Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CalebEagle
Cliodhna
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 48L
1,422 Elo+
Solo
Kukulkan
Kukulkan
SoulPidgeon
Kukulkan
Level 47
God Stats
6W - 3L
1,449 SR
Queue Stats
8W - 4L
1,508 Elo+
Solo
Hel
Hel
Valentina20267
Hel
Level 63
God Stats
6W - 3L
1,577 SR
Queue Stats
23W - 17L
1,468 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,479 Elo+

VS

Team Averages
Level 99
1,404 SR
1,528 Elo+
Nox
Nox
Enyi
Nox
Level 37
God Stats
6W - 5L
1,709 SR
Queue Stats
20W - 24L
1,446 Elo+
Solo
Zeus
Zeus
FroggyBoi
Zeus
Level 89
God Stats
1W - 6L
1,316 SR
Queue Stats
58W - 58L
1,512 Elo+
Solo
Kukulkan
Kukulkan
JxpB241
Kukulkan
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,738 Elo+
Solo
Anubis
Anubis
NextIos
Anubis
Level 105
God Stats
0W - 1L
1,217 SR
Queue Stats
8W - 7L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Syxcke
Ao Kuang
Level 156
God Stats
1W - 2L
1,277 SR
Queue Stats
7W - 6L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
6 / 3 / 8
11,304
1,130
11,616
15,768
23,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
17
5 / 4 / 7
11,181
1,118
19,786
16,173
7,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
CalebEagle
Cliodhna
17
3 / 2 / 9
11,192
1,119
15,046
14,883
7,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SoulPidgeon
Kukulkan
17
3 / 0 / 5
11,045
1,105
13,083
4,698
2,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 11
10,556
1,056
8,873
13,162
14,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

233

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Enyi
Nox
16
1 / 3 / 4
10,068
1,007
8,060
8,772
3,737
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
0 / 5 / 9
10,518
1,052
20,223
11,663
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JxpB241
Kukulkan
15
1 / 4 / 3
10,150
1,015
6,579
13,072
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
NextIos
Anubis
15
1 / 3 / 4
9,822
982
5,303
10,822
4,905
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Syxcke
Ao Kuang
16
7 / 3 / 2
11,753
1,175
18,126
27,259
25,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
18
Kills
10
10
Deaths
18
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
3
8
3.33
W
Danzaburou
 
Danzaburou
5
4
7
2.13
W
Cliodhna
CalebEagle
Cliodhna
3
2
9
3.75
L
Nox
Enyi
Nox
1
3
4
1
L
Zeus
0
5
9
0.9
L
Kukulkan
JxpB241
Kukulkan
1
4
3
0.63
L
Anubis
NextIos
Anubis
1
3
4
1
W
Kukulkan
SoulPidgeon
Kukulkan
3
0
5
5.5
L
Ao Kuang
Syxcke
Ao Kuang
7
3
2
2.67
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,404
Damage
58,291
64,684
Taken
71,588
55,050
Mitigated
43,396
21,599
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,616
974
2,928
2,620
15,768
23,906
0
12,068
3,700
127
15,930
W
Danzaburou
 
Danzaburou
19,786
8,922
0
3,528
16,173
7,754
0
15,769
404
0
39,451
W
Cliodhna
CalebEagle
Cliodhna
15,046
844
0
2,558
14,883
7,018
0
13,546
1,337
0
38,396
L
Nox
Enyi
Nox
8,060
1,007
0
0
8,772
3,737
0
3,744
5,028
19,340
0
L
Zeus
20,223
2,509
0
0
11,663
4,056
0
1,824
9,839
36,461
0
L
Kukulkan
JxpB241
Kukulkan
6,579
630
0
1,288
13,072
5,183
0
5,182
7,890
39,118
0
L
Anubis
NextIos
Anubis
5,303
550
0
2,029
10,822
4,905
0
4,059
6,763
16,004
0
W
Kukulkan
SoulPidgeon
Kukulkan
13,083
500
0
0
4,698
2,211
0
4,378
320
39,593
0
L
Ao Kuang
Syxcke
Ao Kuang
18,126
5,729
0
9,775
27,259
25,515
0
7,274
19,985
35,221
0
W
8,873
1,687
4,672
5,293
13,162
14,161
0
12,530
632
22,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,278
Gold Earned
52,311
223
Minions Killed
198
8
Camps Cleared
7
1,070,523
Distance Traveled
970,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,304
1,130
9
1
2
214,074
0
W
Danzaburou
11,181
1,118
52
5
2
196,986
0
W
Cliodhna
11,192
1,119
55
6
4
240,079
0
L
Nox
10,068
1,007
32
3
1
203,315
0
L
Zeus
10,518
1,052
47
5
1
183,492
0
L
Kukulkan
10,150
1,015
74
7
2
218,811
0
L
Anubis
9,822
982
22
2
1
152,248
0
W
Kukulkan
11,045
1,105
68
7
0
210,998
0
L
Ao Kuang
11,753
1,175
23
2
2
212,206
0
W
Hel
10,556
1,056
39
4
0
208,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role