Player Matchup

Merlin
Merlin
Difficultrex
Merlin
Level 57
God Stats
4W - 1L
1,661 SR
Queue Stats
33W - 16L
1,609 Elo+
Party 1
Chaac
Chaac
KtaxAngel
Chaac
Level 25
God Stats
5W - 0L
1,438 SR
Queue Stats
16W - 7L
1,548 Elo+
Party 1
Lancelot
Lancelot
Stonkcomet
Lancelot
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,476 Elo+
Party 1
Team Averages
Level 30
1,533 SR
1,544 Elo+

VS

Team Averages
Level 65
1,265 SR
1,259 Elo+
Cerberus
Cerberus
GodOfUrine
Cerberus
Level 46
God Stats
14W - 34L
1,211 SR
Queue Stats
104W - 156L
1,283 Elo+
Solo
Hachiman
Hachiman
LuckyUbris
Hachiman
Level 69
God Stats
0W - 3L
1,208 SR
Queue Stats
12W - 21L
1,214 Elo+
Solo
Kukulkan
Kukulkan
bPia-
Kukulkan
Level 81
God Stats
49W - 73L
1,376 SR
Queue Stats
70W - 101L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 0 / 7
8,013
728
8,880
4,918
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
KtaxAngel
Chaac
13
4 / 0 / 8
8,454
769
11,066
12,246
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Stonkcomet
Lancelot
12
5 / 1 / 7
8,289
754
8,622
8,793
4,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GodOfUrine
Cerberus
11
0 / 3 / 1
7,191
654
5,404
13,640
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
LuckyUbris
Hachiman
9
0 / 6 / 1
6,329
575
4,822
10,554
3,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
bPia-
Kukulkan
11
1 / 3 / 0
6,869
624
8,458
8,888
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
7
6.5
L
Cerberus
GodOfUrine
Cerberus
0
3
1
0.17
W
Chaac
KtaxAngel
Chaac
4
0
8
8
L
Hachiman
LuckyUbris
Hachiman
0
6
1
0.08
W
Lancelot
Stonkcomet
Lancelot
5
1
7
8.5
L
Kukulkan
bPia-
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
18,684
25,957
Taken
33,082
13,421
Mitigated
18,974
5,966
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,880
292
0
735
4,918
1,877
991
2,762
2,156
31,333
0
L
Cerberus
GodOfUrine
Cerberus
5,404
114
0
2,757
13,640
11,862
0
4,002
9,194
21,642
0
W
Chaac
KtaxAngel
Chaac
11,066
2,311
577
4,654
12,246
7,294
824
6,408
5,838
0
28,458
L
Hachiman
LuckyUbris
Hachiman
4,822
3,232
0
0
10,554
3,548
126
2,655
7,608
0
13,695
W
Lancelot
Stonkcomet
Lancelot
8,622
1,771
0
0
8,793
4,250
561
4,988
3,805
0
16,149
L
Kukulkan
bPia-
Kukulkan
8,458
347
451
2,040
8,888
3,564
90
2,804
5,834
26,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
20,389
115
Minions Killed
137
6
Camps Cleared
2
659,804
Distance Traveled
553,944
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,013
728
59
5
2
205,310
2
L
Cerberus
7,191
654
64
6
1
212,528
1
W
Chaac
8,454
769
36
3
3
228,831
2
L
Hachiman
6,329
575
18
2
1
161,069
0
W
Lancelot
8,289
754
20
2
1
225,663
1
L
Kukulkan
6,869
624
55
5
0
180,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role