Player Matchup

Nox
Nox
El akapaco
Nox
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Achilles
Achilles
KingSchwing_
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,662 Elo+
Party 2
Fenrir
Fenrir
lAvatarAppal
Fenrir
Level 158
God Stats
7W - 6L
1,627 SR
Queue Stats
463W - 323L
1,746 Elo+
Party 2
Team Averages
Level 91
1,542 SR
1,636 Elo+

VS

Team Averages
Level 140
1,452 SR
1,529 Elo+
Janus
Janus
Avatar-MONT
Janus
Level 146
God Stats
0W - 1L
1,471 SR
Queue Stats
199W - 238L
1,536 Elo+
Party 1
Ullr
Ullr
ISawYouTry
Ullr
Level 146
God Stats
2W - 5L
1,441 SR
Queue Stats
860W - 903L
1,628 Elo+
Solo
Maui
Maui
Solis6344
Maui
Level 128
God Stats
5W - 10L
1,444 SR
Queue Stats
210W - 248L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 13
8,326
833
7,427
5,078
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
KingSchwing_
Achilles
13
8 / 4 / 11
8,915
892
14,628
13,436
10,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
14
8 / 0 / 9
9,216
922
11,259
9,797
4,377
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
6,623
662
6,487
12,358
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
1 / 4 / 1
7,131
713
4,124
10,989
3,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
11
1 / 6 / 3
7,736
774
2,915
14,456
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
3
4
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
3
0
13
9.5
L
1
4
1
0.38
W
Achilles
KingSchwing_
Achilles
8
4
11
3.38
L
Maui
1
6
3
0.42
W
Fenrir
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
13,526
28,311
Taken
37,803
16,689
Mitigated
18,777
4,629
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,487
696
0
578
12,358
3,790
0
2,947
9,125
13,866
0
W
7,427
654
0
0
5,078
2,308
775
2,382
2,568
35,904
0
L
4,124
2,181
0
491
10,989
3,849
0
1,585
9,157
0
29,478
W
Achilles
KingSchwing_
Achilles
14,628
3,568
0
2,219
13,436
10,004
528
3,908
9,218
0
22,909
L
Maui
2,915
960
0
690
14,456
11,138
0
3,167
10,894
9,138
0
W
Fenrir
11,259
2,024
0
2,410
9,797
4,377
513
2,725
6,712
0
20,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
21,490
107
Minions Killed
77
6
Camps Cleared
3
610,714
Distance Traveled
487,071
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,623
662
28
3
1
151,903
2
W
Nox
8,326
833
66
7
2
199,512
2
L
Ullr
7,131
713
41
4
2
180,229
2
W
Achilles
8,915
892
16
2
2
202,779
0
L
Maui
7,736
774
8
1
0
154,939
1
W
Fenrir
9,216
922
25
3
2
208,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role