Player Matchup

Baron Samedi
Baron Samedi
B0P4YH
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,156 Elo+
Party 1
Thor
Thor
Bou3ooo
Thor
Level 88
God Stats
11W - 16L
1,441 SR
Queue Stats
348W - 394L
1,425 Elo+
Solo
Maui
Maui
Rayman086
Maui
Level 109
God Stats
0W - 3L
1,300 SR
Queue Stats
19W - 14L
1,496 Elo+
Solo
Hel
Hel
TSAGG
Hel
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,156 Elo+
Party 1
Heimdallr
Heimdallr
callmegodking
Heimdallr
Level 63
God Stats
7W - 6L
1,441 SR
Queue Stats
43W - 48L
1,370 Elo+
Solo
Team Averages
Level 67
1,436 SR
1,321 Elo+

VS

Team Averages
Level 74
1,519 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Khorn1
Sun Wukong
Level 120
God Stats
2W - 1L
1,308 SR
Queue Stats
51W - 69L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Skayrex
Tsukuyomi
Level 68
God Stats
5W - 3L
1,582 SR
Queue Stats
23W - 23L
1,364 Elo+
Party 2
Athena
Athena
Swwarli
Athena
Level 84
God Stats
4W - 2L
1,706 SR
Queue Stats
28W - 31L
1,439 Elo+
Party 2
Merlin
Merlin
kiskompot
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 62L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B0P4YH
Baron Samedi
9
0 / 2 / 0
4,585
417
2,082
5,208
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Thor
Bou3ooo
Thor
9
0 / 2 / 0
4,991
454
3,576
8,795
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Maui
1
0 / 0 / 0
3,534
321
0
0
0
Hel
TSAGG
Hel
11
1 / 3 / 0
5,868
533
3,466
6,738
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
callmegodking
Heimdallr
9
1 / 2 / 0
5,614
510
6,062
8,145
3,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 2
6,178
562
6,167
8,385
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Khorn1
Sun Wukong
11
0 / 0 / 3
6,548
595
3,234
5,197
2,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Skayrex
Tsukuyomi
12
4 / 0 / 1
6,836
621
2,525
7,153
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Swwarli
Athena
10
2 / 0 / 3
6,387
581
2,496
5,066
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
kiskompot
Merlin
11
1 / 1 / 2
6,358
578
2,010
4,525
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
9
9
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
Baron Samedi
B0P4YH
Baron Samedi
0
2
0
0
L
Thor
Bou3ooo
Thor
0
2
0
0
W
Sun Wukong
Khorn1
Sun Wukong
0
0
3
1.5
L
Maui
0
0
0
0
W
Tsukuyomi
Skayrex
Tsukuyomi
4
0
1
4.5
W
Athena
Swwarli
Athena
2
0
3
3.5
L
Hel
TSAGG
Hel
1
3
0
0.33
L
Heimdallr
callmegodking
Heimdallr
1
2
0
0.5
W
Merlin
kiskompot
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,186
Damage
16,432
28,886
Taken
30,326
11,220
Mitigated
13,040
9,043
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,167
1,821
0
5,386
8,385
2,812
1,448
0
8,385
44,839
0
L
Baron Samedi
B0P4YH
Baron Samedi
2,082
159
0
1,343
5,208
2,421
0
439
4,769
15,252
0
L
Thor
Bou3ooo
Thor
3,576
720
0
2,732
8,795
3,114
0
3,011
5,784
0
29,435
W
Sun Wukong
Khorn1
Sun Wukong
3,234
525
0
2,178
5,197
2,530
570
1,616
3,581
0
40,559
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Skayrex
Tsukuyomi
2,525
494
0
4,657
7,153
2,673
0
253
6,900
0
40,529
W
Athena
Swwarli
Athena
2,496
1,059
0
1,731
5,066
3,159
208
249
4,817
12,409
0
L
Hel
TSAGG
Hel
3,466
286
338
2,653
6,738
2,471
0
1,825
4,913
45,519
0
L
Heimdallr
callmegodking
Heimdallr
6,062
2,819
0
1,977
8,145
3,214
0
5,398
2,747
0
34,982
W
Merlin
kiskompot
Merlin
2,010
100
0
250
4,525
1,866
153
3,430
1,095
35,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
32,307
216
Minions Killed
347
0
Camps Cleared
0
756,979
Distance Traveled
1,142,480
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,178
562
76
7
0
226,566
0
L
Baron Samedi
4,585
417
19
2
0
182,514
0
L
Thor
4,991
454
51
5
0
193,112
1
W
Sun Wukong
6,548
595
86
8
0
241,511
3
L
Maui
3,534
321
0
0
0
0
0
W
Tsukuyomi
6,836
621
85
8
0
239,055
3
W
Athena
6,387
581
23
2
0
228,413
2
L
Hel
5,868
533
83
8
0
193,857
1
L
Heimdallr
5,614
510
63
6
0
187,496
1
W
Merlin
6,358
578
77
7
0
206,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role