Player Matchup

Nox
Nox
Anim7ed
Nox
Level 152
God Stats
0W - 1L
1,606 SR
Queue Stats
97W - 67L
1,622 Elo+
Party 1
Thoth
Thoth
DRÀG0N
Thoth
Level 160
God Stats
3W - 3L
1,879 SR
Queue Stats
274W - 242L
1,563 Elo+
Party 1
Shiva
Shiva
StonedWalrus69
Shiva
Level 157
God Stats
0W - 1L
1,652 SR
Queue Stats
11W - 13L
1,594 Elo+
Solo
Da Ji
Da Ji
kdawgg124
Da Ji
Level 159
God Stats
0W - 1L
1,986 SR
Queue Stats
57W - 74L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ądzi
Ah Muzen Cab
Level 143
God Stats
0W - 2L
1,504 SR
Queue Stats
21W - 13L
1,611 Elo+
Party 1
Team Averages
Level 154
1,725 SR
1,589 Elo+

VS

Team Averages
Level 109
1,634 SR
1,625 Elo+
Vamana
Vamana
Anonymous_Civic1
Vamana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 91L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
BaddyNeedsADaddy
Baron Samedi
Level 52
God Stats
6W - 4L
1,457 SR
Queue Stats
570W - 360L
1,626 Elo+
Solo
Neith
Neith
HazyKushCloud
Neith
Level 40
God Stats
5W - 1L
1,823 SR
Queue Stats
131W - 123L
1,533 Elo+
Solo
Janus
Janus
TheCoolGhost15
Janus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,686 Elo+
Solo
Eset
Eset
TheDarack
Eset
Level 160
God Stats
2W - 1L
1,889 SR
Queue Stats
28W - 22L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
2 / 5 / 22
11,870
791
8,371
21,314
34,843
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
DRÀG0N
Thoth
18
5 / 7 / 12
11,511
767
19,919
14,597
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 18
11,290
753
16,782
26,182
32,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
kdawgg124
Da Ji
19
9 / 7 / 11
11,775
785
16,048
18,605
10,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Ądzi
Ah Muzen Cab
19
11 / 5 / 11
12,400
827
30,241
18,811
10,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 17
12,065
804
13,123
30,636
43,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
BaddyNeedsADaddy
Baron Samedi
20
5 / 5 / 15
12,159
811
18,431
16,048
8,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 6 / 14
11,487
766
18,443
20,714
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
7 / 7 / 11
12,502
833
16,371
16,162
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
20
8 / 7 / 15
12,411
827
12,480
19,611
8,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
101
31
Kills
29
29
Deaths
31
74
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nox
2
5
22
2.6
W
4
6
17
2.08
W
Baron Samedi
BaddyNeedsADaddy
Baron Samedi
5
5
15
2.5
L
Thoth
DRÀG0N
Thoth
5
7
12
1.57
W
5
6
14
2
L
4
5
18
2.6
W
7
7
11
1.79
W
Eset
8
7
15
2.21
L
Da Ji
kdawgg124
Da Ji
9
7
11
2.07
L
Ah Muzen Cab
Ądzi
Ah Muzen Cab
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,361
Damage
78,848
99,509
Taken
103,171
96,310
Mitigated
73,794
24,424
Healing
38,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
8,371
565
1,212
3,316
21,314
34,843
331
10,504
10,810
12,984
0
W
13,123
3,584
1,467
8,639
30,636
43,532
888
8,062
22,574
1,808
20,492
W
Baron Samedi
BaddyNeedsADaddy
Baron Samedi
18,431
1,184
7,174
4,384
16,048
8,582
806
3,342
12,706
39,265
0
L
Thoth
DRÀG0N
Thoth
19,919
421
1,232
2,165
14,597
7,332
1,600
9,431
5,166
29,156
0
W
18,443
7,648
224
5,335
20,714
8,527
4,082
4,315
16,399
0
32,053
L
16,782
2,603
4,419
5,155
26,182
32,588
399
8,555
17,627
64
32,557
W
16,371
742
1,146
2,904
16,162
5,121
780
5,659
10,503
36,217
0
W
Eset
12,480
1,041
3,074
4,420
19,611
8,032
1,406
7,020
12,591
28,091
0
L
Da Ji
kdawgg124
Da Ji
16,048
3,460
1,120
988
18,605
10,627
724
8,078
10,527
0
21,822
L
Ah Muzen Cab
Ądzi
Ah Muzen Cab
30,241
7,381
547
4,270
18,811
10,920
2,337
11,618
7,193
44
57,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,846
Gold Earned
60,624
145
Minions Killed
191
0
Camps Cleared
0
1,310,764
Distance Traveled
1,269,125
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,870
791
6
0
0
282,525
0
W
Vamana
12,065
804
23
2
0
282,319
0
W
Baron Samedi
12,159
811
59
4
0
204,054
0
L
Thoth
11,511
767
29
2
0
265,994
0
W
Neith
11,487
766
38
3
0
261,270
0
L
Shiva
11,290
753
30
2
0
273,319
0
W
Janus
12,502
833
53
4
0
269,113
1
W
Eset
12,411
827
18
1
0
252,369
0
L
Da Ji
11,775
785
17
1
0
220,711
0
L
Ah Muzen Cab
12,400
827
63
4
0
268,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role