Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BoiMacccy
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,520 Elo+
Solo
Vulcan
Vulcan
DoubleDash927
Vulcan
Level 160
God Stats
19W - 21L
1,613 SR
Queue Stats
767W - 784L
1,414 Elo+
Solo
Horus
Horus
RidhwaanTheGamer
Horus
Level 116
God Stats
4W - 2L
1,668 SR
Queue Stats
263W - 285L
1,460 Elo+
Solo
Ymir
Ymir
Stingerbob3169
Ymir
Level 50
God Stats
14W - 21L
1,122 SR
Queue Stats
192W - 258L
1,360 Elo+
Solo
Team Averages
Level 112
1,480 SR
1,451 Elo+

VS

Team Averages
Level 111
1,536 SR
1,486 Elo+
Hades
Hades
Deadpool100503
Hades
Level 98
God Stats
13W - 7L
1,504 SR
Queue Stats
478W - 449L
1,489 Elo+
Party 1
The Morrigan
The Morrigan
HighlanderSGE
The Morrigan
Level 146
God Stats
35W - 38L
1,567 SR
Queue Stats
389W - 401L
1,435 Elo+
Party 1
Lancelot
Lancelot
OG Dooby42
Lancelot
Level 50
God Stats
5W - 2L
1,828 SR
Queue Stats
53W - 37L
1,576 Elo+
Solo
Maui
Maui
dark0_0111
Maui
Level 152
God Stats
1W - 3L
1,448 SR
Queue Stats
524W - 574L
1,464 Elo+
Solo
Xbalanque
Xbalanque
kysuperman
Xbalanque
Level 108
God Stats
22W - 42L
1,335 SR
Queue Stats
293W - 277L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 1 / 2
7,616
508
7,295
9,177
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
BoiMacccy
Cupid
13
2 / 0 / 2
7,846
523
4,760
9,189
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 2
9,027
602
11,132
6,550
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 2
7,415
494
5,828
17,386
12,207
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 2 / 8
7,675
512
4,471
10,838
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,868
591
12,518
14,059
9,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
HighlanderSGE
The Morrigan
10
2 / 5 / 2
7,077
472
6,967
6,457
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
OG Dooby42
Lancelot
13
2 / 1 / 2
8,044
536
7,168
12,923
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 2
6,797
453
3,639
14,737
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Xbalanque
kysuperman
Xbalanque
12
0 / 2 / 3
7,120
475
5,824
9,271
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
8
8
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
2
5
W
Cupid
BoiMacccy
Cupid
2
0
2
3
L
3
1
2
4
W
4
2
2
2.5
L
The Morrigan
HighlanderSGE
The Morrigan
2
5
2
0.6
L
Lancelot
OG Dooby42
Lancelot
2
1
2
3
W
2
3
2
1
W
1
2
8
2.5
L
1
4
2
0.5
L
Xbalanque
kysuperman
Xbalanque
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
36,116
53,140
Taken
57,447
33,541
Mitigated
31,195
16,852
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,295
2,609
0
5,009
9,177
4,080
0
1,815
7,362
0
53,241
W
Cupid
BoiMacccy
Cupid
4,760
2,366
434
5,618
9,189
3,380
1,029
2,271
6,918
0
60,724
L
12,518
2,356
109
8,486
14,059
9,198
1,132
2,048
12,011
75,752
0
W
11,132
3,997
0
266
6,550
3,091
678
2,836
3,714
84,519
0
L
The Morrigan
HighlanderSGE
The Morrigan
6,967
887
0
500
6,457
2,388
0
1,827
4,558
44,274
282
L
Lancelot
OG Dooby42
Lancelot
7,168
1,669
0
500
12,923
4,833
620
2,783
10,140
0
65,959
W
5,828
2,546
142
3,539
17,386
12,207
0
11,929
5,457
164
45,225
W
4,471
773
0
1,844
10,838
10,783
0
4,266
6,572
22,880
1,121
L
3,639
1,113
32
3,388
14,737
11,203
100
5,561
9,176
22,769
0
L
Xbalanque
kysuperman
Xbalanque
5,824
2,075
0
3,667
9,271
3,573
648
3,476
5,795
0
47,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
37,906
438
Minions Killed
405
0
Camps Cleared
0
1,508,662
Distance Traveled
1,378,326
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,616
508
92
6
0
336,708
8
W
Cupid
7,846
523
104
7
0
266,802
1
L
Hades
8,868
591
133
9
0
271,232
3
W
Vulcan
9,027
602
140
9
0
313,204
2
L
The Morrigan
7,077
472
64
4
0
250,232
3
L
Lancelot
8,044
536
100
7
0
352,091
0
W
Horus
7,415
494
67
4
0
284,411
0
W
Ymir
7,675
512
35
2
0
307,537
8
L
Maui
6,797
453
24
2
0
265,629
1
L
Xbalanque
7,120
475
84
6
0
239,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role