774
Mitigated
43,119
27,932
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,521
8,904
0
7,281
15,206
6,919
2,714
7,321
7,885
78,375
5,616
L
Maui
 
Maui
7,404
2,779
0
4,225
15,339
9,524
0
4,943
9,749
51,849
9,370
L
Anubis
C4LV1Npro
Anubis
9,231
1,101
0
5,219
12,154
6,402
0
5,166
6,943
45,447
0
W
Zhong Kui
EckoH
Zhong Kui
13,647
3,459
0
7,947
11,554
8,359
3,691
4,568
6,986
82,731
0
L
Chiron
Ivaleska
Chiron
4,753
1,713
422
2,900
13,760
5,638
0
9,197
4,563
0
34,997
W
Ravana
IziAlesi
Ravana
8,609
2,339
0
2,004
8,585
8,756
723
3,611
4,974
0
36,762
L
Xing Tian
PabloSantiani
Xing Tian
6,826
807
0
3,191
15,516
16,263
0
5,542
9,879
30,250
0
W
Fenrir
Seconddd
Fenrir
9,843
3,872
0
3,440
15,745
6,948
0
6,926
8,819
0
87,595
L
5,281
298
1,353
3,181
12,687
5,292
0
5,894
6,793
52,961
0
W
4,673
1,033
0
7,260
13,009
10,792
441
5,165
7,844
0
51,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
38,734
538
Minions Killed
371
0
Camps Cleared
0
1,552,975
Distance Traveled
1,595,175
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,216
639
134
8
0
265,119
3
L
Maui
8,027
502
111
7
0
304,397
3
L
Anubis
7,882
493
77
5
0
306,929
1
W
Zhong Kui
9,370
586
134
8
0
294,917
5
L
Chiron
6,711
419
53
3
0
298,793
1
W
Ravana
8,715
545
37
2
0
352,909
6
L
Xing Tian
8,472
530
33
2
0
349,001
1
W
Fenrir
9,565
598
129
8
0
353,289
4
L
Ra
7,642
478
97
6
0
336,055
2
W
Chaac
8,935
558
104
7
0
286,741
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role