Player Matchup

Neith
Neith
LYRiSYS
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Petromotive
Baron Samedi
Level 122
God Stats
18W - 11L
1,637 SR
Queue Stats
206W - 197L
1,487 Elo+
Party 1
Cerberus
Cerberus
SuckaaFeeish
Cerberus
Level 92
God Stats
12W - 9L
1,503 SR
Queue Stats
127W - 116L
1,476 Elo+
Party 1
Team Averages
Level 72
1,547 SR
1,488 Elo+

VS

Team Averages
Level 62
1,421 SR
1,256 Elo+
Hades
Hades
Jedi Kazzzz
Hades
Level 43
God Stats
10W - 11L
1,568 SR
Queue Stats
174W - 227L
1,279 Elo+
Solo
Cupid
Cupid
Y0shiMoshi828
Cupid
Level 102
God Stats
15W - 32L
1,361 SR
Queue Stats
42W - 72L
1,298 Elo+
Solo
Maui
Maui
perkinsms2
Maui
Level 42
God Stats
0W - 2L
1,334 SR
Queue Stats
104W - 165L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LYRiSYS
Neith
13
8 / 0 / 4
8,456
846
14,413
6,006
2,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Petromotive
Baron Samedi
12
4 / 3 / 7
7,828
783
7,684
7,974
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SuckaaFeeish
Cerberus
11
0 / 0 / 10
7,064
706
3,890
8,641
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,196
620
4,974
13,969
8,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 1
6,308
631
3,277
5,718
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
6,509
651
3,460
10,883
5,938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Neith
LYRiSYS
Neith
8
0
4
10
W
Baron Samedi
Petromotive
Baron Samedi
4
3
7
2.5
W
Cerberus
SuckaaFeeish
Cerberus
0
0
10
5
L
2
2
1
1.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
11,711
22,621
Taken
30,570
13,002
Mitigated
16,978
6,892
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,974
619
0
2,418
13,969
8,385
0
5,370
8,599
21,612
0
W
Neith
LYRiSYS
Neith
14,413
6,254
0
1,860
6,006
2,433
2,324
1,423
4,583
0
37,291
W
Baron Samedi
Petromotive
Baron Samedi
7,684
571
1,203
2,788
7,974
3,685
510
3,325
4,649
18,161
0
W
Cerberus
SuckaaFeeish
Cerberus
3,890
275
0
1,041
8,641
6,884
297
4,020
4,621
16,248
0
L
3,277
1,290
581
1,609
5,718
2,655
0
2,257
3,461
0
13,884
L
3,460
214
0
1,539
10,883
5,938
0
4,473
6,410
15,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,348
Gold Earned
19,013
140
Minions Killed
94
4
Camps Cleared
4
501,900
Distance Traveled
430,741
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,196
620
38
4
3
149,712
0
W
Neith
8,456
846
65
7
1
174,359
1
W
Baron Samedi
7,828
783
29
3
0
158,946
0
W
Cerberus
7,064
706
46
5
3
168,595
0
L
Cupid
6,308
631
25
3
1
125,340
1
L
Maui
6,509
651
31
3
0
155,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role