Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
GOTHAM506
Thor
Level 28
God Stats
9W - 4L
1,748 SR
Queue Stats
42W - 43L
1,488 Elo+
Party 3
Jormungandr
Jormungandr
Gngsh1
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 214L
1,547 Elo+
Party 3
Maui
Maui
VI10
Maui
Level 26
God Stats
15W - 6L
1,605 SR
Queue Stats
75W - 61L
1,538 Elo+
Party 3
Izanami
Izanami
máddah
Izanami
Level 32
God Stats
2W - 3L
1,741 SR
Queue Stats
14W - 9L
1,779 Elo+
Solo
Team Averages
Level 72
1,619 SR
1,570 Elo+

VS

Team Averages
Level 64
1,540 SR
1,485 Elo+
Neith
Neith
LinuxCC
Neith
Level 59
God Stats
6W - 5L
1,424 SR
Queue Stats
74W - 72L
1,365 Elo+
Party 1
Apollo
Apollo
Mia_KALI_fa
Apollo
Level 23
God Stats
4W - 5L
1,337 SR
Queue Stats
61W - 41L
1,557 Elo+
Party 2
Ra
Ra
PooDuz
Ra
Level 80
God Stats
8W - 12L
1,438 SR
Queue Stats
225W - 195L
1,457 Elo+
Party 2
Athena
Athena
SadMickeyy
Athena
Level 17
God Stats
4W - 8L
1,625 SR
Queue Stats
20W - 21L
1,562 Elo+
Party 1
Ravana
Ravana
Shlemmertoot
Ravana
Level 139
God Stats
1W - 1L
1,877 SR
Queue Stats
125W - 135L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 1 / 0
5,843
584
2,116
4,043
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
10
0 / 0 / 1
5,534
553
2,438
6,879
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Gngsh1
Jormungandr
10
0 / 0 / 1
6,244
624
5,924
6,528
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
VI10
Maui
9
1 / 1 / 5
6,256
626
3,481
7,034
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
máddah
Izanami
11
6 / 1 / 1
6,990
699
7,885
7,837
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LinuxCC
Neith
9
2 / 5 / 0
5,344
534
4,254
7,229
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
11
0 / 0 / 0
5,594
559
3,021
5,328
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
10
1 / 0 / 0
5,969
597
2,598
3,552
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
SadMickeyy
Athena
6
0 / 2 / 0
4,363
436
2,094
8,312
3,355
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ravana
8
0 / 1 / 3
5,253
525
4,269
5,855
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
0
1
W
Thor
0
0
1
0.5
W
Jormungandr
Gngsh1
Jormungandr
0
0
1
0.5
L
Neith
LinuxCC
Neith
2
5
0
0.4
L
Apollo
0
0
0
0
L
Ra
1
0
0
1
L
Athena
SadMickeyy
Athena
0
2
0
0
L
Ravana
0
1
3
1.5
W
Maui
VI10
Maui
1
1
5
3.5
W
Izanami
máddah
Izanami
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
16,236
32,321
Taken
30,276
15,834
Mitigated
12,065
9,714
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,116
315
0
590
4,043
1,462
0
1,136
2,907
37,686
0
W
Thor
2,438
524
0
0
6,879
2,459
0
1,001
5,878
0
43,195
W
Jormungandr
Gngsh1
Jormungandr
5,924
1,923
0
1,750
6,528
4,580
0
191
6,337
49,719
0
L
Neith
LinuxCC
Neith
4,254
1,492
0
1,653
7,229
2,368
0
941
6,288
0
25,650
L
Apollo
3,021
2,066
0
2,000
5,328
2,157
0
2,842
2,486
0
38,511
L
Ra
2,598
84
626
1,354
3,552
1,549
0
2,026
1,526
41,200
0
L
Athena
SadMickeyy
Athena
2,094
792
290
1,541
8,312
3,355
0
2,884
5,428
8,285
0
L
Ravana
4,269
1,055
0
1,194
5,855
2,636
0
2,828
3,027
0
30,296
W
Maui
VI10
Maui
3,481
1,330
0
2,421
7,034
4,669
115
1,594
5,440
12,064
0
W
Izanami
máddah
Izanami
7,885
5,635
0
4,953
7,837
2,664
307
770
7,067
0
64,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
26,523
395
Minions Killed
278
0
Camps Cleared
0
998,163
Distance Traveled
968,840
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,843
584
82
8
0
189,464
3
W
Thor
5,534
553
76
8
0
217,673
4
W
Jormungandr
6,244
624
107
11
0
195,305
1
L
Neith
5,344
534
51
5
0
145,058
0
L
Apollo
5,594
559
79
8
0
192,682
3
L
Ra
5,969
597
90
9
0
204,496
3
L
Athena
4,363
436
7
1
0
200,324
1
L
Ravana
5,253
525
51
5
0
226,280
2
W
Maui
6,256
626
14
1
0
207,932
0
W
Izanami
6,990
699
116
12
0
187,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role