Player Matchup

Horus
Horus
Elvicho
Horus
Level 126
God Stats
4W - 5L
1,257 SR
Queue Stats
26W - 25L
1,460 Elo+
Party 3
Fenrir
Fenrir
SwiFtPrvrt
Fenrir
Level 158
God Stats
8W - 7L
1,451 SR
Queue Stats
152W - 145L
1,465 Elo+
Party 3
Janus
Janus
WiggSplitta-
Janus
Level 136
God Stats
21W - 16L
1,598 SR
Queue Stats
388W - 311L
1,556 Elo+
Party 4
Pele
Pele
imsorry4kt
Pele
Level 69
God Stats
24W - 13L
1,645 SR
Queue Stats
474W - 341L
1,599 Elo+
Party 4
Ishtar
Ishtar
imtoxicdontmsgme
Ishtar
Level 102
God Stats
2W - 1L
1,505 SR
Queue Stats
351W - 229L
1,607 Elo+
Party 4
Team Averages
Level 118
1,491 SR
1,537 Elo+

VS

Team Averages
Level 99
1,666 SR
1,570 Elo+
Vulcan
Vulcan
BlindBeastly
Vulcan
Level 105
God Stats
1W - 3L
1,627 SR
Queue Stats
50W - 39L
1,663 Elo+
Party 1
Chiron
Chiron
LTMortem
Chiron
Level 151
God Stats
8W - 9L
1,712 SR
Queue Stats
134W - 147L
1,496 Elo+
Party 2
Mulan
Mulan
MrOmake
Mulan
Level 48
God Stats
33W - 30L
1,640 SR
Queue Stats
295W - 272L
1,571 Elo+
Party 2
Ao Kuang
Ao Kuang
Pfannenstiel
Ao Kuang
Level 156
God Stats
3W - 3L
1,570 SR
Queue Stats
102W - 105L
1,502 Elo+
Solo
Tyr
Tyr
ToothPasteFacial
Tyr
Level 35
God Stats
0W - 1L
1,781 SR
Queue Stats
40W - 37L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Elvicho
Horus
15
4 / 0 / 5
9,669
604
9,902
10,653
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
SwiFtPrvrt
Fenrir
13
4 / 2 / 9
8,713
545
8,019
14,027
10,351
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 1 / 7
9,326
583
7,445
4,665
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 1 / 2
8,858
554
8,741
13,712
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 6
9,767
610
13,733
12,119
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 3 / 1
7,732
483
8,778
8,043
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chiron
LTMortem
Chiron
14
1 / 4 / 1
8,303
519
3,606
14,934
5,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
MrOmake
Mulan
12
0 / 5 / 2
7,493
468
7,651
14,269
7,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ao Kuang
Pfannenstiel
Ao Kuang
13
2 / 4 / 2
7,930
496
6,484
17,435
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 6 / 2
6,143
384
4,611
15,612
10,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
5
5
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
3
1
0.83
W
Horus
Elvicho
Horus
4
0
5
6.5
L
Chiron
LTMortem
Chiron
1
4
1
0.38
L
Mulan
MrOmake
Mulan
0
5
2
0.2
L
Ao Kuang
Pfannenstiel
Ao Kuang
2
4
2
0.75
W
Fenrir
SwiFtPrvrt
Fenrir
4
2
9
4.25
L
0
6
2
0.17
W
3
1
7
6.5
W
7
1
2
8
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,840
Damage
31,130
55,176
Taken
70,293
33,220
Mitigated
32,639
20,742
Healing
17,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,778
1,221
0
250
8,043
3,236
0
1,354
6,428
60,681
0
W
Horus
Elvicho
Horus
9,902
4,265
120
4,907
10,653
8,886
755
3,239
7,414
0
55,120
L
Chiron
LTMortem
Chiron
3,606
1,257
90
3,900
14,934
5,616
701
249
14,672
0
58,618
L
Mulan
MrOmake
Mulan
7,651
1,223
0
4,222
14,269
7,176
0
1,290
12,418
0
45,866
L
Ao Kuang
Pfannenstiel
Ao Kuang
6,484
2,101
0
5,906
17,435
6,350
0
2,369
14,865
56,862
0
W
Fenrir
SwiFtPrvrt
Fenrir
8,019
2,039
0
4,793
14,027
10,351
78
5,181
8,846
0
36,594
L
4,611
909
36
2,769
15,612
10,261
0
1,843
13,563
0
24,575
W
7,445
293
0
609
4,665
1,980
0
2,128
2,537
73,885
0
W
8,741
1,563
0
7,680
13,712
5,324
856
4,678
9,034
0
59,117
W
13,733
7,714
0
2,633
12,119
6,679
1,086
849
11,270
0
88,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
37,601
496
Minions Killed
426
0
Camps Cleared
0
1,659,831
Distance Traveled
1,472,745
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,732
483
107
7
0
311,093
7
W
Horus
9,669
604
104
7
0
300,849
3
L
Chiron
8,303
519
104
7
0
258,823
0
L
Mulan
7,493
468
89
6
0
307,642
3
L
Ao Kuang
7,930
496
86
5
0
302,035
2
W
Fenrir
8,713
545
32
2
0
327,992
5
L
Tyr
6,143
384
40
3
0
293,152
0
W
Janus
9,326
583
143
9
0
324,248
3
W
Pele
8,858
554
89
6
0
390,928
5
W
Ishtar
9,767
610
128
8
0
315,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role