Player Matchup

Jormungandr
Jormungandr
ALLuALL--CZ420-
Jormungandr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 105L
1,426 Elo+
Party 2
Merlin
Merlin
SlukoPraaask
Merlin
Level 29
God Stats
3W - 3L
1,357 SR
Queue Stats
37W - 38L
1,418 Elo+
Party 2
Mercury
Mercury
UNIQUE Noxxz
Mercury
Level 42
God Stats
4W - 8L
1,200 SR
Queue Stats
33W - 38L
1,310 Elo+
Party 3
Chaac
Chaac
csrgrall
Chaac
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 85L
1,386 Elo+
Party 3
Izanami
Izanami
wOcotide
Izanami
Level 109
God Stats
6W - 6L
1,433 SR
Queue Stats
40W - 31L
1,410 Elo+
Party 2
Team Averages
Level 61
1,398 SR
1,390 Elo+

VS

Team Averages
Level 67
1,453 SR
1,389 Elo+
Awilix
Awilix
 
Awilix
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IIzSnupiSleepzII
Bastet
Level 87
God Stats
2W - 4L
1,537 SR
Queue Stats
220W - 226L
1,469 Elo+
Party 1
Ares
Ares
Pybertat_Hokage
Ares
Level 55
God Stats
5W - 10L
1,524 SR
Queue Stats
51W - 78L
1,316 Elo+
Party 1
Anhur
Anhur
fatfatrus
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 74L
1,320 Elo+
Party 1
Hera
Hera
plexamatic
Hera
Level 65
God Stats
1W - 10L
1,201 SR
Queue Stats
92W - 128L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALLuALL--CZ420-
Jormungandr
11
5 / 0 / 3
7,671
639
5,482
8,258
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
11
1 / 0 / 3
7,179
598
6,810
5,951
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
UNIQUE Noxxz
Mercury
10
2 / 2 / 1
6,377
531
2,604
10,978
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
csrgrall
Chaac
12
2 / 2 / 0
7,329
611
7,018
9,967
5,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
wOcotide
Izanami
12
3 / 1 / 2
7,221
602
6,800
10,134
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
0 / 0 / 1
5,184
432
2,415
6,375
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 0
6,982
582
6,295
10,106
4,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 4 / 0
5,516
460
4,790
12,816
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
fatfatrus
Anhur
9
0 / 4 / 2
5,444
454
6,407
7,870
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,901
492
3,862
7,761
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
5
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
1
0.5
W
Jormungandr
ALLuALL--CZ420-
Jormungandr
5
0
3
6.5
L
2
2
0
1
L
2
4
0
0.5
W
Merlin
1
0
3
2.5
W
Mercury
UNIQUE Noxxz
Mercury
2
2
1
1.25
W
Chaac
csrgrall
Chaac
2
2
0
1
L
Anhur
fatfatrus
Anhur
0
4
2
0.25
L
0
3
0
0
W
Izanami
wOcotide
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
23,769
45,288
Taken
44,928
20,769
Mitigated
21,333
13,281
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,415
933
0
3,578
6,375
2,001
0
176
6,199
0
23,910
W
Jormungandr
ALLuALL--CZ420-
Jormungandr
5,482
1,751
209
1,711
8,258
5,830
246
1,941
6,291
24,771
6,591
L
6,295
1,921
0
4,338
10,106
4,033
0
200
9,906
0
49,200
L
4,790
491
0
2,015
12,816
9,836
0
5,580
7,236
18,707
0
W
Merlin
6,810
432
0
750
5,951
2,340
721
2,913
2,846
40,542
0
W
Mercury
UNIQUE Noxxz
Mercury
2,604
1,489
0
2,261
10,978
3,486
0
1,378
9,536
0
45,907
W
Chaac
csrgrall
Chaac
7,018
1,407
0
3,561
9,967
5,915
675
0
9,967
0
50,632
L
Anhur
fatfatrus
Anhur
6,407
3,856
0
1,127
7,870
2,239
0
1,130
6,740
0
33,187
L
3,862
570
0
1,801
7,761
3,224
0
4,458
3,303
38,296
0
W
Izanami
wOcotide
Izanami
6,800
5,168
0
4,789
10,134
3,198
834
2,138
7,996
0
60,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
29,027
385
Minions Killed
322
0
Camps Cleared
0
1,138,853
Distance Traveled
1,036,291
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,184
432
59
5
0
174,038
4
W
Jormungandr
7,671
639
39
3
0
217,629
1
L
Bastet
6,982
582
99
8
0
239,432
0
L
Ares
5,516
460
29
2
0
227,278
1
W
Merlin
7,179
598
88
7
0
217,514
2
W
Mercury
6,377
531
73
6
0
257,889
0
W
Chaac
7,329
611
88
7
0
225,975
2
L
Anhur
5,444
454
47
4
0
191,530
0
L
Hera
5,901
492
88
7
0
204,013
2
W
Izanami
7,221
602
97
8
0
219,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role