Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BevisWavy
Hades
Level 160
God Stats
3W - 1L
1,621 SR
Queue Stats
64W - 78L
1,512 Elo+
Solo
Charybdis
Charybdis
IIIPKIII
Charybdis
Level 122
God Stats
3W - 1L
1,582 SR
Queue Stats
153W - 154L
1,539 Elo+
Solo
Arachne
Arachne
Warden_Dragul
Arachne
Level 109
God Stats
4W - 5L
1,358 SR
Queue Stats
408W - 432L
1,512 Elo+
Solo
Ra
Ra
madallon2
Ra
Level 159
God Stats
1W - 0L
1,527 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 2
Team Averages
Level 141
1,518 SR
1,521 Elo+

VS

Team Averages
Level 136
1,469 SR
1,477 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Blackolpapabear
Izanami
Level 129
God Stats
9W - 9L
1,471 SR
Queue Stats
313W - 290L
1,579 Elo+
Party 1
Apollo
Apollo
Ylonen222
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,257 Elo+
Solo
Terra
Terra
lionheart1457
Terra
Level 89
God Stats
2W - 3L
1,138 SR
Queue Stats
248W - 227L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
x215 SnAcKiN
Cthulhu
Level 157
God Stats
5W - 1L
1,737 SR
Queue Stats
237W - 258L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
13 / 3 / 6
11,831
845
15,918
21,583
22,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
BevisWavy
Hades
17
3 / 4 / 17
10,715
765
11,749
14,077
13,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
IIIPKIII
Charybdis
17
2 / 4 / 15
9,977
713
18,610
15,694
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
18
2 / 2 / 18
10,254
732
12,127
24,575
23,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 4 / 13
10,205
729
12,597
14,388
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 7 / 8
9,103
650
11,937
16,242
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 8
9,658
690
15,334
15,069
8,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Ylonen222
Apollo
18
5 / 5 / 7
10,885
778
14,303
15,894
9,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 10
10,166
726
9,309
18,863
20,004
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
x215 SnAcKiN
Cthulhu
19
5 / 3 / 11
10,625
759
19,836
22,261
30,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
60
23
Kills
16
17
Deaths
23
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
13
3
6
5.33
L
Xbalanque
 
Xbalanque
2
7
8
0.86
W
Hades
BevisWavy
Hades
3
4
17
2.88
L
3
5
8
1.4
W
Charybdis
IIIPKIII
Charybdis
2
4
15
2.38
W
Arachne
2
2
18
5.5
L
Apollo
Ylonen222
Apollo
5
5
7
1.7
L
1
3
10
2
W
3
4
13
2.38
L
Cthulhu
x215 SnAcKiN
Cthulhu
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,001
Damage
70,719
90,317
Taken
88,329
74,344
Mitigated
77,044
43,582
Healing
30,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,918
3,675
363
6,619
21,583
22,494
1,334
4,435
16,926
0
18,117
L
Xbalanque
 
Xbalanque
11,937
5,031
660
2,174
16,242
8,210
724
4,475
11,668
0
21,749
W
Hades
BevisWavy
Hades
11,749
798
886
3,554
14,077
13,465
599
4,395
9,285
25,044
0
L
15,334
7,095
692
864
15,069
8,953
970
2,925
11,839
0
34,708
W
Charybdis
IIIPKIII
Charybdis
18,610
7,123
1,544
3,014
15,694
7,994
3,227
5,914
9,420
0
38,262
W
Arachne
12,127
8,284
2,249
9,803
24,575
23,211
1,065
6,785
17,527
0
22,320
L
Apollo
Ylonen222
Apollo
14,303
5,011
615
961
15,894
9,824
1,492
5,926
9,929
0
47,139
L
9,309
509
9,784
4,564
18,863
20,004
291
4,974
13,741
17,841
0
W
12,597
927
10,101
5,449
14,388
7,180
1,593
5,991
8,014
42,360
0
L
Cthulhu
x215 SnAcKiN
Cthulhu
19,836
321
4,478
5,610
22,261
30,053
156
6,046
15,868
38,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,982
Gold Earned
50,437
153
Minions Killed
212
0
Camps Cleared
0
1,102,069
Distance Traveled
1,107,486
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,831
845
1
0
0
254,429
1
L
Xbalanque
9,103
650
22
2
0
176,654
1
W
Hades
10,715
765
24
2
0
194,842
0
L
Izanami
9,658
690
65
5
0
203,091
0
W
Charybdis
9,977
713
38
3
0
201,229
0
W
Arachne
10,254
732
24
2
0
259,165
0
L
Apollo
10,885
778
67
5
0
214,839
1
L
Terra
10,166
726
21
2
0
244,334
0
W
Ra
10,205
729
66
5
0
192,404
1
L
Cthulhu
10,625
759
37
3
0
268,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role