Player Matchup

Maui
Maui
BRUMOTTE
Maui
Level 122
God Stats
8W - 13L
1,411 SR
Queue Stats
342W - 375L
1,361 Elo+
Party 3
Mulan
Mulan
Caribbean_kid90
Mulan
Level 146
God Stats
5W - 3L
1,626 SR
Queue Stats
335W - 378L
1,398 Elo+
Party 2
Kali
Kali
Davdcope888
Kali
Level 89
God Stats
3W - 6L
1,506 SR
Queue Stats
198W - 191L
1,337 Elo+
Solo
Ah Puch
Ah Puch
Raze-Sphinx8
Ah Puch
Level 69
God Stats
9W - 11L
1,577 SR
Queue Stats
157W - 230L
1,347 Elo+
Party 3
Neith
Neith
cvshthegemini
Neith
Level 4
God Stats
0W - 3L
1,114 SR
Queue Stats
0W - 4L
987 Elo+
Party 2
Team Averages
Level 86
1,447 SR
1,286 Elo+

VS

Team Averages
Level 81
1,407 SR
1,362 Elo+
Bellona
Bellona
DDoubleF_
Bellona
Level 101
God Stats
1W - 0L
1,267 SR
Queue Stats
9W - 14L
1,371 Elo+
Party 1
Osiris
Osiris
GLOSOG
Osiris
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,428 Elo+
Party 1
Ymir
Ymir
Nurbock
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,322 Elo+
Solo
Chernobog
Chernobog
Raven_Darkness_7
Chernobog
Level 99
God Stats
3W - 3L
1,325 SR
Queue Stats
172W - 181L
1,342 Elo+
Solo
Danzaburou
Danzaburou
VariableWool454
Danzaburou
Level 101
God Stats
49W - 44L
1,444 SR
Queue Stats
175W - 181L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 0 / 0
5,989
461
2,979
8,004
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,478
498
5,135
11,838
8,709
Mace

Mace

+10
Physical Power

1
0 / 2 / 0
3,986
307
111
1,766
428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Raze-Sphinx8
Ah Puch
11
0 / 1 / 0
6,265
482
4,866
5,127
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 0
4,895
377
2,826
5,183
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DDoubleF_
Bellona
13
1 / 0 / 1
7,561
582
6,300
9,953
9,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
GLOSOG
Osiris
12
0 / 0 / 1
6,997
538
2,853
8,397
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Nurbock
Ymir
9
0 / 0 / 1
6,040
465
2,629
7,069
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
12
2 / 0 / 0
6,919
532
4,413
6,779
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
VariableWool454
Danzaburou
13
3 / 0 / 0
7,980
614
4,185
7,801
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
0
0
0
0
L
0
2
0
0
W
Bellona
DDoubleF_
Bellona
1
0
1
1.5
L
0
2
0
0
W
Osiris
GLOSOG
Osiris
0
0
1
0.5
W
Ymir
Nurbock
Ymir
0
0
1
0.5
W
Chernobog
2
0
0
2
L
Ah Puch
Raze-Sphinx8
Ah Puch
0
1
0
0
W
Danzaburou
VariableWool454
Danzaburou
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
20,380
31,918
Taken
39,999
17,442
Mitigated
27,796
7,589
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,979
904
0
1,671
8,004
4,345
0
1,173
6,831
31,517
15,909
L
5,135
955
0
3,494
11,838
8,709
0
0
11,838
0
46,054
W
Bellona
DDoubleF_
Bellona
6,300
2,772
0
4,421
9,953
9,828
0
0
9,953
0
55,055
L
111
111
0
17
1,766
428
0
0
1,766
0
1,876
W
Osiris
GLOSOG
Osiris
2,853
1,327
0
2,769
8,397
6,092
0
879
7,518
0
63,950
W
Ymir
Nurbock
Ymir
2,629
411
0
924
7,069
5,961
312
1,170
5,630
17,445
2,055
W
Chernobog
4,413
2,497
0
5,320
6,779
2,672
1,728
1,046
5,733
0
53,464
L
Ah Puch
Raze-Sphinx8
Ah Puch
4,866
167
0
1,778
5,127
1,949
507
0
5,127
42,264
0
W
Danzaburou
VariableWool454
Danzaburou
4,185
1,307
0
3,488
7,801
3,243
1,828
3,807
3,994
0
54,736
L
2,826
1,118
0
629
5,183
2,011
0
1,378
3,805
0
16,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
35,497
266
Minions Killed
461
0
Camps Cleared
0
956,489
Distance Traveled
1,222,878
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,989
461
83
6
0
233,720
1
L
Mulan
6,478
498
86
7
0
244,443
5
W
Bellona
7,561
582
97
7
0
236,607
2
L
Kali
3,986
307
4
0
0
42,141
0
W
Osiris
6,997
538
104
8
0
296,153
0
W
Ymir
6,040
465
28
2
0
258,323
2
W
Chernobog
6,919
532
103
8
0
219,516
3
L
Ah Puch
6,265
482
76
6
0
232,440
2
W
Danzaburou
7,980
614
129
10
0
212,279
3
L
Neith
4,895
377
17
1
0
203,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role