Player Matchup

Nu Wa
Nu Wa
Platinum II
betterdanyu
Nu Wa
Platinum II
Level 159
God Stats
27W - 36L
1,594 SR
Queue Stats
179W - 220L
1,958 MMR
Solo
Thor
Thor
Platinum I
guilerme_tripa
Thor
Platinum I
Level 123
God Stats
1W - 2L
1,608 SR
Queue Stats
41W - 40L
2,083 MMR
Solo
Horus
Horus
Masters
ll-xDanZv-ll
Horus
Masters
Level 149
God Stats
6W - 7L
1,697 SR
Queue Stats
257W - 219L
2,639 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,633 SR
2,226 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,585 SR
1,898 MMR
Arachne
Arachne
Diamond III
 
Arachne
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Bro its ly
Baron Samedi
Masters
Level 154
God Stats
4W - 2L
1,637 SR
Queue Stats
62W - 48L
2,643 MMR
Solo
Cerberus
Cerberus
Platinum IV
FiestySloth95
Cerberus
Platinum IV
Level 124
God Stats
16W - 13L
1,618 SR
Queue Stats
198W - 210L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,110
651
13,321
13,368
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 8 / 3
11,021
787
10,879
16,620
6,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 6
9,538
681
11,180
20,176
21,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AtlasAh Muzen CabBaba YagaAchillesAres

VS

Bans
SobekCabrakanScyllaKuzenboYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
10 / 2 / 6
11,661
833
13,807
21,259
12,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Bro its ly
Baron Samedi
15
2 / 3 / 12
10,335
738
14,205
12,114
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
FiestySloth95
Cerberus
16
5 / 3 / 12
11,835
845
15,911
22,762
18,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
17
17
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
6
6.5
W
Baron Samedi
Bro its ly
Baron Samedi
2
3
12
2.67
W
Cerberus
FiestySloth95
Cerberus
5
3
12
3.67
L
2
7
3
0.5
L
5
8
3
0.81
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,380
Damage
43,923
50,164
Taken
56,135
32,801
Mitigated
41,372
8,686
Healing
31,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,807
9,983
0
12,077
21,259
12,260
1,940
4,425
16,834
0
54,609
W
Baron Samedi
Bro its ly
Baron Samedi
14,205
1,469
3,240
5,385
12,114
10,225
730
4,389
7,725
51,072
0
W
Cerberus
FiestySloth95
Cerberus
15,911
1,003
0
10,984
22,762
18,887
791
5,560
17,202
40,370
0
L
13,321
3,431
0
726
13,368
4,465
68
6,657
6,377
49,631
0
L
10,879
1,518
0
708
16,620
6,914
0
10,415
5,879
0
36,717
L
11,180
4,914
1,037
6,215
20,176
21,422
0
11,904
7,540
0
21,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
33,831
161
Minions Killed
198
3
Camps Cleared
9
668,608
Distance Traveled
773,348
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,661
833
53
4
7
298,101
3
W
Baron Samedi
10,335
738
68
5
2
231,033
3
W
Cerberus
11,835
845
77
6
0
244,214
2
L
Nu Wa
9,110
651
72
5
3
226,577
1
L
Thor
11,021
787
62
4
0
203,035
3
L
Horus
9,538
681
27
2
0
238,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role