Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Miniabbotts
Cerberus
Level 99
God Stats
2W - 2L
1,132 SR
Queue Stats
170W - 146L
1,565 Elo+
Solo
Thoth
Thoth
Thorklas
Thoth
Level 156
God Stats
1W - 0L
1,368 SR
Queue Stats
12W - 5L
1,672 Elo+
Solo
Medusa
Medusa
terminus7star
Medusa
Level 159
God Stats
5W - 5L
1,539 SR
Queue Stats
93W - 111L
1,543 Elo+
Solo
Nox
Nox
xxlettos26xx
Nox
Level 149
God Stats
4W - 2L
1,550 SR
Queue Stats
195W - 168L
1,517 Elo+
Solo
Team Averages
Level 144
1,418 SR
1,559 Elo+

VS

Team Averages
Level 131
1,403 SR
1,545 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BunnyRambo
Terra
Level 135
God Stats
1W - 3L
1,551 SR
Queue Stats
108W - 70L
1,581 Elo+
Party 1
Poseidon
Poseidon
Genocyde33
Poseidon
Level 97
God Stats
0W - 3L
1,373 SR
Queue Stats
37W - 31L
1,592 Elo+
Party 1
Chernobog
Chernobog
SunKingLux
Chernobog
Level 160
God Stats
1W - 1L
1,301 SR
Queue Stats
122W - 125L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Yealsey
Cthulhu
Level 121
God Stats
0W - 1L
1,290 SR
Queue Stats
27W - 19L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 2 / 15
9,167
917
7,271
13,215
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Miniabbotts
Cerberus
14
2 / 3 / 17
8,451
845
7,356
14,182
16,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Thorklas
Thoth
15
5 / 3 / 14
8,859
886
18,205
10,201
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 2 / 10
10,277
1,028
16,325
10,106
6,676
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 17
8,347
835
11,315
9,845
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 4 / 7
9,217
922
8,389
18,233
22,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
15
2 / 2 / 3
8,876
888
4,814
13,108
13,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Genocyde33
Poseidon
14
1 / 6 / 6
8,214
821
9,127
9,407
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SunKingLux
Chernobog
14
3 / 4 / 3
7,986
799
11,398
13,654
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Yealsey
Cthulhu
14
1 / 6 / 5
7,820
782
10,161
17,929
17,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
22
Kills
10
12
Deaths
22
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
15
5.25
L
Hercules
 
Hercules
3
4
7
1.63
L
Terra
2
2
3
1.75
L
Poseidon
Genocyde33
Poseidon
1
6
6
0.67
W
Cerberus
Miniabbotts
Cerberus
2
3
17
3.5
L
Chernobog
SunKingLux
Chernobog
3
4
3
1.13
W
Thoth
Thorklas
Thoth
5
3
14
4
L
Cthulhu
Yealsey
Cthulhu
1
6
5
0.58
W
9
2
10
7
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,472
Damage
43,889
57,549
Taken
72,331
49,809
Mitigated
64,360
25,794
Healing
26,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,271
905
6,897
5,195
13,215
15,626
75
4,615
8,600
13,300
0
L
Hercules
 
Hercules
8,389
2,188
696
4,216
18,233
22,609
279
10,614
7,619
0
11,466
L
Terra
4,814
1,666
6,582
5,264
13,108
13,147
162
6,987
6,121
6,101
0
L
Poseidon
Genocyde33
Poseidon
9,127
1,278
1,279
263
9,407
4,410
1,127
6,786
2,621
25,007
0
W
Cerberus
Miniabbotts
Cerberus
7,356
538
1,119
4,023
14,182
16,101
435
5,272
8,910
13,891
0
L
Chernobog
SunKingLux
Chernobog
11,398
8,559
759
2,187
13,654
6,274
1,271
10,125
3,529
0
21,344
W
Thoth
Thorklas
Thoth
18,205
787
1,260
2,010
10,201
5,417
581
4,173
6,028
26,946
0
L
Cthulhu
Yealsey
Cthulhu
10,161
370
1,857
3,387
17,929
17,920
136
9,635
8,294
19,761
0
W
16,325
9,003
141
447
10,106
6,676
1,408
5,062
5,044
0
37,805
W
11,315
1,090
2,567
2,135
9,845
5,989
1,320
4,980
4,865
19,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,101
Gold Earned
42,113
130
Minions Killed
98
0
Camps Cleared
0
952,619
Distance Traveled
921,557
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,167
917
16
2
0
202,179
3
L
Hercules
9,217
922
5
1
0
187,329
4
L
Terra
8,876
888
1
0
0
186,276
0
L
Poseidon
8,214
821
43
4
0
166,560
0
W
Cerberus
8,451
845
20
2
0
196,438
3
L
Chernobog
7,986
799
29
3
0
171,007
1
W
Thoth
8,859
886
21
2
0
216,286
3
L
Cthulhu
7,820
782
20
2
0
210,385
3
W
Medusa
10,277
1,028
55
6
0
175,341
0
W
Nox
8,347
835
18
2
0
162,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role