Player Matchup

Rama
Rama
DarkEmperor1520
Rama
Level 89
God Stats
7W - 5L
1,533 SR
Queue Stats
189W - 196L
1,466 Elo+
Party 1
Lancelot
Lancelot
LoneWOLF04LB
Lancelot
Level 101
God Stats
1W - 5L
1,237 SR
Queue Stats
196W - 217L
1,460 Elo+
Party 1
Mulan
Mulan
SteelTxtan
Mulan
Level 62
God Stats
12W - 6L
1,751 SR
Queue Stats
52W - 53L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
SuicideSesoner
Ao Kuang
Level 144
God Stats
10W - 13L
1,377 SR
Queue Stats
134W - 117L
1,484 Elo+
Solo
Zeus
Zeus
Vardal
Zeus
Level 109
God Stats
3W - 2L
1,484 SR
Queue Stats
140W - 137L
1,529 Elo+
Solo
Team Averages
Level 101
1,477 SR
1,496 Elo+

VS

Team Averages
Level 103
1,541 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HieronymusCaesar
Xing Tian
Level 109
God Stats
25W - 25L
1,410 SR
Queue Stats
500W - 536L
1,502 Elo+
Party 2
Achilles
Achilles
MataPatosPT
Achilles
Level 148
God Stats
5W - 2L
1,437 SR
Queue Stats
304W - 303L
1,548 Elo+
Party 2
Neith
Neith
ThorfinX
Neith
Level 106
God Stats
22W - 26L
1,427 SR
Queue Stats
545W - 570L
1,477 Elo+
Solo
Nox
Nox
РoтФрoнт
Nox
Level 69
God Stats
5W - 0L
1,931 SR
Queue Stats
60W - 55L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,575
548
4,463
6,665
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
LoneWOLF04LB
Lancelot
10
0 / 4 / 1
5,946
496
3,048
9,654
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
10
1 / 3 / 3
5,899
492
7,469
11,167
4,980
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
11
1 / 1 / 0
6,763
564
7,228
13,232
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Vardal
Zeus
12
2 / 1 / 0
6,674
556
4,461
6,180
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 1 / 4
6,488
541
5,900
8,564
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
10
1 / 0 / 4
6,232
519
2,022
9,402
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
MataPatosPT
Achilles
12
3 / 1 / 0
6,704
559
8,808
11,056
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
ThorfinX
Neith
9
3 / 3 / 1
5,795
483
6,281
8,043
2,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,308
526
4,364
5,474
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
4
4
L
2
1
0
2
W
Xing Tian
1
0
4
3
L
Lancelot
LoneWOLF04LB
Lancelot
0
4
1
0.13
W
Achilles
MataPatosPT
Achilles
3
1
0
3
L
Mulan
1
3
3
0.83
L
Ao Kuang
1
1
0
1
W
Neith
ThorfinX
Neith
3
3
1
1.17
L
Zeus
Vardal
Zeus
2
1
0
2
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
27,375
46,898
Taken
42,539
17,170
Mitigated
26,169
19,865
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,900
1,940
0
1,632
8,564
3,039
0
1,019
7,545
0
48,741
L
4,463
3,607
0
2,476
6,665
1,987
1,168
751
5,914
0
49,637
W
Xing Tian
2,022
330
0
2,406
9,402
7,073
0
487
8,915
17,158
0
L
Lancelot
LoneWOLF04LB
Lancelot
3,048
749
0
3,480
9,654
3,304
0
287
9,251
0
41,403
W
Achilles
MataPatosPT
Achilles
8,808
2,816
0
5,627
11,056
11,087
0
6,937
4,119
0
41,479
L
Mulan
7,469
1,310
0
3,850
11,167
4,980
0
2,078
9,089
0
30,578
L
Ao Kuang
7,228
1,367
0
8,651
13,232
4,459
0
0
12,277
46,208
0
W
Neith
ThorfinX
Neith
6,281
2,805
0
1,821
8,043
2,548
0
0
8,043
0
39,650
L
Zeus
Vardal
Zeus
4,461
1,002
61
1,347
6,180
2,440
0
3,270
2,910
44,656
0
W
4,364
565
0
1,334
5,474
2,422
0
3,246
2,228
33,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
31,527
382
Minions Killed
315
0
Camps Cleared
0
1,146,481
Distance Traveled
1,194,400
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,488
541
77
6
0
276,643
0
L
Rama
6,575
548
82
7
0
209,102
0
W
Xing Tian
6,232
519
26
2
0
251,296
4
L
Lancelot
5,946
496
80
7
0
256,309
1
W
Achilles
6,704
559
71
6
0
250,818
3
L
Mulan
5,899
492
39
3
0
253,411
4
L
Ao Kuang
6,763
564
92
8
0
233,567
0
W
Neith
5,795
483
76
6
0
192,921
6
L
Zeus
6,674
556
89
7
0
194,092
2
W
Nox
6,308
526
65
5
0
222,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role