Player Matchup

Merlin
Merlin
Bloodyhive
Merlin
Level 22
God Stats
2W - 5L
1,572 SR
Queue Stats
27W - 35L
1,402 Elo+
Party 1
Medusa
Medusa
Cleoreith
Medusa
Level 160
God Stats
2W - 1L
1,742 SR
Queue Stats
156W - 78L
1,684 Elo+
Party 3
Thor
Thor
HICKSY93
Thor
Level 160
God Stats
2W - 2L
1,623 SR
Queue Stats
137W - 87L
1,675 Elo+
Party 3
Loki
Loki
Hercoul
Loki
Level 118
God Stats
2W - 5L
1,584 SR
Queue Stats
30W - 37L
1,426 Elo+
Party 1
Maui
Maui
БомжНемытый
Maui
Level 62
God Stats
14W - 8L
1,702 SR
Queue Stats
144W - 139L
1,452 Elo+
Solo
Team Averages
Level 104
1,645 SR
1,528 Elo+

VS

Team Averages
Level 86
1,394 SR
1,497 Elo+
Tyr
Tyr
AceLucia
Tyr
Level 66
God Stats
1W - 3L
1,459 SR
Queue Stats
266W - 234L
1,600 Elo+
Solo
Bellona
Bellona
Googlemyfatcat
Bellona
Level 146
God Stats
2W - 5L
1,384 SR
Queue Stats
33W - 40L
1,445 Elo+
Party 2
Ishtar
Ishtar
Niimwiin
Ishtar
Level 80
God Stats
2W - 5L
1,269 SR
Queue Stats
54W - 73L
1,436 Elo+
Solo
Aphrodite
Aphrodite
Pulmocean
Aphrodite
Level 14
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 11L
1,396 Elo+
Party 2
Nox
Nox
Tacosaurs
Nox
Level 123
God Stats
49W - 56L
1,568 SR
Queue Stats
262W - 246L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bloodyhive
Merlin
18
4 / 2 / 15
11,316
1,029
15,897
8,640
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Cleoreith
Medusa
18
9 / 2 / 13
12,315
1,120
36,145
14,435
7,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
18
9 / 1 / 16
12,839
1,167
20,471
17,227
16,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
Hercoul
Loki
18
6 / 1 / 12
12,050
1,095
7,825
5,752
3,235
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 20
11,200
1,018
7,824
13,235
19,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

243

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,538
958
11,232
32,251
26,706
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 8 / 4
10,481
953
13,454
19,615
19,784
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Niimwiin
Ishtar
17
0 / 6 / 7
10,692
972
11,220
19,863
8,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Pulmocean
Aphrodite
16
0 / 7 / 7
10,112
919
6,450
13,865
10,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 2
12,521
1,138
9,005
9,224
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
28
Kills
8
8
Deaths
28
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Merlin
Bloodyhive
Merlin
4
2
15
5.75
W
Medusa
Cleoreith
Medusa
9
2
13
7.75
L
1
8
4
0.38
W
Thor
9
1
16
17
W
Loki
Hercoul
Loki
6
1
12
12
L
Ishtar
Niimwiin
Ishtar
0
6
7
0.58
L
Aphrodite
Pulmocean
Aphrodite
0
7
7
0.5
L
5
2
2
3
W
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,162
Damage
51,361
59,289
Taken
94,818
52,234
Mitigated
69,632
8,858
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,232
1,729
339
4,563
32,251
26,706
0
6,905
25,346
0
20,937
W
Merlin
Bloodyhive
Merlin
15,897
1,419
0
0
8,640
4,452
0
1,831
6,809
38,167
0
W
Medusa
Cleoreith
Medusa
36,145
18,907
0
5,016
14,435
7,716
0
4,892
9,543
52
54,281
L
13,454
3,414
0
384
19,615
19,784
0
7,397
12,218
0
25,466
W
Thor
20,471
3,672
0
1,551
17,227
16,965
0
2,767
12,601
584
40,270
W
Loki
Hercoul
Loki
7,825
423
0
250
5,752
3,235
0
1,190
4,562
0
28,468
L
Ishtar
Niimwiin
Ishtar
11,220
4,693
136
1,617
19,863
8,887
0
5,265
14,598
0
32,875
L
Aphrodite
Pulmocean
Aphrodite
6,450
936
5,714
3,295
13,865
10,021
0
3,642
10,223
13,758
0
L
9,005
71
0
0
9,224
4,234
0
1,148
8,076
50,616
0
W
7,824
1,298
1,333
708
13,235
19,866
0
4,775
8,460
16,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,720
Gold Earned
54,344
200
Minions Killed
214
10
Camps Cleared
7
1,051,338
Distance Traveled
1,020,513
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,538
958
20
2
0
225,534
1
W
Merlin
11,316
1,029
57
5
1
206,133
0
W
Medusa
12,315
1,120
45
4
2
192,476
0
L
Bellona
10,481
953
20
2
2
206,578
0
W
Thor
12,839
1,167
47
4
4
221,456
3
W
Loki
12,050
1,095
46
4
3
236,006
1
L
Ishtar
10,692
972
42
4
2
191,727
0
L
Aphrodite
10,112
919
20
2
0
188,803
0
L
Nox
12,521
1,138
112
10
3
207,871
0
W
Maui
11,200
1,018
5
0
0
195,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role