Player Matchup

Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IncompetentYeti
Morgan Le Fay
Level 67
God Stats
8W - 14L
1,321 SR
Queue Stats
227W - 331L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
Qyline
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,513 Elo+
Solo
Team Averages
Level 78
1,464 SR
1,481 Elo+

VS

Team Averages
Level 109
1,572 SR
1,512 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
MasterRyuga
Mulan
Level 64
God Stats
25W - 25L
1,488 SR
Queue Stats
156W - 185L
1,423 Elo+
Solo
Ares
Ares
bruberg7722
Ares
Level 109
God Stats
7W - 2L
1,737 SR
Queue Stats
95W - 97L
1,519 Elo+
Solo
Merlin
Merlin
東婻99
Merlin
Level 123
God Stats
14W - 8L
1,636 SR
Queue Stats
140W - 127L
1,504 Elo+
Party 2
Medusa
Medusa
高ping战士
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 0 / 1
8,565
612
8,815
7,919
5,400
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
 
Arachne
11
2 / 4 / 2
7,146
510
3,990
13,318
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
 
Ishtar
11
0 / 1 / 0
6,505
465
3,572
8,583
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
IncompetentYeti
Morgan Le Fay
9
0 / 5 / 1
5,974
427
6,559
8,771
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Qyline
Sylvanus
10
0 / 2 / 0
6,426
459
7,564
12,965
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
6,413
458
2,475
7,800
6,539
12
5 / 3 / 2
7,437
531
8,919
12,396
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 5
7,448
532
7,292
13,090
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
東婻99
Merlin
12
3 / 1 / 7
7,287
521
7,085
8,300
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 0
7,422
530
5,468
8,880
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
12
12
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
0
1
4.5
L
Arachne
 
Arachne
2
4
2
0.75
L
Ishtar
 
Ishtar
0
1
0
0
W
King Arthur
 
King Arthur
0
2
0
0
L
Morgan Le Fay
IncompetentYeti
Morgan Le Fay
0
5
1
0.1
W
5
3
2
2
L
Sylvanus
Qyline
Sylvanus
0
2
0
0
W
3
0
5
5.5
W
Merlin
東婻99
Merlin
3
1
7
6.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
31,239
51,556
Taken
50,466
29,750
Mitigated
30,558
17,067
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,815
4,626
45
3,102
7,919
5,400
0
0
7,919
0
68,904
L
Arachne
 
Arachne
3,990
3,182
0
2,710
13,318
4,844
0
2,332
10,986
0
43,644
L
Ishtar
 
Ishtar
3,572
3,055
0
4,092
8,583
3,218
0
1,266
7,317
0
42,324
W
King Arthur
 
King Arthur
2,475
265
0
1,550
7,800
6,539
0
0
7,800
0
40,951
L
Morgan Le Fay
IncompetentYeti
Morgan Le Fay
6,559
1,462
0
871
8,771
3,778
316
4,646
4,125
33,193
0
W
8,919
1,807
0
5,462
12,396
5,568
0
765
11,631
0
52,320
L
Sylvanus
Qyline
Sylvanus
7,564
3,012
1,089
5,158
12,965
12,510
0
6,133
6,832
31,688
2,392
W
7,292
440
0
3,485
13,090
11,402
378
6,635
6,455
26,768
0
W
Merlin
東婻99
Merlin
7,085
536
0
1,920
8,300
3,743
0
5,393
2,907
52,828
0
W
5,468
2,476
0
5,518
8,880
3,306
0
815
8,065
0
69,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
36,007
348
Minions Killed
428
0
Camps Cleared
0
1,270,942
Distance Traveled
1,203,607
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,565
612
116
8
0
277,135
1
L
Arachne
7,146
510
74
5
0
294,036
6
L
Ishtar
6,505
465
78
6
0
236,176
5
W
King Arthur
6,413
458
80
6
0
183,642
2
L
Morgan Le Fay
5,974
427
36
3
0
242,415
2
W
Mulan
7,437
531
108
8
0
262,539
4
L
Sylvanus
6,426
459
44
3
0
221,180
3
W
Ares
7,448
532
34
2
0
279,748
1
W
Merlin
7,287
521
94
7
0
235,669
2
W
Medusa
7,422
530
112
8
0
242,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role