Player Matchup

Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Aljandro3
Terra
Level 147
God Stats
0W - 1L
1,413 SR
Queue Stats
39W - 53L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Anikies
Gilgamesh
Level 157
God Stats
1W - 8L
1,347 SR
Queue Stats
700W - 705L
1,458 Elo+
Solo
Lancelot
Lancelot
Quimblites
Lancelot
Level 121
God Stats
1W - 2L
1,321 SR
Queue Stats
75W - 79L
1,325 Elo+
Solo
Xing Tian
Xing Tian
Redd Beard 27
Xing Tian
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 84L
1,330 Elo+
Solo
Team Averages
Level 126
1,416 SR
1,394 Elo+

VS

Team Averages
Level 76
1,452 SR
1,373 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jalapenoh Chips
Jormungandr
Level 46
God Stats
6W - 8L
1,615 SR
Queue Stats
257W - 288L
1,379 Elo+
Party 1
Bastet
Bastet
SLTY BEAST
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 233L
1,403 Elo+
Party 1
Geb
Geb
TheGameGod42O
Geb
Level 100
God Stats
1W - 0L
1,145 SR
Queue Stats
121W - 175L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
expired_alien
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 20L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 6 / 6
11,943
703
17,058
32,192
28,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Aljandro3
Terra
17
2 / 5 / 8
10,877
640
14,869
28,284
19,086
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Anikies
Gilgamesh
19
3 / 6 / 6
11,021
648
20,800
35,246
25,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Quimblites
Lancelot
18
4 / 5 / 7
10,760
633
27,313
29,382
18,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
Redd Beard 27
Xing Tian
18
2 / 6 / 7
11,231
661
15,395
36,142
52,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
8 / 3 / 16
12,566
739
52,570
21,716
14,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Jalapenoh Chips
Jormungandr
20
12 / 2 / 15
14,466
851
39,400
38,117
34,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bastet
SLTY BEAST
Bastet
19
5 / 5 / 22
11,676
687
23,142
18,746
12,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 20
10,803
635
8,207
23,678
31,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
expired_alien
Sylvanus
19
2 / 2 / 18
12,289
723
17,399
30,683
41,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
14
Kills
28
28
Deaths
15
34
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
6
1
W
Charybdis
 
Charybdis
8
3
16
5.33
L
Terra
Aljandro3
Terra
2
5
8
1.2
L
Gilgamesh
Anikies
Gilgamesh
3
6
6
1
W
Jormungandr
Jalapenoh Chips
Jormungandr
12
2
15
9.75
L
Lancelot
Quimblites
Lancelot
4
5
7
1.5
L
Xing Tian
Redd Beard 27
Xing Tian
2
6
7
0.92
W
Bastet
SLTY BEAST
Bastet
5
5
22
3.2
W
1
3
20
3.67
W
Sylvanus
expired_alien
Sylvanus
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,435
Damage
140,718
161,246
Taken
132,940
143,097
Mitigated
134,743
74,163
Healing
70,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
17,058
3,475
1,603
6,950
32,192
28,024
358
10,240
21,952
0
32,806
W
Charybdis
 
Charybdis
52,570
18,204
3,698
6,052
21,716
14,315
2,150
5,797
15,919
0
87,697
L
Terra
Aljandro3
Terra
14,869
1,833
26,323
11,013
28,284
19,086
369
12,086
16,198
24,843
0
L
Gilgamesh
Anikies
Gilgamesh
20,800
3,589
2,556
10,311
35,246
25,141
2,218
15,611
19,635
0
42,829
W
Jormungandr
Jalapenoh Chips
Jormungandr
39,400
7,458
1,585
14,866
38,117
34,712
1,001
7,323
30,794
73,473
0
L
Lancelot
Quimblites
Lancelot
27,313
6,679
3,591
8,221
29,382
18,403
1,090
13,350
16,032
0
42,050
L
Xing Tian
Redd Beard 27
Xing Tian
15,395
2,636
520
3,075
36,142
52,443
680
13,719
22,423
27,370
0
W
Bastet
SLTY BEAST
Bastet
23,142
7,894
2,780
4,460
18,746
12,788
2,213
3,780
14,966
0
29,052
W
8,207
1,224
1,598
2,855
23,678
31,356
648
5,944
17,734
14,084
0
W
Sylvanus
expired_alien
Sylvanus
17,399
5,097
16,821
15,481
30,683
41,572
1,429
7,420
23,263
33,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,832
Gold Earned
61,800
170
Minions Killed
195
0
Camps Cleared
0
1,530,593
Distance Traveled
1,496,498
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,943
703
33
2
0
268,730
0
W
Charybdis
12,566
739
64
4
0
264,792
1
L
Terra
10,877
640
31
2
0
343,488
0
L
Gilgamesh
11,021
648
44
3
0
303,335
4
W
Jormungandr
14,466
851
74
4
0
293,245
0
L
Lancelot
10,760
633
34
2
0
335,390
0
L
Xing Tian
11,231
661
28
2
0
279,650
0
W
Bastet
11,676
687
18
1
0
367,455
1
W
Geb
10,803
635
4
0
0
300,028
0
W
Sylvanus
12,289
723
35
2
0
270,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role