Player Matchup

Fenrir
Fenrir
Renato97
Fenrir
Level 136
God Stats
54W - 59L
1,512 SR
Queue Stats
134W - 156L
1,535 Elo+
Solo
Izanami
Izanami
StronglGuy
Izanami
Level 8
God Stats
3W - 1L
1,675 SR
Queue Stats
7W - 5L
1,629 Elo+
Solo
Horus
Horus
TheReal_Rqpyn
Horus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,359 Elo+
Solo
Xing Tian
Xing Tian
TheSlob69
Xing Tian
Level 147
God Stats
7W - 9L
1,495 SR
Queue Stats
193W - 233L
1,427 Elo+
Solo
Nu Wa
Nu Wa
soulseaker666
Nu Wa
Level 86
God Stats
27W - 29L
1,428 SR
Queue Stats
282W - 333L
1,407 Elo+
Solo
Team Averages
Level 99
1,522 SR
1,471 Elo+

VS

Team Averages
Level 114
1,574 SR
1,491 Elo+
Thoth
Thoth
BROOKS9628
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
HatsumomoMomo
Zhong Kui
Level 160
God Stats
4W - 6L
1,670 SR
Queue Stats
105W - 96L
1,510 Elo+
Solo
Nike
Nike
Joebestt
Nike
Level 123
God Stats
10W - 9L
1,527 SR
Queue Stats
342W - 378L
1,484 Elo+
Solo
Cupid
Cupid
Trans Princesss
Cupid
Level 35
God Stats
19W - 10L
1,605 SR
Queue Stats
52W - 55L
1,445 Elo+
Solo
Loki
Loki
daniii232112
Loki
Level 129
God Stats
22W - 14L
1,568 SR
Queue Stats
48W - 47L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Renato97
Fenrir
15
7 / 2 / 2
8,906
810
8,089
9,873
5,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
StronglGuy
Izanami
17
3 / 1 / 3
9,289
844
13,342
9,680
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 5
8,282
753
5,771
12,153
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
TheSlob69
Xing Tian
14
0 / 0 / 6
8,531
776
4,450
16,181
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 4 / 2
8,198
745
9,186
9,912
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
0 / 2 / 4
7,677
698
9,576
6,470
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
HatsumomoMomo
Zhong Kui
16
2 / 0 / 0
8,399
764
11,694
9,331
7,096
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
13
1 / 5 / 3
7,611
692
7,100
14,108
14,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 4
8,009
728
10,254
12,929
5,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 2
8,154
741
5,002
9,323
3,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
7
8
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
2
4
1
L
Zhong Kui
HatsumomoMomo
Zhong Kui
2
0
0
2
L
Nike
1
5
3
0.5
W
Fenrir
Renato97
Fenrir
7
2
2
4
W
Izanami
StronglGuy
Izanami
3
1
3
4.5
W
1
1
5
3.5
W
Xing Tian
TheSlob69
Xing Tian
0
0
6
3
L
1
5
4
0.6
L
3
1
2
4
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,838
Damage
43,626
57,799
Taken
52,161
39,398
Mitigated
33,673
15,425
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
9,576
572
0
500
6,470
2,646
0
1,889
4,533
33,441
0
L
Zhong Kui
HatsumomoMomo
Zhong Kui
11,694
724
0
3,224
9,331
7,096
0
3,031
5,923
33,413
0
L
Nike
7,100
878
0
363
14,108
14,400
0
4,138
9,638
0
22,280
W
Fenrir
Renato97
Fenrir
8,089
1,065
0
891
9,873
5,063
0
2,630
7,243
0
22,315
W
Izanami
StronglGuy
Izanami
13,342
7,480
0
2,242
9,680
4,474
1,639
2,886
6,794
0
56,298
W
5,771
2,876
2,601
4,474
12,153
9,158
219
6,309
5,844
0
21,994
W
Xing Tian
TheSlob69
Xing Tian
4,450
737
0
4,219
16,181
16,366
0
5,653
10,528
15,455
0
L
10,254
4,813
200
644
12,929
5,814
315
2,366
10,481
0
29,793
L
5,002
637
0
0
9,323
3,717
0
2,212
7,111
0
34,824
W
9,186
5,118
233
765
9,912
4,337
58
3,792
6,120
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
39,850
227
Minions Killed
239
0
Camps Cleared
0
1,171,794
Distance Traveled
1,177,564
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,677
698
55
5
0
227,554
4
L
Zhong Kui
8,399
764
54
5
0
244,988
0
L
Nike
7,611
692
20
2
0
211,497
6
W
Fenrir
8,906
810
27
2
0
229,698
0
W
Izanami
9,289
844
101
9
0
228,959
3
W
Horus
8,282
753
42
4
0
234,943
2
W
Xing Tian
8,531
776
16
1
0
248,530
6
L
Cupid
8,009
728
54
5
0
216,377
1
L
Loki
8,154
741
56
5
0
277,148
2
W
Nu Wa
8,198
745
41
4
0
229,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role