Player Matchup

Olorun
Olorun
 
Olorun
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
julio2001
Neith
Level 128
God Stats
7W - 4L
1,609 SR
Queue Stats
38W - 36L
1,601 Elo+
Solo
Team Averages
Level 115
1,536 SR
1,534 Elo+

VS

Team Averages
Level 133
1,537 SR
1,574 Elo+
Cthulhu
Cthulhu
DarthVesskel
Cthulhu
Level 132
God Stats
5W - 7L
1,380 SR
Queue Stats
673W - 770L
1,552 Elo+
Party 1
Bastet
Bastet
Juweel
Bastet
Level 140
God Stats
5W - 2L
1,626 SR
Queue Stats
479W - 405L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
MrFoxTrot
Baron Samedi
Level 127
God Stats
2W - 1L
1,604 SR
Queue Stats
124W - 110L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
5 / 7 / 3
13,437
707
15,564
22,761
10,288
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
 
Ganesha
16
0 / 4 / 9
12,734
670
11,927
28,087
40,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
julio2001
Neith
14
4 / 6 / 2
11,503
605
17,655
19,140
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarthVesskel
Cthulhu
17
4 / 2 / 13
13,861
730
12,619
25,087
30,994
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Juweel
Bastet
19
10 / 3 / 7
13,814
727
26,204
21,719
11,158
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
MrFoxTrot
Baron Samedi
18
3 / 4 / 8
12,647
666
22,618
17,242
10,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
17
17
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
7
3
0.93
L
Ganesha
 
Ganesha
0
4
9
1.13
W
Cthulhu
DarthVesskel
Cthulhu
4
2
13
5.25
W
Bastet
Juweel
Bastet
10
3
7
4.5
W
Baron Samedi
MrFoxTrot
Baron Samedi
3
4
8
1.75
L
Neith
julio2001
Neith
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
61,441
69,988
Taken
64,048
57,965
Mitigated
52,944
14,208
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,564
7,424
1,985
5,722
22,761
10,288
396
9,865
12,896
49,158
0
L
Ganesha
 
Ganesha
11,927
1,405
95
2,766
28,087
40,678
0
16,796
11,291
34,730
0
W
Cthulhu
DarthVesskel
Cthulhu
12,619
1,715
1,121
6,396
25,087
30,994
263
11,101
13,986
38,485
0
W
Bastet
Juweel
Bastet
26,204
8,093
0
4,879
21,719
11,158
1,960
8,668
13,051
0
60,317
W
Baron Samedi
MrFoxTrot
Baron Samedi
22,618
2,864
3,399
5,391
17,242
10,792
479
7,833
9,409
64,875
0
L
Neith
julio2001
Neith
17,655
6,373
0
3,640
19,140
6,999
1,043
8,900
10,240
0
44,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,674
Gold Earned
40,322
195
Minions Killed
205
4
Camps Cleared
11
813,828
Distance Traveled
1,047,743
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,437
707
80
4
2
289,954
1
L
Ganesha
12,734
670
20
1
0
295,200
5
W
Cthulhu
13,861
730
41
2
2
358,789
4
W
Bastet
13,814
727
61
3
6
369,700
1
W
Baron Samedi
12,647
666
103
5
3
319,254
0
L
Neith
11,503
605
95
5
2
228,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role