Player Matchup

Ao Kuang
Ao Kuang
T0nyTw0Sh0T
Ao Kuang
Level 138
God Stats
9W - 8L
1,417 SR
Queue Stats
252W - 246L
1,387 Elo+
Solo
Cupid
Cupid
TeaBagggginz
Cupid
Level 107
God Stats
8W - 4L
1,587 SR
Queue Stats
410W - 408L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Underdog Truth
Baron Samedi
Level 67
God Stats
3W - 5L
1,487 SR
Queue Stats
257W - 309L
1,362 Elo+
Solo
Hercules
Hercules
ZimZimZaIIaBim
Hercules
Level 88
God Stats
5W - 2L
1,307 SR
Queue Stats
76W - 77L
1,364 Elo+
Solo
Fenrir
Fenrir
solomanrocks4
Fenrir
Level 62
God Stats
11W - 7L
1,538 SR
Queue Stats
223W - 215L
1,363 Elo+
Solo
Team Averages
Level 92
1,467 SR
1,378 Elo+

VS

Team Averages
Level 95
1,472 SR
1,394 Elo+
Cabrakan
Cabrakan
Frost544126
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 134L
1,437 Elo+
Solo
Odin
Odin
JReives
Odin
Level 123
God Stats
37W - 24L
1,457 SR
Queue Stats
302W - 325L
1,371 Elo+
Solo
Cernunnos
Cernunnos
PuMa2211
Cernunnos
Level 66
God Stats
13W - 10L
1,568 SR
Queue Stats
298W - 348L
1,384 Elo+
Solo
Lancelot
Lancelot
Trobelixt
Lancelot
Level 98
God Stats
12W - 10L
1,500 SR
Queue Stats
172W - 177L
1,379 Elo+
Solo
Olorun
Olorun
lexuskratos
Olorun
Level 102
God Stats
3W - 4L
1,336 SR
Queue Stats
354W - 381L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
T0nyTw0Sh0T
Ao Kuang
18
10 / 0 / 6
11,100
617
17,615
23,285
19,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 4
9,577
532
7,124
8,593
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Underdog Truth
Baron Samedi
14
2 / 1 / 2
8,589
477
6,211
8,973
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
12
0 / 2 / 6
7,977
443
3,889
16,636
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 3 / 4
10,077
560
9,606
14,251
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Frost544126
Cabrakan
10
0 / 3 / 0
6,676
371
3,464
10,317
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
JReives
Odin
15
0 / 7 / 1
8,437
469
7,167
13,264
11,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
PuMa2211
Cernunnos
13
1 / 2 / 0
7,574
421
8,113
8,971
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Trobelixt
Lancelot
13
2 / 7 / 2
8,253
459
11,582
16,430
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
15
3 / 4 / 1
9,082
505
8,564
14,581
7,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
6
6
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Frost544126
Cabrakan
0
3
0
0
L
Odin
JReives
Odin
0
7
1
0.07
L
Cernunnos
PuMa2211
Cernunnos
1
2
0
0.5
W
Ao Kuang
T0nyTw0Sh0T
Ao Kuang
10
0
6
13
W
1
0
4
3
L
Lancelot
Trobelixt
Lancelot
2
7
2
0.43
W
Baron Samedi
Underdog Truth
Baron Samedi
2
1
2
3
W
Hercules
0
2
6
1.5
L
Olorun
3
4
1
0.88
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
38,890
71,738
Taken
63,563
48,373
Mitigated
37,964
36,695
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Frost544126
Cabrakan
3,464
750
0
2,074
10,317
8,240
0
194
10,085
21,134
0
L
Odin
JReives
Odin
7,167
2,179
0
799
13,264
11,734
0
8,613
4,607
0
65,336
L
Cernunnos
PuMa2211
Cernunnos
8,113
3,537
0
2,346
8,971
3,360
0
483
8,434
0
69,883
W
Ao Kuang
T0nyTw0Sh0T
Ao Kuang
17,615
4,529
0
17,736
23,285
19,282
1,941
1,849
21,290
80,323
0
W
7,124
3,482
951
6,350
8,593
3,395
510
986
7,583
0
86,803
L
Lancelot
Trobelixt
Lancelot
11,582
2,653
0
3,400
16,430
7,230
0
8,460
7,744
0
57,579
W
Baron Samedi
Underdog Truth
Baron Samedi
6,211
301
911
3,644
8,973
5,050
1,194
2,095
6,670
58,202
0
W
Hercules
3,889
1,139
0
5,277
16,636
13,948
162
3,252
13,296
0
20,894
L
Olorun
8,564
1,883
344
6,592
14,581
7,400
858
5,546
8,867
63,822
0
W
9,606
1,846
0
1,826
14,251
6,698
0
3,124
10,871
0
61,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,320
Gold Earned
40,022
486
Minions Killed
484
0
Camps Cleared
0
1,614,152
Distance Traveled
1,502,074
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,676
371
31
2
0
233,759
0
L
Odin
8,437
469
133
7
0
313,988
4
L
Cernunnos
7,574
421
115
6
0
298,040
8
W
Ao Kuang
11,100
617
120
7
0
328,233
0
W
Cupid
9,577
532
146
8
0
265,901
3
L
Lancelot
8,253
459
91
5
0
345,347
0
W
Baron Samedi
8,589
477
100
6
0
293,624
1
W
Hercules
7,977
443
28
2
0
334,576
2
L
Olorun
9,082
505
114
6
0
310,940
0
W
Fenrir
10,077
560
92
5
0
391,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role