Player Matchup

Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Vanidia
Eset
Level 17
God Stats
2W - 0L
1,749 SR
Queue Stats
102W - 41L
1,693 Elo+
Party 3
Odin
Odin
elskombroo
Odin
Level 57
God Stats
8W - 3L
1,743 SR
Queue Stats
252W - 100L
1,683 Elo+
Party 3
Medusa
Medusa
michaelgg17
Medusa
Level 125
God Stats
2W - 0L
1,386 SR
Queue Stats
51W - 17L
1,728 Elo+
Party 3
Baron Samedi
Baron Samedi
mincho1993
Baron Samedi
Level 88
God Stats
3W - 1L
1,736 SR
Queue Stats
300W - 174L
1,653 Elo+
Party 3
Team Averages
Level 78
1,623 SR
1,652 Elo+

VS

Team Averages
Level 81
1,660 SR
1,488 Elo+
Merlin
Merlin
Bloodyhive
Merlin
Level 22
God Stats
2W - 5L
1,645 SR
Queue Stats
27W - 35L
1,420 Elo+
Party 1
Terra
Terra
DaimonicKaze
Terra
Level 111
God Stats
155W - 74L
1,665 SR
Queue Stats
844W - 862L
1,442 Elo+
Solo
Loki
Loki
Hercoul
Loki
Level 118
God Stats
2W - 5L
1,613 SR
Queue Stats
30W - 37L
1,442 Elo+
Party 1
Horus
Horus
Yochimitsu24
Horus
Level 120
God Stats
47W - 22L
1,695 SR
Queue Stats
146W - 126L
1,585 Elo+
Party 2
Ishtar
Ishtar
tueurdebrioche
Ishtar
Level 36
God Stats
30W - 17L
1,681 SR
Queue Stats
113W - 108L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 1 / 21
11,902
1,190
10,182
11,315
16,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Vanidia
Eset
17
7 / 2 / 16
10,503
1,050
10,889
12,676
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 0 / 22
10,535
1,054
11,697
14,315
16,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
17
10 / 0 / 12
11,977
1,198
18,425
13,985
7,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
mincho1993
Baron Samedi
17
5 / 0 / 22
11,116
1,112
14,464
9,899
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

288

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bloodyhive
Merlin
15
0 / 6 / 2
9,314
931
10,977
11,262
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 12 / 2
9,353
935
21,460
28,173
22,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Hercoul
Loki
15
0 / 6 / 2
9,453
945
6,132
10,181
4,047
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 2
9,670
967
5,105
15,227
19,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 1
9,345
935
15,393
9,280
4,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
12
29
Kills
3
3
Deaths
29
93
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
21
14.5
L
Merlin
Bloodyhive
Merlin
0
6
2
0.17
L
1
12
2
0.17
L
Loki
Hercoul
Loki
0
6
2
0.17
W
Eset
Vanidia
Eset
7
2
16
7.5
L
1
1
2
2
W
3
0
22
14
W
Medusa
10
0
12
16
W
Baron Samedi
mincho1993
Baron Samedi
5
0
22
16
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,657
Damage
59,067
62,190
Taken
74,123
53,049
Mitigated
56,507
15,109
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,182
616
0
1,065
11,315
16,381
0
4,824
6,491
11,990
0
L
Merlin
Bloodyhive
Merlin
10,977
943
0
240
11,262
5,526
0
4,836
6,387
42,546
0
L
21,460
1,290
612
1,511
28,173
22,572
0
12,193
15,412
35,978
0
L
Loki
Hercoul
Loki
6,132
344
0
150
10,181
4,047
0
5,342
4,127
0
29,596
W
Eset
Vanidia
Eset
10,889
1,141
1,561
1,384
12,676
6,365
0
8,030
4,646
23,608
0
L
5,105
2,245
1,638
2,671
15,227
19,877
0
7,768
7,239
409
9,761
W
11,697
3,657
0
1,210
14,315
16,783
0
5,980
8,335
0
26,185
W
Medusa
18,425
9,398
0
1,289
13,985
7,400
0
7,057
6,928
0
44,946
W
Baron Samedi
mincho1993
Baron Samedi
14,464
764
6,303
2,297
9,899
6,120
0
6,546
3,353
35,163
0
L
15,393
7,557
0
648
9,280
4,485
0
5,396
3,830
0
34,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,033
Gold Earned
47,135
198
Minions Killed
186
5
Camps Cleared
10
1,042,163
Distance Traveled
958,220
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,902
1,190
6
1
1
213,355
0
L
Merlin
9,314
931
79
8
1
170,488
0
L
Terra
9,353
935
23
2
0
186,265
0
L
Loki
9,453
945
21
2
5
202,858
1
W
Eset
10,503
1,050
31
3
0
184,376
0
L
Horus
9,670
967
18
2
0
221,721
0
W
Odin
10,535
1,054
38
4
1
232,403
1
W
Medusa
11,977
1,198
65
7
1
208,309
0
W
Baron Samedi
11,116
1,112
58
6
2
203,720
0
L
Ishtar
9,345
935
45
5
4
176,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role