Player Matchup

Ah Puch
Ah Puch
Clanktimus
Ah Puch
Level 131
God Stats
2W - 3L
1,387 SR
Queue Stats
73W - 76L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hrenwaldt
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,538 SR
Queue Stats
163W - 184L
1,544 Elo+
Solo
Hun Batz
Hun Batz
IdiotRepellent
Hun Batz
Level 156
God Stats
6W - 4L
1,657 SR
Queue Stats
161W - 143L
1,533 Elo+
Party 1
Hachiman
Hachiman
RodUpDaBooty
Hachiman
Level 67
God Stats
4W - 2L
1,916 SR
Queue Stats
327W - 270L
1,504 Elo+
Party 1
Shiva
Shiva
TXJamesSmithTX
Shiva
Level 148
God Stats
23W - 14L
1,662 SR
Queue Stats
227W - 212L
1,466 Elo+
Party 1
Team Averages
Level 117
1,632 SR
1,511 Elo+

VS

Team Averages
Level 137
1,446 SR
1,501 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cosmoz Dust
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,449 Elo+
Solo
The Morrigan
The Morrigan
FRANPl6942
The Morrigan
Level 148
God Stats
0W - 4L
1,145 SR
Queue Stats
35W - 33L
1,529 Elo+
Solo
Heimdallr
Heimdallr
RandomBurglar
Heimdallr
Level 149
God Stats
3W - 11L
1,588 SR
Queue Stats
88W - 96L
1,472 Elo+
Solo
Loki
Loki
puil0
Loki
Level 126
God Stats
9W - 9L
1,497 SR
Queue Stats
109W - 112L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Clanktimus
Ah Puch
11
2 / 0 / 1
6,197
620
5,286
4,799
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Hrenwaldt
Morgan Le Fay
10
1 / 1 / 4
5,532
553
5,711
5,592
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
10
2 / 0 / 2
5,727
573
2,456
6,094
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
RodUpDaBooty
Hachiman
10
7 / 0 / 1
6,391
639
4,726
3,953
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 7
6,085
609
3,277
7,701
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 3 / 0
4,333
433
3,109
6,945
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,866
487
2,342
5,778
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
FRANPl6942
The Morrigan
8
1 / 3 / 0
4,878
488
1,820
5,990
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
RandomBurglar
Heimdallr
9
0 / 2 / 0
5,158
516
2,213
6,695
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
puil0
Loki
7
0 / 3 / 1
4,478
448
2,732
6,667
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
Ah Puch
Clanktimus
Ah Puch
2
0
1
2.5
L
0
2
0
0
L
The Morrigan
FRANPl6942
The Morrigan
1
3
0
0.33
W
Morgan Le Fay
Hrenwaldt
Morgan Le Fay
1
1
4
3
W
Hun Batz
2
0
2
3
L
Heimdallr
RandomBurglar
Heimdallr
0
2
0
0
W
Hachiman
RodUpDaBooty
Hachiman
7
0
1
7.5
W
1
0
7
4.5
L
Loki
puil0
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
12,216
28,139
Taken
32,075
13,348
Mitigated
11,893
11,902
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,109
527
32
1,672
6,945
3,021
0
1,672
5,273
0
21,730
W
Ah Puch
Clanktimus
Ah Puch
5,286
708
0
2,636
4,799
1,728
0
0
4,799
38,304
0
L
2,342
994
0
2,839
5,778
1,268
0
0
5,778
33,250
0
L
The Morrigan
FRANPl6942
The Morrigan
1,820
367
0
460
5,990
2,226
0
3,084
2,895
27,817
1,302
W
Morgan Le Fay
Hrenwaldt
Morgan Le Fay
5,711
498
0
1,720
5,592
2,101
0
1,031
4,481
34,707
0
W
Hun Batz
2,456
855
0
3,694
6,094
2,305
0
587
5,434
0
36,374
L
Heimdallr
RandomBurglar
Heimdallr
2,213
752
0
1,357
6,695
3,186
0
4,246
2,449
0
28,820
W
Hachiman
RodUpDaBooty
Hachiman
4,726
2,092
0
1,286
3,953
1,464
1,496
933
3,020
0
40,167
W
3,277
671
198
2,368
7,701
5,750
406
1,476
6,021
0
27,276
L
Loki
puil0
Loki
2,732
1,251
0
1,959
6,667
2,192
0
1,995
4,672
0
22,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
23,713
323
Minions Killed
270
0
Camps Cleared
0
1,007,856
Distance Traveled
945,548
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,333
433
36
4
0
196,889
2
W
Ah Puch
6,197
620
75
8
0
198,542
0
L
Sol
4,866
487
61
6
0
191,392
2
L
The Morrigan
4,878
488
47
5
0
184,744
1
W
Morgan Le Fay
5,532
553
59
6
0
197,462
4
W
Hun Batz
5,727
573
80
8
0
223,699
3
L
Heimdallr
5,158
516
78
8
0
172,521
1
W
Hachiman
6,391
639
59
6
0
193,782
3
W
Shiva
6,085
609
50
5
0
194,371
0
L
Loki
4,478
448
48
5
0
200,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role