Player Matchup

Geb
Geb
ArtBooK
Geb
Level 127
God Stats
7W - 2L
1,656 SR
Queue Stats
191W - 182L
1,535 Elo+
Party 2
Ares
Ares
GoodMedia
Ares
Level 105
God Stats
9W - 8L
1,472 SR
Queue Stats
340W - 345L
1,536 Elo+
Solo
Khepri
Khepri
Manuk1c
Khepri
Level 158
God Stats
1W - 2L
1,286 SR
Queue Stats
440W - 405L
1,499 Elo+
Party 1
Charybdis
Charybdis
SAFIKIST
Charybdis
Level 87
God Stats
3W - 2L
1,365 SR
Queue Stats
65W - 74L
1,415 Elo+
Party 2
Neith
Neith
beccinet
Neith
Level 146
God Stats
22W - 18L
1,589 SR
Queue Stats
489W - 469L
1,507 Elo+
Party 1
Team Averages
Level 125
1,474 SR
1,498 Elo+

VS

Team Averages
Level 107
1,379 SR
1,470 Elo+
Heimdallr
Heimdallr
Abilkusain
Heimdallr
Level 80
God Stats
0W - 1L
1,181 SR
Queue Stats
61W - 59L
1,353 Elo+
Solo
Xing Tian
Xing Tian
JOren_XVIV
Xing Tian
Level 149
God Stats
2W - 8L
1,213 SR
Queue Stats
371W - 376L
1,503 Elo+
Solo
Khepri
Khepri
Minewalker
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 3
Eset
Eset
RaupeNimmersatt
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 3
Zeus
Zeus
theWarmtea01
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
1 / 2 / 11
10,780
719
6,558
13,801
20,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
17
1 / 4 / 14
10,991
733
11,073
19,963
30,073
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Manuk1c
Khepri
17
2 / 4 / 13
11,069
738
4,128
16,882
22,802
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SAFIKIST
Charybdis
18
6 / 3 / 8
11,272
751
13,840
13,335
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
beccinet
Neith
18
5 / 3 / 10
11,015
734
27,940
16,229
9,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abilkusain
Heimdallr
17
4 / 3 / 10
10,231
682
24,166
15,193
9,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
JOren_XVIV
Xing Tian
16
2 / 2 / 11
9,530
635
6,818
18,143
17,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Minewalker
Khepri
16
1 / 4 / 13
10,717
714
5,278
19,390
23,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 2 / 7
9,746
650
10,520
11,337
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 4 / 10
10,732
715
21,497
10,297
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
67
15
Kills
16
16
Deaths
15
56
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Abilkusain
Heimdallr
4
3
10
3
W
Geb
1
2
11
3.25
W
Ares
1
4
14
2
L
Xing Tian
JOren_XVIV
Xing Tian
2
2
11
3.75
W
Khepri
Manuk1c
Khepri
2
4
13
2.13
L
Khepri
Minewalker
Khepri
1
4
13
1.88
L
4
2
7
3.75
W
Charybdis
SAFIKIST
Charybdis
6
3
8
3.33
W
Neith
beccinet
Neith
5
3
10
3.33
L
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,539
Damage
68,279
80,210
Taken
74,360
91,769
Mitigated
62,593
29,540
Healing
30,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Abilkusain
Heimdallr
24,166
10,724
3,054
4,224
15,193
9,058
1,451
5,027
10,166
0
44,103
W
Geb
6,558
187
1,980
2,940
13,801
20,542
973
8,174
5,627
11,764
0
W
Ares
11,073
611
2,393
2,800
19,963
30,073
954
11,602
8,361
16,753
0
L
Xing Tian
JOren_XVIV
Xing Tian
6,818
244
3,499
3,040
18,143
17,841
852
4,320
13,823
13,858
0
W
Khepri
Manuk1c
Khepri
4,128
156
2,238
3,164
16,882
22,802
0
6,399
10,483
16,626
0
L
Khepri
Minewalker
Khepri
5,278
297
2,665
3,602
19,390
23,910
154
5,176
14,214
10,050
0
L
10,520
792
3,758
2,539
11,337
6,175
420
3,886
7,451
20,557
0
W
Charybdis
SAFIKIST
Charybdis
13,840
6,964
1,326
5,368
13,335
8,801
4,287
8,937
4,398
18
38,386
W
Neith
beccinet
Neith
27,940
8,846
755
6,576
16,229
9,551
3,331
9,001
7,228
0
54,037
L
21,497
2,860
2,480
1,397
10,297
5,609
1,536
3,368
6,929
39,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,127
Gold Earned
50,956
154
Minions Killed
132
0
Camps Cleared
0
1,396,710
Distance Traveled
1,267,782
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,231
682
35
2
0
240,463
2
W
Geb
10,780
719
8
1
0
283,217
0
W
Ares
10,991
733
14
1
0
263,144
0
L
Xing Tian
9,530
635
16
1
0
259,426
1
W
Khepri
11,069
738
28
2
0
348,629
0
L
Khepri
10,717
714
4
0
0
263,573
4
L
Eset
9,746
650
27
2
0
267,053
1
W
Charybdis
11,272
751
57
4
0
241,975
0
W
Neith
11,015
734
47
3
0
259,745
0
L
Zeus
10,732
715
50
3
0
237,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role