Player Matchup

Hades
Hades
Onahara
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,591 Elo+
Party 1
Pele
Pele
SemperSolus
Pele
Level 144
God Stats
13W - 1L
1,675 SR
Queue Stats
190W - 102L
1,739 Elo+
Solo
Neith
Neith
YonkoShanks
Neith
Level 64
God Stats
2W - 0L
1,316 SR
Queue Stats
4W - 8L
1,437 Elo+
Party 1
Team Averages
Level 99
1,497 SR
1,589 Elo+

VS

Team Averages
Level 149
1,552 SR
1,551 Elo+
Yu Huang
Yu Huang
AY4X
Yu Huang
Level 148
God Stats
1W - 2L
1,502 SR
Queue Stats
37W - 55L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Ninfrodisenpai
Guan Yu
Level 148
God Stats
3W - 6L
1,652 SR
Queue Stats
122W - 110L
1,619 Elo+
Solo
Cabrakan
Cabrakan
ciasom
Cabrakan
Level 151
God Stats
27W - 19L
1,500 SR
Queue Stats
215W - 231L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Onahara
Hades
19
7 / 7 / 12
14,219
790
18,559
23,851
11,055
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
8 / 6 / 6
13,919
773
22,108
25,456
8,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 5 / 12
13,012
723
16,745
15,588
4,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AY4X
Yu Huang
17
5 / 6 / 8
12,949
719
21,809
17,040
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
10 / 6 / 7
13,721
762
17,864
31,357
34,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
ciasom
Cabrakan
15
3 / 8 / 7
11,692
650
9,348
23,110
32,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
20
Kills
18
18
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AY4X
Yu Huang
5
6
8
1.5
L
10
6
7
2.25
W
Hades
Onahara
Hades
7
7
12
1.86
W
8
6
6
1.83
W
5
5
12
2.2
L
Cabrakan
ciasom
Cabrakan
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,412
Damage
49,021
64,895
Taken
71,507
24,310
Mitigated
73,726
12,086
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AY4X
Yu Huang
21,809
1,542
0
690
17,040
7,130
1,449
4,124
12,916
55,131
0
L
17,864
1,948
1,192
8,038
31,357
34,566
1,247
7,456
23,901
0
43,931
W
Hades
Onahara
Hades
18,559
6,146
476
4,480
23,851
11,055
601
11,547
11,769
52,151
0
W
22,108
5,477
0
5,857
25,456
8,506
1,599
9,512
15,701
0
83,339
W
16,745
9,063
0
1,273
15,588
4,749
1,280
9,650
5,701
0
40,263
L
Cabrakan
ciasom
Cabrakan
9,348
1,241
0
4,374
23,110
32,030
424
7,407
15,703
22,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,150
Gold Earned
38,362
218
Minions Killed
158
8
Camps Cleared
5
895,399
Distance Traveled
816,336
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,949
719
84
5
1
267,083
2
L
Guan Yu
13,721
762
46
3
4
306,449
4
W
Hades
14,219
790
82
5
0
269,305
0
W
Pele
13,919
773
79
4
7
341,086
2
W
Neith
13,012
723
57
3
1
285,008
0
L
Cabrakan
11,692
650
28
2
0
242,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role