Player Matchup

Maui
Maui
Drag56
Maui
Level 77
God Stats
1W - 0L
1,595 SR
Queue Stats
35W - 30L
1,467 Elo+
Party 1
Ishtar
Ishtar
MarkMR080
Ishtar
Level 36
God Stats
2W - 0L
1,410 SR
Queue Stats
9W - 14L
1,389 Elo+
Party 1
Chaac
Chaac
NiñaRabiosa
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,419 Elo+
Party 1
Tiamat
Tiamat
Serchiflad0
Tiamat
Level 157
God Stats
2W - 6L
1,637 SR
Queue Stats
69W - 64L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
jcbg7633
Ne Zha
Level 96
God Stats
8W - 6L
1,687 SR
Queue Stats
76W - 76L
1,473 Elo+
Party 1
Team Averages
Level 79
1,566 SR
1,444 Elo+

VS

Team Averages
Level 71
1,492 SR
1,481 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ace910
Sun Wukong
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,484 Elo+
Solo
Neith
Neith
DjankoYUAH
Neith
Level 46
God Stats
2W - 2L
1,802 SR
Queue Stats
35W - 35L
1,479 Elo+
Party 2
Janus
Janus
Jestefanix
Janus
Level 43
God Stats
1W - 4L
1,213 SR
Queue Stats
34W - 38L
1,487 Elo+
Party 2
Susano
Susano
ShinTou1996
Susano
Level 65
God Stats
4W - 5L
1,445 SR
Queue Stats
226W - 234L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Drag56
Maui
13
4 / 0 / 8
8,960
560
4,897
11,237
10,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
MarkMR080
Ishtar
14
3 / 3 / 4
8,888
556
6,692
7,450
3,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 2
8,729
546
8,539
15,746
9,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
6 / 1 / 5
9,813
613
10,366
8,918
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
jcbg7633
Ne Zha
15
4 / 2 / 9
9,554
597
8,259
14,496
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 2
7,281
455
3,256
9,015
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Ace910
Sun Wukong
14
1 / 2 / 1
8,825
552
7,571
11,603
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
13
4 / 6 / 0
8,054
503
6,045
11,403
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
13
2 / 5 / 0
8,024
502
4,901
11,141
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
11
1 / 6 / 2
7,426
464
7,869
14,457
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
8
8
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
2
1
L
Sun Wukong
Ace910
Sun Wukong
1
2
1
0.75
L
Neith
4
6
0
0.67
W
Maui
Drag56
Maui
4
0
8
8
L
Janus
2
5
0
0.4
W
Ishtar
MarkMR080
Ishtar
3
3
4
1.67
W
2
2
2
1.5
W
Tiamat
6
1
5
8.5
L
Susano
1
6
2
0.33
W
Ne Zha
jcbg7633
Ne Zha
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
29,642
57,847
Taken
57,619
35,832
Mitigated
33,774
18,620
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,256
205
0
1,923
9,015
9,503
0
2,755
6,260
19,466
0
L
Sun Wukong
Ace910
Sun Wukong
7,571
2,018
0
5,008
11,603
7,884
0
768
10,835
0
65,720
L
Neith
6,045
3,306
0
1,107
11,403
5,941
739
2,982
8,421
0
45,769
W
Maui
Drag56
Maui
4,897
1,097
1,814
2,747
11,237
10,290
0
2,182
9,055
24,957
2,002
L
Janus
4,901
365
0
1,685
11,141
4,547
0
3,989
7,152
63,757
0
W
Ishtar
MarkMR080
Ishtar
6,692
3,485
0
938
7,450
3,151
3,660
540
6,910
0
59,079
W
8,539
2,751
0
6,226
15,746
9,377
0
1,925
12,921
0
54,353
W
Tiamat
10,366
1,872
0
2,362
8,918
6,631
1,038
2,958
5,960
67,460
0
L
Susano
7,869
880
0
500
14,457
5,899
0
4,461
9,996
0
54,177
W
Ne Zha
jcbg7633
Ne Zha
8,259
3,386
0
4,533
14,496
6,383
0
1,735
12,761
0
76,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,944
Gold Earned
39,610
462
Minions Killed
442
0
Camps Cleared
0
1,627,490
Distance Traveled
1,464,876
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,281
455
6
0
0
325,558
3
L
Sun Wukong
8,825
552
125
8
0
289,367
2
L
Neith
8,054
503
105
7
0
256,896
2
W
Maui
8,960
560
30
2
0
297,837
0
L
Janus
8,024
502
124
8
0
275,803
3
W
Ishtar
8,888
556
108
7
0
280,495
2
W
Chaac
8,729
546
109
7
0
304,250
5
W
Tiamat
9,813
613
118
7
0
347,834
3
L
Susano
7,426
464
82
5
0
317,252
5
W
Ne Zha
9,554
597
97
6
0
397,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role