Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DrGeenRoach303
Anubis
Level 67
God Stats
2W - 1L
1,798 SR
Queue Stats
14W - 21L
1,360 Elo+
Party 2
Anhur
Anhur
IMCMACJ
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,444 Elo+
Party 3
Artemis
Artemis
NiftySkunk
Artemis
Level 88
God Stats
5W - 2L
1,746 SR
Queue Stats
130W - 113L
1,511 Elo+
Party 2
Medusa
Medusa
ToppJapp
Medusa
Level 91
God Stats
1W - 3L
1,431 SR
Queue Stats
141W - 158L
1,419 Elo+
Party 3
Team Averages
Level 93
1,595 SR
1,447 Elo+

VS

Team Averages
Level 91
1,399 SR
1,436 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Avas_gone_dark
Hades
Level 82
God Stats
1W - 1L
1,255 SR
Queue Stats
103W - 144L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
DLeagueAlice
Heimdallr
Level 128
God Stats
1W - 1L
1,171 SR
Queue Stats
183W - 157L
1,508 Elo+
Solo
Nox
Nox
Ducky2210
Nox
Level 20
God Stats
3W - 1L
1,706 SR
Queue Stats
122W - 149L
1,405 Elo+
Party 1
Hercules
Hercules
SadLuisEsp25
Hercules
Level 66
God Stats
3W - 4L
1,362 SR
Queue Stats
154W - 153L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
5 / 5 / 7
11,886
699
10,697
21,604
9,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 5 / 8
11,808
695
11,872
12,094
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
IMCMACJ
Anhur
18
3 / 5 / 8
10,763
633
10,047
14,397
6,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
NiftySkunk
Artemis
19
3 / 4 / 10
10,564
621
19,736
15,655
7,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
ToppJapp
Medusa
18
2 / 5 / 8
10,988
646
14,462
13,905
5,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
12 / 3 / 9
13,040
767
18,713
18,941
9,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 12
10,357
609
8,633
13,718
9,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
DLeagueAlice
Heimdallr
20
10 / 3 / 10
12,740
749
21,407
17,279
9,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 2 / 17
11,092
652
11,196
10,559
5,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
SadLuisEsp25
Hercules
18
1 / 5 / 12
10,715
630
11,341
21,245
23,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
84
18
Kills
24
24
Deaths
18
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
5
7
1.7
W
Rama
 
Rama
12
3
9
5.5
W
1
5
12
1.4
W
Heimdallr
DLeagueAlice
Heimdallr
10
3
10
5
L
5
5
8
1.8
W
0
2
17
4.25
L
Anhur
IMCMACJ
Anhur
3
5
8
1.4
L
Artemis
NiftySkunk
Artemis
3
4
10
2
W
Hercules
SadLuisEsp25
Hercules
1
5
12
1.4
L
Medusa
ToppJapp
Medusa
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,814
Damage
71,290
77,655
Taken
81,742
36,151
Mitigated
57,630
25,899
Healing
39,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,697
1,651
2,004
8,838
21,604
9,889
1,005
4,033
17,246
12,604
0
W
Rama
 
Rama
18,713
11,739
411
8,485
18,941
9,814
4,468
6,027
12,914
0
47,407
W
8,633
212
1,115
2,823
13,718
9,143
220
4,345
9,373
14,468
0
W
Heimdallr
DLeagueAlice
Heimdallr
21,407
10,250
873
5,840
17,279
9,601
2,575
4,063
13,216
0
56,537
L
11,872
356
1,381
848
12,094
6,545
267
3,354
8,648
37,692
0
W
11,196
1,189
4,809
3,683
10,559
5,465
1,008
3,619
6,940
32,607
0
L
Anhur
IMCMACJ
Anhur
10,047
3,925
1,973
2,602
14,397
6,043
0
4,076
10,171
0
20,022
L
Artemis
NiftySkunk
Artemis
19,736
6,977
1,380
3,061
15,655
7,772
642
3,816
11,594
0
31,375
W
Hercules
SadLuisEsp25
Hercules
11,341
2,411
2,710
8,368
21,245
23,607
573
4,515
16,730
0
14,980
L
Medusa
ToppJapp
Medusa
14,462
5,468
1,400
2,412
13,905
5,902
64
4,550
9,222
0
37,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,009
Gold Earned
57,944
157
Minions Killed
190
0
Camps Cleared
0
1,516,047
Distance Traveled
1,444,842
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,886
699
4
0
0
271,216
3
W
Rama
13,040
767
52
3
0
254,311
0
W
Hades
10,357
609
13
1
0
281,244
0
W
Heimdallr
12,740
749
60
4
0
321,860
1
L
Anubis
11,808
695
67
4
0
323,502
0
W
Nox
11,092
652
58
3
0
296,990
4
L
Anhur
10,763
633
23
1
0
313,837
5
L
Artemis
10,564
621
34
2
0
293,814
0
W
Hercules
10,715
630
7
0
0
290,437
0
L
Medusa
10,988
646
29
2
0
313,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role