Player Matchup

Ares
Ares
AmOkBuFu1266
Ares
Level 142
God Stats
20W - 20L
1,445 SR
Queue Stats
659W - 696L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chun991
Morgan Le Fay
Level 68
God Stats
17W - 17L
1,517 SR
Queue Stats
43W - 35L
1,411 Elo+
Solo
Thor
Thor
David_Lionheart
Thor
Level 148
God Stats
2W - 2L
1,315 SR
Queue Stats
61W - 48L
1,433 Elo+
Solo
Neith
Neith
JohnFal77
Neith
Level 78
God Stats
11W - 11L
1,384 SR
Queue Stats
175W - 197L
1,422 Elo+
Solo
Anubis
Anubis
xRAGE_LUCIFERx
Anubis
Level 82
God Stats
3W - 1L
1,798 SR
Queue Stats
109W - 162L
1,370 Elo+
Solo
Team Averages
Level 104
1,492 SR
1,405 Elo+

VS

Team Averages
Level 107
1,393 SR
1,348 Elo+
Maui
Maui
DeViLlIkECooKIE
Maui
Level 144
God Stats
5W - 10L
1,345 SR
Queue Stats
517W - 624L
1,325 Elo+
Party 1
Ishtar
Ishtar
Roiblue32
Ishtar
Level 95
God Stats
7W - 17L
1,448 SR
Queue Stats
139W - 206L
1,328 Elo+
Party 1
Lancelot
Lancelot
Senator_Monke
Lancelot
Level 70
God Stats
1W - 4L
1,344 SR
Queue Stats
241W - 317L
1,304 Elo+
Party 1
Bakasura
Bakasura
VikingUruk
Bakasura
Level 128
God Stats
11W - 9L
1,543 SR
Queue Stats
403W - 531L
1,307 Elo+
Party 1
Ra
Ra
sleWitness
Ra
Level 96
God Stats
6W - 19L
1,287 SR
Queue Stats
283W - 331L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,787
579
3,095
8,750
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Chun991
Morgan Le Fay
9
2 / 1 / 4
5,502
550
5,692
4,190
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,481
548
1,969
8,309
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
JohnFal77
Neith
9
4 / 1 / 0
5,504
550
7,397
7,012
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 3 / 0
5,921
592
5,384
8,551
4,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,891
589
5,293
8,585
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Roiblue32
Ishtar
8
2 / 3 / 1
4,999
500
5,238
6,990
2,493
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Senator_Monke
Lancelot
8
1 / 1 / 2
4,835
484
2,833
9,768
5,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
VikingUruk
Bakasura
10
2 / 1 / 1
6,129
613
3,364
8,944
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 2
5,206
521
1,307
5,442
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
7
8
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Morgan Le Fay
Chun991
Morgan Le Fay
2
1
4
4
W
1
2
2
1
L
2
3
1
0.83
W
Neith
JohnFal77
Neith
4
1
0
4
L
Ishtar
Roiblue32
Ishtar
2
3
1
0.83
L
Lancelot
Senator_Monke
Lancelot
1
1
2
2
L
Bakasura
VikingUruk
Bakasura
2
1
1
2.5
L
0
2
2
0.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
18,035
36,812
Taken
39,729
17,340
Mitigated
16,879
13,602
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,095
277
538
2,953
8,750
5,248
44
171
8,579
22,828
8,000
W
Morgan Le Fay
Chun991
Morgan Le Fay
5,692
1,114
0
378
4,190
1,583
46
849
3,341
33,414
0
W
1,969
657
0
2,354
8,309
2,934
0
832
7,033
0
29,230
L
5,293
1,402
0
626
8,585
3,959
0
4,084
4,501
26,557
5,572
W
Neith
JohnFal77
Neith
7,397
2,809
0
3,108
7,012
3,061
224
101
6,856
0
32,602
L
Ishtar
Roiblue32
Ishtar
5,238
3,179
0
1,235
6,990
2,493
0
2,182
4,808
0
23,671
L
Lancelot
Senator_Monke
Lancelot
2,833
664
465
2,014
9,768
5,041
0
1,986
7,782
0
15,034
L
Bakasura
VikingUruk
Bakasura
3,364
2,016
0
1,735
8,944
3,101
68
1,773
7,171
0
34,842
L
1,307
577
142
1,940
5,442
2,285
0
3,375
2,067
33,060
0
W
5,384
567
0
4,271
8,551
4,514
0
3,933
4,564
38,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
27,060
271
Minions Killed
266
0
Camps Cleared
0
857,657
Distance Traveled
969,151
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,787
579
43
4
0
179,226
3
W
Morgan Le Fay
5,502
550
42
4
0
193,351
3
W
Thor
5,481
548
61
6
0
181,984
1
L
Maui
5,891
589
70
7
0
165,773
3
W
Neith
5,504
550
49
5
0
165,084
3
L
Ishtar
4,999
500
39
4
0
158,730
2
L
Lancelot
4,835
484
16
2
0
219,367
0
L
Bakasura
6,129
613
82
8
0
251,183
1
L
Ra
5,206
521
59
6
0
174,098
0
W
Anubis
5,921
592
76
8
0
138,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role