Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
BIBIBeanca7
Kukulkan
Level 129
God Stats
4W - 7L
1,393 SR
Queue Stats
392W - 442L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Onaw3
Aphrodite
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
wOop3r4FuN
Ah Puch
Level 78
God Stats
22W - 6L
1,941 SR
Queue Stats
556W - 570L
1,460 Elo+
Party 1
Team Averages
Level 112
1,567 SR
1,478 Elo+

VS

Team Averages
Level 97
1,519 SR
1,392 Elo+
Ymir
Ymir
ArKnockout
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,269 Elo+
Party 2
Da Ji
Da Ji
Ciupanezuu
Da Ji
Level 128
God Stats
3W - 5L
1,481 SR
Queue Stats
170W - 155L
1,479 Elo+
Solo
Aphrodite
Aphrodite
KitsuneHikari
Aphrodite
Level 156
God Stats
0W - 2L
1,242 SR
Queue Stats
85W - 98L
1,494 Elo+
Solo
Athena
Athena
Quarxs
Athena
Level 158
God Stats
12W - 5L
1,871 SR
Queue Stats
1,035W - 1,132L
1,500 Elo+
Solo
Sol
Sol
RB2spoT
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 4 / 11
14,752
820
29,079
16,128
8,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

He Bo
 
He Bo
17
3 / 6 / 11
11,235
624
11,197
15,097
6,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
BIBIBeanca7
Kukulkan
20
7 / 3 / 13
13,422
746
31,396
13,757
6,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Onaw3
Aphrodite
20
3 / 1 / 17
12,312
684
11,790
17,946
15,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
wOop3r4FuN
Ah Puch
20
2 / 2 / 18
12,290
683
26,447
14,291
6,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,547
586
3,337
22,989
35,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
20
9 / 6 / 5
12,453
692
22,769
21,549
15,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
KitsuneHikari
Aphrodite
19
3 / 6 / 5
11,120
618
15,623
26,343
30,506
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Quarxs
Athena
19
1 / 5 / 8
11,731
652
13,183
37,332
56,063
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
16
1 / 6 / 3
9,726
540
9,993
17,210
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
27
Kills
15
16
Deaths
27
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
4
11
4.38
W
He Bo
 
He Bo
3
6
11
1.42
L
1
4
5
0.88
W
Kukulkan
BIBIBeanca7
Kukulkan
7
3
13
4.5
L
Da Ji
9
6
5
1.92
L
Aphrodite
KitsuneHikari
Aphrodite
3
6
5
0.92
W
Aphrodite
Onaw3
Aphrodite
3
1
17
11.5
L
Athena
Quarxs
Athena
1
5
8
1
L
Sol
1
6
3
0.42
W
Ah Puch
wOop3r4FuN
Ah Puch
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,909
Damage
64,905
77,219
Taken
125,423
43,754
Mitigated
146,887
41,412
Healing
48,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
29,079
16,946
1,721
5,358
16,128
8,741
4,157
6,022
10,106
0
63,403
W
He Bo
 
He Bo
11,197
2,158
1,980
2,173
15,097
6,238
666
8,818
6,279
16,822
0
L
3,337
219
1,361
3,294
22,989
35,536
0
15,391
7,598
19,291
0
W
Kukulkan
BIBIBeanca7
Kukulkan
31,396
4,014
1,379
1,769
13,757
6,854
1,471
7,621
6,136
57,917
0
L
Da Ji
22,769
5,904
2,655
2,003
21,549
15,274
0
8,564
12,985
0
36,405
L
Aphrodite
KitsuneHikari
Aphrodite
15,623
592
10,199
10,156
26,343
30,506
0
17,108
9,235
35,725
0
W
Aphrodite
Onaw3
Aphrodite
11,790
3,012
11,411
11,541
17,946
15,071
893
11,714
6,232
22,680
0
L
Athena
Quarxs
Athena
13,183
2,790
2,776
11,313
37,332
56,063
88
27,497
9,835
32,870
0
L
Sol
9,993
735
1,221
3,081
17,210
9,508
192
12,270
4,940
20,291
0
W
Ah Puch
wOop3r4FuN
Ah Puch
26,447
2,297
1,483
2,597
14,291
6,850
760
7,961
6,330
49,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,011
Gold Earned
55,577
209
Minions Killed
194
0
Camps Cleared
0
1,646,409
Distance Traveled
1,689,364
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,752
820
60
3
0
324,539
4
W
He Bo
11,235
624
10
1
0
281,658
0
L
Ymir
10,547
586
38
2
0
345,282
0
W
Kukulkan
13,422
746
55
3
0
320,006
0
L
Da Ji
12,453
692
33
2
0
321,944
5
L
Aphrodite
11,120
618
57
3
0
320,759
1
W
Aphrodite
12,312
684
38
2
0
370,440
7
L
Athena
11,731
652
42
2
0
348,318
0
L
Sol
9,726
540
24
1
0
353,061
1
W
Ah Puch
12,290
683
46
3
0
349,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role