Player Matchup

Hachiman
Hachiman
DarthTotsuka
Hachiman
Level 121
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 11L
1,168 Elo+
Party 1
Cthulhu
Cthulhu
GingerBread3Man1
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,376 Elo+
Solo
Nemesis
Nemesis
l useIess l
Nemesis
Level 28
God Stats
6W - 5L
1,695 SR
Queue Stats
19W - 17L
1,473 Elo+
Party 1
Team Averages
Level 71
1,580 SR
1,339 Elo+

VS

Team Averages
Level 72
1,481 SR
1,344 Elo+
Ah Puch
Ah Puch
Bennasluut
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,275 Elo+
Solo
Cabrakan
Cabrakan
Scarfacechas
Cabrakan
Level 65
God Stats
6W - 6L
1,481 SR
Queue Stats
45W - 64L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eGGErs1cLan
Ah Muzen Cab
Level 69
God Stats
4W - 5L
1,463 SR
Queue Stats
33W - 53L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarthTotsuka
Hachiman
15
1 / 1 / 0
9,792
576
13,817
11,958
5,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 1
10,547
620
10,782
27,894
36,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
l useIess l
Nemesis
12
0 / 5 / 0
8,847
520
5,216
18,690
9,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bennasluut
Ah Puch
17
1 / 1 / 4
11,128
655
22,830
13,152
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Scarfacechas
Cabrakan
12
2 / 0 / 5
10,873
640
6,898
12,126
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
eGGErs1cLan
Ah Muzen Cab
18
6 / 0 / 3
12,197
717
20,241
13,923
7,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bennasluut
Ah Puch
1
1
4
3
L
Hachiman
DarthTotsuka
Hachiman
1
1
0
1
L
0
4
1
0.13
W
Cabrakan
Scarfacechas
Cabrakan
2
0
5
4.5
W
Ah Muzen Cab
eGGErs1cLan
Ah Muzen Cab
6
0
3
7.5
L
Nemesis
l useIess l
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
49,969
58,542
Taken
39,201
51,040
Mitigated
29,077
7,129
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bennasluut
Ah Puch
22,830
1,703
385
4,574
13,152
7,280
450
4,869
8,283
53,631
0
L
Hachiman
DarthTotsuka
Hachiman
13,817
6,421
0
0
11,958
5,795
0
6,671
4,937
0
45,624
L
10,782
930
229
3,508
27,894
36,162
0
12,951
14,264
33,834
0
W
Cabrakan
Scarfacechas
Cabrakan
6,898
1,198
0
2,915
12,126
13,957
430
2,624
9,502
18,067
0
W
Ah Muzen Cab
eGGErs1cLan
Ah Muzen Cab
20,241
10,150
515
8,703
13,923
7,840
1,480
3,809
10,114
0
74,988
L
Nemesis
l useIess l
Nemesis
5,216
1,626
0
3,392
18,690
9,083
0
10,029
8,215
0
25,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
34,198
242
Minions Killed
193
4
Camps Cleared
8
870,958
Distance Traveled
823,686
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,128
655
62
4
3
277,736
2
L
Hachiman
9,792
576
120
7
0
292,142
0
L
Cthulhu
10,547
620
74
4
2
294,807
1
W
Cabrakan
10,873
640
27
2
0
226,862
2
W
Ah Muzen Cab
12,197
717
104
6
5
319,088
0
L
Nemesis
8,847
520
48
3
2
284,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role