Player Matchup

Horus
Horus
BallsDeepOptions
Horus
Level 103
God Stats
25W - 20L
1,643 SR
Queue Stats
59W - 43L
1,545 Elo+
Solo
Chaac
Chaac
KayeThanxGG
Chaac
Level 124
God Stats
21W - 14L
1,523 SR
Queue Stats
63W - 59L
1,526 Elo+
Solo
Ah Puch
Ah Puch
King_Of_Da_Funk
Ah Puch
Level 42
God Stats
0W - 4L
1,187 SR
Queue Stats
197W - 223L
1,475 Elo+
Solo
Ishtar
Ishtar
ZerefY
Ishtar
Level 148
God Stats
0W - 2L
1,727 SR
Queue Stats
3W - 8L
1,390 Elo+
Solo
Sol
Sol
ijjukes
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,487 Elo+

VS

Team Averages
Level 78
1,498 SR
1,438 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Clerts
Yemoja
Level 18
God Stats
1W - 0L
1,648 SR
Queue Stats
2W - 3L
1,177 Elo+
Party 1
Thanatos
Thanatos
CrazyVibes-_-
Thanatos
Level 105
God Stats
6W - 6L
1,600 SR
Queue Stats
12W - 13L
1,425 Elo+
Party 2
Ullr
Ullr
LunaLovegood0
Ullr
Level 16
God Stats
4W - 1L
1,277 SR
Queue Stats
51W - 21L
1,597 Elo+
Solo
Chang'e
Chang'e
SweetJenny
Chang'e
Level 126
God Stats
1W - 1L
1,463 SR
Queue Stats
4W - 3L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,716
765
12,063
19,802
14,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 7 / 3
9,919
709
18,372
20,911
19,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 7
9,130
652
16,190
17,102
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
ZerefY
Ishtar
16
3 / 5 / 2
9,426
673
7,258
16,847
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
16
1 / 4 / 5
9,297
664
8,555
14,077
5,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 4 / 11
10,131
724
15,862
21,010
15,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Clerts
Yemoja
16
1 / 1 / 5
10,282
734
4,008
15,555
13,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
CrazyVibes-_-
Thanatos
19
12 / 3 / 8
11,869
848
22,445
16,752
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 1 / 10
10,796
771
20,892
17,388
8,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
SweetJenny
Chang'e
18
4 / 1 / 9
10,690
764
12,677
15,060
10,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
10
Kills
25
25
Deaths
10
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
11
2.13
L
3
3
3
1.5
W
Yemoja
Clerts
Yemoja
1
1
5
3.5
W
Thanatos
CrazyVibes-_-
Thanatos
12
3
8
5.33
L
3
7
3
0.64
L
0
6
7
0.58
W
5
1
10
10
W
Chang'e
SweetJenny
Chang'e
4
1
9
8.5
L
Ishtar
ZerefY
Ishtar
3
5
2
0.8
L
Sol
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,438
Damage
75,884
88,739
Taken
85,765
50,992
Mitigated
58,067
17,767
Healing
34,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,862
569
338
6,538
21,010
15,468
0
6,422
14,332
34,808
0
L
12,063
5,865
1,060
3,420
19,802
14,274
52
7,678
11,917
0
27,047
W
Yemoja
Clerts
Yemoja
4,008
1,109
3,507
2,397
15,555
13,407
744
5,465
10,049
24,438
0
W
Thanatos
CrazyVibes-_-
Thanatos
22,445
5,679
0
11,249
16,752
10,236
0
4,078
12,540
0
45,634
L
18,372
4,994
0
5,437
20,911
19,274
0
7,327
13,143
0
50,557
L
16,190
824
0
2,726
17,102
6,532
0
6,902
10,102
34,091
0
W
20,892
9,794
0
833
17,388
8,644
1,394
4,695
12,452
0
52,215
W
Chang'e
SweetJenny
Chang'e
12,677
841
4,347
5,219
15,060
10,312
558
4,085
10,836
36,232
0
L
Ishtar
ZerefY
Ishtar
7,258
3,886
0
1,111
16,847
5,787
28
5,225
11,520
0
26,935
L
Sol
8,555
2,098
0
4,013
14,077
5,125
1,529
4,445
9,510
29,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,488
Gold Earned
53,768
224
Minions Killed
281
0
Camps Cleared
0
1,363,118
Distance Traveled
1,443,919
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,131
724
48
3
0
299,483
1
L
Horus
10,716
765
33
2
0
313,495
2
W
Yemoja
10,282
734
35
3
0
231,141
0
W
Thanatos
11,869
848
58
4
0
331,651
1
L
Chaac
9,919
709
73
5
0
282,842
1
L
Ah Puch
9,130
652
44
3
0
261,902
2
W
Ullr
10,796
771
73
5
0
289,512
2
W
Chang'e
10,690
764
67
5
0
292,132
3
L
Ishtar
9,426
673
37
3
0
268,340
1
L
Sol
9,297
664
37
3
0
236,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role