Player Matchup

Agni
Agni
CowDucky
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,434 Elo+
Party 2
Izanami
Izanami
Kachelhoff
Izanami
Level 45
God Stats
0W - 1L
1,125 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Nike
Nike
KnowYourRole262
Nike
Level 69
God Stats
4W - 2L
1,514 SR
Queue Stats
138W - 168L
1,423 Elo+
Solo
Freya
Freya
Samubalfugor
Freya
Level 59
God Stats
1W - 1L
1,788 SR
Queue Stats
7W - 10L
1,306 Elo+
Party 2
Xing Tian
Xing Tian
VCKiko
Xing Tian
Level 21
God Stats
0W - 6L
1,500 SR
Queue Stats
138W - 150L
1,456 Elo+
Solo
Team Averages
Level 51
1,486 SR
1,407 Elo+

VS

Team Averages
Level 108
1,356 SR
1,469 Elo+
Chronos
Chronos
Antho6285
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,395 Elo+
Solo
Merlin
Merlin
Fokmhaynaise
Merlin
Level 66
God Stats
3W - 2L
1,503 SR
Queue Stats
186W - 220L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HonourableConnor
Ah Muzen Cab
Level 120
God Stats
1W - 1L
1,272 SR
Queue Stats
139W - 139L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
Jackthedino
Erlang Shen
Level 105
God Stats
1W - 2L
1,224 SR
Queue Stats
84W - 90L
1,511 Elo+
Solo
Cerberus
Cerberus
x_-SH1N0B1-_x
Cerberus
Level 121
God Stats
3W - 5L
1,278 SR
Queue Stats
183W - 217L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
6 / 4 / 9
13,849
659
37,727
16,324
8,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Kachelhoff
Izanami
18
1 / 12 / 10
12,278
585
13,328
25,638
11,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 8
12,256
584
5,565
21,549
13,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 10 / 5
12,477
594
16,955
24,700
16,646
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
VCKiko
Xing Tian
20
7 / 5 / 12
14,498
690
15,721
28,253
34,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Antho6285
Chronos
20
3 / 5 / 23
13,499
643
17,923
22,643
10,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
20
9 / 7 / 11
14,423
687
26,400
20,058
9,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
HonourableConnor
Ah Muzen Cab
20
10 / 2 / 18
16,079
766
31,049
20,449
9,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Jackthedino
Erlang Shen
20
5 / 4 / 21
13,976
666
22,247
36,581
26,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
x_-SH1N0B1-_x
Cerberus
19
7 / 6 / 16
13,107
624
11,511
26,098
21,369
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
123
22
Kills
34
34
Deaths
24
44
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chronos
Antho6285
Chronos
3
5
23
2.9
L
Agni
6
4
9
2.63
W
Merlin
9
7
11
2.07
W
Ah Muzen Cab
HonourableConnor
Ah Muzen Cab
10
2
18
9.5
W
Erlang Shen
Jackthedino
Erlang Shen
5
4
21
3.88
L
Izanami
Kachelhoff
Izanami
1
12
10
0.5
L
3
3
8
2.33
L
5
10
5
0.75
L
Xing Tian
VCKiko
Xing Tian
7
5
12
2.6
W
Cerberus
x_-SH1N0B1-_x
Cerberus
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,296
Damage
109,130
116,464
Taken
125,829
83,731
Mitigated
77,726
24,658
Healing
56,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Antho6285
Chronos
17,923
7,177
3,415
6,120
22,643
10,553
1,570
10,683
11,528
29,959
0
L
Agni
37,727
805
2,934
2,537
16,324
8,033
0
7,119
8,735
75,115
0
W
Merlin
26,400
1,366
200
3,892
20,058
9,388
1,668
11,713
8,345
48,866
0
W
Ah Muzen Cab
HonourableConnor
Ah Muzen Cab
31,049
10,803
3,034
10,098
20,449
9,970
6,206
13,647
6,802
0
86,404
W
Erlang Shen
Jackthedino
Erlang Shen
22,247
8,188
773
17,372
36,581
26,446
623
20,711
14,372
0
33,013
L
Izanami
Kachelhoff
Izanami
13,328
8,044
1,081
2,105
25,638
11,061
1,575
14,338
10,784
0
44,037
L
5,565
414
238
7,266
21,549
13,165
181
12,581
8,814
0
9,476
L
16,955
4,290
612
2,625
24,700
16,646
0
9,854
14,033
27,562
0
L
Xing Tian
VCKiko
Xing Tian
15,721
1,153
602
4,658
28,253
34,826
0
11,942
15,680
27,979
0
W
Cerberus
x_-SH1N0B1-_x
Cerberus
11,511
666
3,258
8,035
26,098
21,369
529
13,649
10,816
25,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,358
Gold Earned
71,084
231
Minions Killed
215
0
Camps Cleared
0
1,551,031
Distance Traveled
1,836,022
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,499
643
35
2
0
361,990
2
L
Agni
13,849
659
92
4
0
402,889
1
W
Merlin
14,423
687
38
2
0
311,022
0
W
Ah Muzen Cab
16,079
766
98
5
0
417,267
2
W
Erlang Shen
13,976
666
13
1
0
425,247
1
L
Izanami
12,278
585
79
4
0
276,170
0
L
Nike
12,256
584
10
0
0
203,690
0
L
Freya
12,477
594
23
1
0
304,484
1
L
Xing Tian
14,498
690
27
1
0
363,798
2
W
Cerberus
13,107
624
31
1
0
320,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role