Player Matchup

Ao Kuang
Ao Kuang
DokaponKingdom
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo
Ah Puch
Ah Puch
Domanator465
Ah Puch
Level 49
God Stats
3W - 4L
1,421 SR
Queue Stats
16W - 21L
1,318 Elo+
Party 1
Maui
Maui
xSkyx3245
Maui
Level 28
God Stats
2W - 5L
1,295 SR
Queue Stats
15W - 19L
1,325 Elo+
Party 1
Team Averages
Level 47
1,405 SR
1,257 Elo+

VS

Team Averages
Level 92
1,527 SR
1,297 Elo+
Nemesis
Nemesis
DarkchiIde
Nemesis
Level 120
God Stats
19W - 20L
1,450 SR
Queue Stats
358W - 454L
1,295 Elo+
Solo
Xing Tian
Xing Tian
k1Ng_of-97
Xing Tian
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 87L
1,312 Elo+
Party 2
Raijin
Raijin
shawnsedor
Raijin
Level 129
God Stats
5W - 3L
1,632 SR
Queue Stats
157W - 203L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
8 / 5 / 0
12,312
648
17,063
23,263
10,678
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
Domanator465
Ah Puch
16
1 / 3 / 7
11,479
604
21,113
11,887
4,885
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
16
0 / 1 / 6
11,017
580
5,814
20,930
21,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkchiIde
Nemesis
15
2 / 5 / 1
11,834
623
6,949
19,175
8,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
k1Ng_of-97
Xing Tian
18
2 / 4 / 6
13,770
725
10,209
23,039
29,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
shawnsedor
Raijin
20
5 / 0 / 4
13,664
719
20,973
13,040
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
9
9
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarkchiIde
Nemesis
2
5
1
0.5
L
Ao Kuang
8
5
0
1.6
L
Ah Puch
Domanator465
Ah Puch
1
3
7
1.5
W
Xing Tian
k1Ng_of-97
Xing Tian
2
4
6
1.25
W
Raijin
shawnsedor
Raijin
5
0
4
7
L
Maui
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,990
Damage
38,131
56,080
Taken
55,254
36,788
Mitigated
45,286
8,659
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarkchiIde
Nemesis
6,949
3,623
0
6,775
19,175
8,737
711
14,721
4,454
0
31,489
L
Ao Kuang
17,063
3,736
0
7,211
23,263
10,678
1,737
12,905
10,358
44,093
0
L
Ah Puch
Domanator465
Ah Puch
21,113
1,511
0
1,068
11,887
4,885
649
7,330
4,557
57,265
0
W
Xing Tian
k1Ng_of-97
Xing Tian
10,209
1,097
0
3,515
23,039
29,771
99
18,576
4,463
22,718
0
W
Raijin
shawnsedor
Raijin
20,973
1,806
0
4,074
13,040
6,778
1,593
11,661
1,379
88,164
0
L
Maui
5,814
1,197
200
180
20,930
21,225
0
11,513
9,417
24,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
39,268
153
Minions Killed
206
6
Camps Cleared
9
897,958
Distance Traveled
991,863
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,834
623
23
1
3
328,163
1
L
Ao Kuang
12,312
648
46
2
5
281,115
0
L
Ah Puch
11,479
604
76
4
1
284,590
0
W
Xing Tian
13,770
725
12
1
3
310,020
0
W
Raijin
13,664
719
171
9
3
353,680
3
L
Maui
11,017
580
31
2
0
332,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role