Player Matchup

Xbalanque
Xbalanque
Corazon_995
Xbalanque
Level 127
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 30L
1,359 Elo+
Solo
Kali
Kali
Dak_Attack10
Kali
Level 79
God Stats
8W - 12L
1,483 SR
Queue Stats
98W - 111L
1,459 Elo+
Solo
Hachiman
Hachiman
DarkAngelIR
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,368 Elo+
Solo
Eset
Eset
IcyMistXXX
Eset
Level 65
God Stats
2W - 4L
1,176 SR
Queue Stats
127W - 157L
1,362 Elo+
Solo
Ra
Ra
RodrigoGomez000
Ra
Level 105
God Stats
14W - 21L
1,450 SR
Queue Stats
608W - 680L
1,419 Elo+
Solo
Team Averages
Level 99
1,465 SR
1,394 Elo+

VS

Team Averages
Level 114
1,560 SR
1,430 Elo+
Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DarkSexy
Ra
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 108L
1,446 Elo+
Solo
Nemesis
Nemesis
Jamesjustice
Nemesis
Level 128
God Stats
19W - 6L
1,576 SR
Queue Stats
398W - 414L
1,367 Elo+
Solo
Charybdis
Charybdis
Pakocerati
Charybdis
Level 142
God Stats
10W - 9L
1,558 SR
Queue Stats
259W - 243L
1,434 Elo+
Solo
Ares
Ares
WetFrenchFries84
Ares
Level 100
God Stats
2W - 0L
1,665 SR
Queue Stats
114W - 112L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Corazon_995
Xbalanque
13
1 / 2 / 2
7,037
503
6,595
11,875
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 1
6,912
494
4,399
11,997
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
DarkAngelIR
Hachiman
11
1 / 4 / 0
5,943
425
5,224
10,612
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
6,350
454
4,543
5,553
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,268
448
1,767
9,486
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 2 / 2
8,573
612
7,670
11,519
5,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
6 / 1 / 2
8,819
630
7,963
7,409
2,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Jamesjustice
Nemesis
12
3 / 1 / 4
7,738
553
4,113
7,841
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Pakocerati
Charybdis
14
2 / 0 / 2
8,531
609
6,766
10,307
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 6
7,810
558
4,812
12,420
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
16
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
2
1.5
L
Xbalanque
Corazon_995
Xbalanque
1
2
2
1
L
2
4
1
0.63
L
Hachiman
DarkAngelIR
Hachiman
1
4
0
0.25
W
6
1
2
7
L
1
2
2
1
W
Nemesis
Jamesjustice
Nemesis
3
1
4
5
W
Charybdis
Pakocerati
Charybdis
2
0
2
3
L
0
4
1
0.13
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
31,324
49,523
Taken
49,496
17,098
Mitigated
25,573
14,406
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,670
1,927
0
2,866
11,519
5,675
1,001
0
11,519
0
61,373
L
Xbalanque
Corazon_995
Xbalanque
6,595
3,057
0
4,136
11,875
4,565
0
346
11,529
0
47,550
L
4,399
1,794
0
2,601
11,997
4,184
0
3,359
8,415
0
47,532
L
Hachiman
DarkAngelIR
Hachiman
5,224
2,244
107
3,413
10,612
3,161
0
1,525
9,087
0
37,897
W
7,963
639
357
3,008
7,409
2,999
1,347
1,616
5,793
61,842
0
L
4,543
283
0
1,704
5,553
1,893
0
1,973
3,493
30,081
0
W
Nemesis
Jamesjustice
Nemesis
4,113
1,375
0
1,065
7,841
2,664
1,162
698
7,143
0
42,786
W
Charybdis
Pakocerati
Charybdis
6,766
3,342
0
5,630
10,307
4,013
3,448
1,906
8,401
0
68,900
L
1,767
202
275
2,170
9,486
3,295
0
4,801
4,416
48,836
0
W
4,812
142
0
3,156
12,420
10,222
575
2,090
10,330
19,245
3,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
41,471
338
Minions Killed
458
0
Camps Cleared
0
1,151,216
Distance Traveled
1,402,643
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,573
612
118
8
0
265,419
0
L
Xbalanque
7,037
503
79
6
0
217,886
0
L
Kali
6,912
494
78
6
0
292,902
2
L
Hachiman
5,943
425
64
5
0
216,736
0
W
Ra
8,819
630
114
8
0
250,461
5
L
Eset
6,350
454
36
3
0
184,695
0
W
Nemesis
7,738
553
65
5
0
336,263
3
W
Charybdis
8,531
609
128
9
0
227,030
4
L
Ra
6,268
448
81
6
0
238,997
2
W
Ares
7,810
558
33
2
0
323,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role