Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bayunia
Terra
Level 157
God Stats
5W - 5L
1,483 SR
Queue Stats
365W - 377L
1,529 Elo+
Solo
Danzaburou
Danzaburou
CrumpetSenpai
Danzaburou
Level 87
God Stats
3W - 8L
1,294 SR
Queue Stats
152W - 156L
1,593 Elo+
Solo
He Bo
He Bo
Flern
He Bo
Level 126
God Stats
2W - 4L
1,502 SR
Queue Stats
128W - 130L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Jeido
Kukulkan
Level 108
God Stats
1W - 2L
1,414 SR
Queue Stats
23W - 24L
1,496 Elo+
Solo
Team Averages
Level 120
1,439 SR
1,521 Elo+

VS

Team Averages
Level 121
1,604 SR
1,536 Elo+
Artio
Artio
Darth_Swolo
Artio
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 161L
1,482 Elo+
Solo
Chiron
Chiron
GOATSHIELD
Chiron
Level 146
God Stats
4W - 1L
1,778 SR
Queue Stats
116W - 110L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Gimbeast
Kukulkan
Level 109
God Stats
4W - 0L
1,701 SR
Queue Stats
210W - 207L
1,531 Elo+
Solo
Chang'e
Chang'e
alexisbars
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
o SpaceMan216
Erlang Shen
Level 147
God Stats
30W - 30L
1,541 SR
Queue Stats
1,246W - 1,058L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
3 / 5 / 11
11,159
620
16,942
18,143
8,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Bayunia
Terra
17
2 / 2 / 7
10,152
564
11,119
24,235
28,161
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CrumpetSenpai
Danzaburou
18
2 / 4 / 11
11,139
619
23,473
28,488
14,767
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Flern
He Bo
18
3 / 5 / 10
10,982
610
26,105
19,251
8,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Jeido
Kukulkan
20
4 / 2 / 9
12,973
721
18,460
11,239
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 12
12,776
710
12,940
35,528
41,569
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
GOATSHIELD
Chiron
20
8 / 2 / 8
13,287
738
33,305
19,551
10,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Gimbeast
Kukulkan
20
4 / 2 / 11
13,586
755
20,138
12,405
7,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
alexisbars
Chang'e
19
2 / 2 / 10
11,492
638
11,804
19,844
12,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
o SpaceMan216
Erlang Shen
17
1 / 4 / 12
10,753
597
13,730
32,050
31,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
71
14
Kills
18
18
Deaths
14
48
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
11
1.7
L
Terra
Bayunia
Terra
2
2
7
2.75
L
Danzaburou
CrumpetSenpai
Danzaburou
2
4
11
1.88
W
3
4
12
2.25
L
He Bo
Flern
He Bo
3
5
10
1.6
W
Chiron
GOATSHIELD
Chiron
8
2
8
6
W
Kukulkan
Gimbeast
Kukulkan
4
2
11
4.75
L
Kukulkan
Jeido
Kukulkan
4
2
9
4.25
W
Chang'e
alexisbars
Chang'e
2
2
10
3.5
W
Erlang Shen
o SpaceMan216
Erlang Shen
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,099
Damage
91,917
101,356
Taken
119,378
65,433
Mitigated
103,692
50,057
Healing
70,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
16,942
10,217
3,007
3,900
18,143
8,228
1,220
8,603
9,540
0
28,242
L
Terra
Bayunia
Terra
11,119
497
14,210
9,923
24,235
28,161
99
10,973
13,262
15,246
0
L
Danzaburou
CrumpetSenpai
Danzaburou
23,473
5,443
1,273
5,239
28,488
14,767
528
12,827
15,661
0
34,228
W
12,940
771
6,997
15,232
35,528
41,569
217
14,071
21,457
25,323
0
L
He Bo
Flern
He Bo
26,105
1,952
5,809
3,997
19,251
8,076
572
7,488
11,763
34,697
0
W
Chiron
GOATSHIELD
Chiron
33,305
9,201
3,280
5,930
19,551
10,460
3,762
10,169
9,382
0
61,448
W
Kukulkan
Gimbeast
Kukulkan
20,138
3,152
3,165
2,034
12,405
7,778
1,627
5,839
6,566
71,242
0
L
Kukulkan
Jeido
Kukulkan
18,460
2,374
2,073
626
11,239
6,201
510
4,991
6,248
70,033
0
W
Chang'e
alexisbars
Chang'e
11,804
513
13,137
8,711
19,844
12,373
1,463
12,057
7,787
23,769
0
W
Erlang Shen
o SpaceMan216
Erlang Shen
13,730
3,122
1,589
10,688
32,050
31,512
700
13,548
18,502
0
16,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,405
Gold Earned
61,894
190
Minions Killed
223
0
Camps Cleared
0
1,687,315
Distance Traveled
1,681,500
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,159
620
27
2
0
296,403
0
L
Terra
10,152
564
2
0
0
375,435
1
L
Danzaburou
11,139
619
17
1
0
333,368
1
W
Artio
12,776
710
24
1
0
316,750
0
L
He Bo
10,982
610
20
1
0
339,336
3
W
Chiron
13,287
738
65
4
0
346,256
3
W
Kukulkan
13,586
755
96
5
0
317,652
1
L
Kukulkan
12,973
721
124
7
0
342,773
0
W
Chang'e
11,492
638
27
2
0
368,523
2
W
Erlang Shen
10,753
597
11
1
0
332,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role