Player Matchup

Cernunnos
Cernunnos
Rasta_Jonny
Cernunnos
Level 158
God Stats
10W - 16L
1,492 SR
Queue Stats
822W - 882L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpawnPeakMumma
Tsukuyomi
Level 97
God Stats
39W - 30L
1,582 SR
Queue Stats
165W - 177L
1,471 Elo+
Solo
Arachne
Arachne
cris_vk_7
Arachne
Level 129
God Stats
1W - 1L
1,296 SR
Queue Stats
150W - 155L
1,458 Elo+
Solo
Yu Huang
Yu Huang
edgarramalho_82
Yu Huang
Level 123
God Stats
4W - 10L
1,403 SR
Queue Stats
675W - 840L
1,402 Elo+
Solo
Ares
Ares
kingkor97
Ares
Level 160
God Stats
40W - 39L
1,449 SR
Queue Stats
645W - 638L
1,442 Elo+
Solo
Team Averages
Level 133
1,444 SR
1,448 Elo+

VS

Team Averages
Level 99
1,595 SR
1,470 Elo+
Ne Zha
Ne Zha
Abrofighter9696
Ne Zha
Level 34
God Stats
11W - 5L
1,924 SR
Queue Stats
37W - 25L
1,683 Elo+
Solo
Horus
Horus
Derek_Grey
Horus
Level 131
God Stats
19W - 27L
1,463 SR
Queue Stats
676W - 737L
1,434 Elo+
Solo
Ah Puch
Ah Puch
DoubleDash927
Ah Puch
Level 160
God Stats
33W - 23L
1,618 SR
Queue Stats
767W - 784L
1,447 Elo+
Solo
Yemoja
Yemoja
Lucy11494
Yemoja
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,345 Elo+
Solo
Hachiman
Hachiman
TheNudeViking
Hachiman
Level 111
God Stats
8W - 10L
1,469 SR
Queue Stats
509W - 542L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rasta_Jonny
Cernunnos
20
5 / 1 / 3
13,070
594
20,958
15,245
7,588
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
SpawnPeakMumma
Tsukuyomi
19
2 / 1 / 1
12,037
547
13,092
14,553
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
cris_vk_7
Arachne
18
0 / 4 / 5
10,852
493
9,717
24,773
10,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
20
4 / 1 / 4
13,190
600
6,956
6,915
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
4 / 1 / 8
12,184
554
12,353
18,324
16,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
11,435
520
11,547
19,518
9,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
17
0 / 2 / 2
10,051
457
10,948
19,570
15,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
19
2 / 4 / 0
11,933
542
10,130
16,446
9,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
Lucy11494
Yemoja
14
0 / 3 / 0
8,908
405
3,366
15,318
19,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
TheNudeViking
Hachiman
14
0 / 4 / 0
8,762
398
6,150
17,392
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
8
8
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
Horus
0
2
2
0.5
L
Ah Puch
2
4
0
0.5
L
Yemoja
Lucy11494
Yemoja
0
3
0
0
W
Cernunnos
Rasta_Jonny
Cernunnos
5
1
3
6.5
W
Tsukuyomi
SpawnPeakMumma
Tsukuyomi
2
1
1
2.5
L
Hachiman
TheNudeViking
Hachiman
0
4
0
0
W
Arachne
cris_vk_7
Arachne
0
4
5
0.63
W
Yu Huang
4
1
4
6
W
Ares
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,076
Damage
42,141
79,810
Taken
88,244
48,406
Mitigated
59,344
24,778
Healing
31,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,547
3,213
0
9,128
19,518
9,959
0
2,909
16,552
0
92,028
L
Horus
10,948
5,247
540
6,070
19,570
15,185
0
2,618
15,727
0
77,802
L
Ah Puch
10,130
51
0
6,218
16,446
9,135
0
6,214
10,232
125,083
0
L
Yemoja
Lucy11494
Yemoja
3,366
917
1,230
2,423
15,318
19,425
541
3,905
11,356
34,135
0
W
Cernunnos
Rasta_Jonny
Cernunnos
20,958
9,011
0
8,569
15,245
7,588
4,323
2,201
13,044
0
140,127
W
Tsukuyomi
SpawnPeakMumma
Tsukuyomi
13,092
3,355
0
4,988
14,553
10,516
0
0
14,553
208
112,261
L
Hachiman
TheNudeViking
Hachiman
6,150
3,255
0
6,259
17,392
5,640
1,154
2,744
14,534
0
73,839
W
Arachne
cris_vk_7
Arachne
9,717
6,001
0
7,777
24,773
10,425
9
4,436
20,337
0
119,033
W
Yu Huang
6,956
598
0
2,234
6,915
3,159
97
3,112
3,803
101,373
0
W
Ares
12,353
610
0
1,210
18,324
16,718
344
3,941
13,121
62,475
6,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,333
Gold Earned
51,089
788
Minions Killed
686
0
Camps Cleared
0
2,128,792
Distance Traveled
1,972,476
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,435
520
155
7
0
485,690
2
L
Horus
10,051
457
128
6
0
415,377
2
L
Ah Puch
11,933
542
215
10
0
391,299
4
L
Yemoja
8,908
405
53
2
0
333,694
0
W
Cernunnos
13,070
594
196
9
0
378,905
2
W
Tsukuyomi
12,037
547
159
7
0
419,949
7
L
Hachiman
8,762
398
135
6
0
346,416
5
W
Arachne
10,852
493
137
6
0
461,595
1
W
Yu Huang
13,190
600
215
10
0
449,971
11
W
Ares
12,184
554
81
4
0
418,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role