Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CreamPieBestPie
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,703 Elo+
Party 1
Bellona
Bellona
InaneBurrito79
Bellona
Level 148
God Stats
9W - 3L
1,700 SR
Queue Stats
609W - 466L
1,659 Elo+
Party 1
Rama
Rama
PancakesDoWork
Rama
Level 160
God Stats
6W - 3L
1,803 SR
Queue Stats
276W - 242L
1,669 Elo+
Party 1
Team Averages
Level 119
1,601 SR
1,606 Elo+

VS

Team Averages
Level 139
1,672 SR
1,598 Elo+
Cupid
Cupid
FerrisBullr
Cupid
Level 76
God Stats
4W - 3L
1,628 SR
Queue Stats
108W - 93L
1,663 Elo+
Party 2
Thor
Thor
GeordiLaForge
Thor
Level 156
God Stats
6W - 7L
1,578 SR
Queue Stats
186W - 177L
1,556 Elo+
Party 2
Maui
Maui
Zilka
Maui
Level 160
God Stats
2W - 3L
1,765 SR
Queue Stats
83W - 71L
1,689 Elo+
Party 2
Poseidon
Poseidon
imposterjoe
Poseidon
Level 143
God Stats
3W - 8L
1,594 SR
Queue Stats
94W - 90L
1,525 Elo+
Party 2
King Arthur
King Arthur
sPhoeniXs
King Arthur
Level 160
God Stats
5W - 1L
1,794 SR
Queue Stats
194W - 199L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 3
7,261
519
9,788
6,096
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
11
1 / 4 / 4
6,393
457
7,309
10,407
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 4 / 2
7,499
536
7,533
12,550
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 1
8,811
629
11,196
12,047
11,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 0
8,954
640
9,423
10,484
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,054
504
6,608
12,839
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 5
6,211
444
3,657
13,246
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Maui
Zilka
Maui
12
4 / 0 / 4
7,399
529
5,124
12,521
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
imposterjoe
Poseidon
10
2 / 4 / 2
6,497
464
5,089
10,956
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sPhoeniXs
King Arthur
11
0 / 1 / 2
6,800
486
5,653
11,044
8,662

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
9
9
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
W
Tyr
 
Tyr
1
4
4
0.75
W
3
4
2
1
L
2
3
0
0.67
L
1
5
5
0.7
W
5
0
1
5.5
W
3
0
0
3
L
Maui
Zilka
Maui
4
0
4
6
L
Poseidon
imposterjoe
Poseidon
2
4
2
0.75
L
King Arthur
sPhoeniXs
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,249
Damage
26,131
51,584
Taken
60,606
30,353
Mitigated
35,676
25,499
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,788
352
0
1,456
6,096
2,835
0
2,940
2,974
55,746
0
W
Tyr
 
Tyr
7,309
855
0
3,292
10,407
7,720
0
2,773
7,046
98
23,604
W
7,533
476
0
5,765
12,550
4,598
0
3,114
9,266
56,971
0
L
6,608
4,191
0
7,218
12,839
4,175
0
36
12,654
0
54,866
L
3,657
995
0
685
13,246
7,895
0
5,421
7,738
0
29,359
W
11,196
4,190
0
7,303
12,047
11,251
342
408
11,599
0
71,662
W
9,423
7,526
0
7,683
10,484
3,949
1,188
486
9,998
36
81,994
L
Maui
Zilka
Maui
5,124
1,341
328
4,049
12,521
11,054
0
4,578
7,651
27,643
0
L
Poseidon
imposterjoe
Poseidon
5,089
1,055
0
3,423
10,956
3,890
0
4,732
6,100
40,544
0
L
King Arthur
sPhoeniXs
King Arthur
5,653
644
0
625
11,044
8,662
0
2,688
8,314
0
46,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
33,961
481
Minions Killed
384
0
Camps Cleared
0
1,392,580
Distance Traveled
1,319,891
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,261
519
81
6
0
279,511
9
W
Tyr
6,393
457
33
2
0
285,687
1
W
He Bo
7,499
536
96
7
0
283,497
3
L
Cupid
7,054
504
111
8
0
219,244
2
L
Thor
6,211
444
61
4
0
257,583
2
W
Bellona
8,811
629
128
9
0
287,410
2
W
Rama
8,954
640
143
10
0
256,475
6
L
Maui
7,399
529
40
3
0
287,737
6
L
Poseidon
6,497
464
76
5
0
258,502
7
L
King Arthur
6,800
486
96
7
0
296,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role