Player Matchup

Ishtar
Ishtar
BushMaine
Ishtar
Level 111
God Stats
1W - 2L
1,601 SR
Queue Stats
13W - 9L
1,754 Elo+
Solo
Nox
Nox
ShaneZell
Nox
Level 160
God Stats
2W - 1L
1,791 SR
Queue Stats
291W - 194L
1,716 Elo+
Party 1
Cernunnos
Cernunnos
TipsyTortoise
Cernunnos
Level 149
God Stats
13W - 11L
1,659 SR
Queue Stats
295W - 199L
1,719 Elo+
Party 1
Discordia
Discordia
TrainerCharlie
Discordia
Level 45
God Stats
2W - 1L
1,843 SR
Queue Stats
85W - 27L
1,776 Elo+
Party 1
Fenrir
Fenrir
alangamer_1
Fenrir
Level 66
God Stats
45W - 36L
1,540 SR
Queue Stats
305W - 276L
1,467 Elo+
Solo
Team Averages
Level 106
1,687 SR
1,686 Elo+

VS

Team Averages
Level 140
1,570 SR
1,425 Elo+
Sol
Sol
Aerogantewok920
Sol
Level 160
God Stats
3W - 2L
1,495 SR
Queue Stats
41W - 49L
1,441 Elo+
Party 2
Mulan
Mulan
Big_Dragon_Drako
Mulan
Level 137
God Stats
0W - 1L
1,613 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 2
Izanami
Izanami
Decuros
Izanami
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Ymir
Ymir
NIVERMORE
Ymir
Level 119
God Stats
4W - 9L
1,621 SR
Queue Stats
169W - 190L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
lord_Helix_421
Ao Kuang
Level 148
God Stats
0W - 1L
1,622 SR
Queue Stats
25W - 32L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BushMaine
Ishtar
13
1 / 1 / 1
7,145
715
3,864
5,506
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 4
8,065
807
4,473
10,521
10,357
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
TipsyTortoise
Cernunnos
15
4 / 0 / 5
8,208
821
10,503
7,456
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TrainerCharlie
Discordia
15
0 / 0 / 3
8,105
811
13,276
3,524
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
3 / 1 / 4
7,807
781
9,103
10,452
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,599
660
4,552
8,540
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 3 / 1
7,120
712
8,347
12,096
8,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Decuros
Izanami
12
0 / 1 / 0
6,417
642
1,852
5,989
2,476
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
13
2 / 1 / 0
7,120
712
5,509
9,632
10,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
13
0 / 3 / 1
6,792
679
6,087
11,525
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
3
1
0.5
W
Ishtar
BushMaine
Ishtar
1
1
1
1.5
L
Izanami
Decuros
Izanami
0
1
0
0
L
Ymir
2
1
0
2
W
2
1
4
4
W
Cernunnos
TipsyTortoise
Cernunnos
4
0
5
6.5
W
Discordia
TrainerCharlie
Discordia
0
0
3
1.5
W
Fenrir
3
1
4
5
L
Ao Kuang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,219
Damage
26,347
37,459
Taken
47,782
24,769
Mitigated
30,551
10,653
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,552
639
0
1,519
8,540
3,735
0
4,129
4,280
15,566
823
L
8,347
1,552
0
2,590
12,096
8,302
0
4,127
7,750
0
19,611
W
Ishtar
BushMaine
Ishtar
3,864
2,771
0
1,250
5,506
2,516
1,125
2,428
3,078
0
13,685
L
Izanami
Decuros
Izanami
1,852
830
242
985
5,989
2,476
33
2,901
3,088
0
14,257
L
Ymir
5,509
1,570
0
1,220
9,632
10,183
0
2,369
7,042
18,958
0
W
4,473
848
0
3,016
10,521
10,357
58
4,328
6,193
15,107
0
W
Cernunnos
TipsyTortoise
Cernunnos
10,503
4,129
0
439
7,456
3,458
3,508
3,146
4,310
0
34,036
W
Discordia
TrainerCharlie
Discordia
13,276
778
0
2,321
3,524
1,672
144
2,353
1,171
44,677
0
W
Fenrir
9,103
2,040
0
3,627
10,452
6,766
0
3,662
6,790
0
17,314
L
Ao Kuang
6,087
1,326
0
4,006
11,525
5,855
0
4,223
7,164
17,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
34,048
207
Minions Killed
163
0
Camps Cleared
0
1,023,975
Distance Traveled
996,513
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,599
660
31
3
0
201,215
1
L
Mulan
7,120
712
32
3
0
196,430
1
W
Ishtar
7,145
715
20
2
0
127,110
0
L
Izanami
6,417
642
42
4
0
193,692
1
L
Ymir
7,120
712
28
3
0
205,546
2
W
Nox
8,065
807
17
2
0
207,930
5
W
Cernunnos
8,208
821
49
5
0
217,846
0
W
Discordia
8,105
811
91
9
0
229,117
4
W
Fenrir
7,807
781
30
3
0
241,972
1
L
Ao Kuang
6,792
679
30
3
0
199,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role