Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DEDOMUZIK
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
Stuffybarley64
Baron Samedi
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
28W - 42L
1,388 Elo+
Party 2
Maui
Maui
hauntedmuzik
Maui
Level 140
God Stats
0W - 3L
1,560 SR
Queue Stats
354W - 424L
1,404 Elo+
Party 1
Team Averages
Level 96
1,557 SR
1,440 Elo+

VS

Team Averages
Level 120
1,484 SR
1,450 Elo+
Zhong Kui
Zhong Kui
AwooDxD
Zhong Kui
Level 126
God Stats
6W - 5L
1,599 SR
Queue Stats
288W - 281L
1,430 Elo+
Party 3
Poseidon
Poseidon
Galts_72
Poseidon
Level 64
God Stats
1W - 4L
1,139 SR
Queue Stats
261W - 309L
1,410 Elo+
Solo
Neith
Neith
Stephmo
Neith
Level 125
God Stats
10W - 13L
1,380 SR
Queue Stats
542W - 563L
1,452 Elo+
Party 3
Ymir
Ymir
WarlikeVader
Ymir
Level 142
God Stats
8W - 3L
1,900 SR
Queue Stats
392W - 321L
1,589 Elo+
Party 3
Cupid
Cupid
dingleberry202
Cupid
Level 141
God Stats
3W - 3L
1,400 SR
Queue Stats
436W - 481L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 6 / 2
9,159
705
13,175
12,893
6,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
 
Ganesha
16
0 / 4 / 8
8,387
645
5,213
12,633
13,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
DEDOMUZIK
Cthulhu
15
0 / 6 / 8
8,399
646
6,145
14,917
14,740
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Stuffybarley64
Baron Samedi
16
3 / 7 / 6
9,374
721
10,273
15,030
9,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

17
4 / 5 / 4
9,452
727
8,079
17,942
17,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AwooDxD
Zhong Kui
18
6 / 3 / 15
11,069
851
18,985
16,803
14,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Galts_72
Poseidon
17
2 / 2 / 18
10,231
787
15,622
14,107
6,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Stephmo
Neith
17
8 / 3 / 9
10,864
836
9,570
9,909
4,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 16
10,911
839
9,923
14,848
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
7 / 2 / 14
11,177
860
13,680
11,617
6,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
11
Kills
28
28
Deaths
13
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
2
0.83
L
Ganesha
 
Ganesha
0
4
8
1
W
Zhong Kui
AwooDxD
Zhong Kui
6
3
15
4.5
L
Cthulhu
DEDOMUZIK
Cthulhu
0
6
8
0.67
W
Poseidon
Galts_72
Poseidon
2
2
18
5.5
W
Neith
Stephmo
Neith
8
3
9
4.17
L
Baron Samedi
Stuffybarley64
Baron Samedi
3
7
6
0.86
W
5
3
16
4.33
W
7
2
14
7
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,885
Damage
67,780
73,415
Taken
67,284
62,112
Mitigated
49,345
14,873
Healing
31,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,175
1,453
699
866
12,893
6,151
0
7,996
4,897
0
23,349
L
Ganesha
 
Ganesha
5,213
96
889
1,829
12,633
13,494
0
7,709
4,924
9,644
0
W
Zhong Kui
AwooDxD
Zhong Kui
18,985
1,390
778
7,014
16,803
14,319
993
6,261
10,542
37,319
0
L
Cthulhu
DEDOMUZIK
Cthulhu
6,145
136
360
1,004
14,917
14,740
0
7,305
7,612
14,577
0
W
Poseidon
Galts_72
Poseidon
15,622
2,699
972
4,936
14,107
6,774
939
8,094
6,013
34,600
0
W
Neith
Stephmo
Neith
9,570
5,418
1,146
2,582
9,909
4,852
3,773
5,290
4,619
0
20,265
L
Baron Samedi
Stuffybarley64
Baron Samedi
10,273
1,480
2,054
2,574
15,030
9,743
0
11,095
3,935
27,434
0
W
9,923
1,388
1,611
2,177
14,848
17,390
0
5,708
9,140
16,260
0
W
13,680
6,335
6,677
3,884
11,617
6,010
2,077
4,357
7,260
0
37,246
L
8,079
1,556
2,074
2,524
17,942
17,984
0
10,425
7,517
18,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
54,252
113
Minions Killed
160
0
Camps Cleared
0
1,052,894
Distance Traveled
1,119,653
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,159
705
15
1
0
189,736
2
L
Ganesha
8,387
645
2
0
0
215,453
2
W
Zhong Kui
11,069
851
37
3
0
211,878
1
L
Cthulhu
8,399
646
24
2
0
243,779
0
W
Poseidon
10,231
787
34
3
0
228,472
0
W
Neith
10,864
836
25
2
0
209,117
0
L
Baron Samedi
9,374
721
52
4
0
172,769
0
W
Ymir
10,911
839
12
1
0
202,349
0
W
Cupid
11,177
860
52
4
0
267,837
1
L
Maui
9,452
727
20
2
0
231,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role