Player Matchup

Chaac
Chaac
Gold II
MrReachy
Chaac
Gold II
Level 44
God Stats
6W - 4L
1,583 SR
Queue Stats
114W - 121L
1,599 MMR
Party 1
Yu Huang
Yu Huang
Platinum I
Quinn1211
Yu Huang
Platinum I
Level 153
God Stats
4W - 5L
1,441 SR
Queue Stats
78W - 61L
1,856 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
gripperthief
Ah Muzen Cab
Platinum II
Level 160
God Stats
8W - 4L
1,503 SR
Queue Stats
160W - 158L
1,949 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,509 SR
1,801 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,571 SR
1,564 MMR
Izanami
Izanami
Gold I
LokiTooGood1
Izanami
Gold I
Level 142
God Stats
1W - 3L
1,371 SR
Queue Stats
151W - 207L
1,751 MMR
Party 2
Geb
Geb
Gold III
MauriTheTerrible
Geb
Gold III
Level 128
God Stats
4W - 5L
1,741 SR
Queue Stats
139W - 191L
1,453 MMR
Party 2
Anubis
Anubis
Bronze III
RabbitFloof
Anubis
Bronze III
Level 121
God Stats
0W - 2L
1,599 SR
Queue Stats
4W - 13L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrReachy
Chaac
15
4 / 1 / 6
10,245
683
9,276
15,593
13,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
Quinn1211
Yu Huang
15
3 / 1 / 7
10,133
676
12,975
6,974
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
gripperthief
Ah Muzen Cab
17
4 / 0 / 7
10,767
718
17,480
12,593
5,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AtlasBastetBaron SamediShivaAres

VS

Bans
Baba YagaCabrakanKuzenboYmirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LokiTooGood1
Izanami
13
2 / 3 / 0
9,047
603
7,912
13,984
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 2
9,061
604
7,569
16,871
18,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
12
0 / 5 / 1
8,383
559
7,519
12,812
6,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
LokiTooGood1
Izanami
2
3
0
0.67
L
0
3
2
0.33
W
Chaac
MrReachy
Chaac
4
1
6
7
W
Yu Huang
Quinn1211
Yu Huang
3
1
7
6.5
L
Anubis
0
5
1
0.1
W
Ah Muzen Cab
gripperthief
Ah Muzen Cab
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
23,000
35,160
Taken
43,667
21,859
Mitigated
30,512
16,375
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
LokiTooGood1
Izanami
7,912
3,972
79
1,933
13,984
5,849
0
3,800
10,184
0
34,458
L
7,569
794
226
3,832
16,871
18,494
0
5,621
11,250
13,043
0
W
Chaac
MrReachy
Chaac
9,276
1,629
515
7,539
15,593
13,736
397
4,971
10,622
0
30,244
W
Yu Huang
Quinn1211
Yu Huang
12,975
403
0
1,883
6,974
2,871
471
4,253
2,721
35,948
0
L
Anubis
7,519
0
0
1,304
12,812
6,169
0
3,680
9,132
33,918
0
W
Ah Muzen Cab
gripperthief
Ah Muzen Cab
17,480
6,815
0
6,438
12,593
5,252
1,915
6,612
5,981
0
75,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
26,491
194
Minions Killed
149
9
Camps Cleared
4
892,639
Distance Traveled
744,000
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,047
603
76
5
2
237,679
1
L
Geb
9,061
604
14
1
0
267,481
3
W
Chaac
10,245
683
27
2
2
302,808
5
W
Yu Huang
10,133
676
58
4
3
297,676
2
L
Anubis
8,383
559
59
4
2
238,840
3
W
Ah Muzen Cab
10,767
718
109
7
4
292,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role