Player Matchup

Ishtar
Ishtar
Jehaerys
Ishtar
Level 50
God Stats
6W - 8L
1,441 SR
Queue Stats
6W - 12L
1,340 Elo+
Party 2
Guan Yu
Guan Yu
Lxamw
Guan Yu
Level 38
God Stats
0W - 1L
1,707 SR
Queue Stats
20W - 30L
1,392 Elo+
Party 1
Bacchus
Bacchus
SRC4HC
Bacchus
Level 63
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 13L
1,331 Elo+
Party 2
Bakasura
Bakasura
iQ-Pain-
Bakasura
Level 66
God Stats
13W - 6L
1,630 SR
Queue Stats
82W - 80L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
jatoch
Sylvanus
Level 41
God Stats
13W - 24L
1,435 SR
Queue Stats
39W - 48L
1,493 Elo+
Solo
Team Averages
Level 52
1,580 SR
1,414 Elo+

VS

Team Averages
Level 62
1,627 SR
1,425 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ExFlunky
Medusa
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
115W - 102L
1,329 Elo+
Party 3
Loki
Loki
IGuardTowerI
Loki
Level 40
God Stats
3W - 2L
1,477 SR
Queue Stats
13W - 12L
1,379 Elo+
Solo
Anubis
Anubis
Nebyros
Anubis
Level 58
God Stats
3W - 0L
1,876 SR
Queue Stats
50W - 67L
1,448 Elo+
Solo
Jormungandr
Jormungandr
fillitus
Jormungandr
Level 46
God Stats
4W - 0L
1,784 SR
Queue Stats
27W - 20L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jehaerys
Ishtar
15
1 / 3 / 0
9,243
486
6,332
10,481
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Lxamw
Guan Yu
16
1 / 4 / 1
9,558
503
5,617
16,648
14,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SRC4HC
Bacchus
15
1 / 2 / 1
9,291
489
4,970
16,018
18,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
iQ-Pain-
Bakasura
17
3 / 4 / 1
10,369
546
9,948
20,378
9,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
jatoch
Sylvanus
16
3 / 5 / 2
9,881
520
20,654
21,615
12,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 0 / 9
9,297
489
7,109
17,369
13,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
ExFlunky
Medusa
18
7 / 2 / 2
11,053
582
12,422
12,418
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 4 / 7
10,577
557
11,906
17,236
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Nebyros
Anubis
17
6 / 3 / 6
10,001
526
14,265
14,310
7,782
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
fillitus
Jormungandr
16
2 / 0 / 5
9,564
503
13,567
10,711
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
9
Kills
18
18
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
9
4.5
W
Medusa
ExFlunky
Medusa
7
2
2
4
W
3
4
7
1.63
L
Ishtar
Jehaerys
Ishtar
1
3
0
0.33
L
Guan Yu
Lxamw
Guan Yu
1
4
1
0.38
W
Anubis
Nebyros
Anubis
6
3
6
3
L
Bacchus
SRC4HC
Bacchus
1
2
1
0.75
W
Jormungandr
fillitus
Jormungandr
2
0
5
4.5
L
Bakasura
iQ-Pain-
Bakasura
3
4
1
0.88
L
Sylvanus
jatoch
Sylvanus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,521
Damage
59,269
85,140
Taken
72,044
59,376
Mitigated
41,201
25,943
Healing
29,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,109
687
4,773
6,735
17,369
13,737
0
8,572
8,532
40,583
2,130
W
Medusa
ExFlunky
Medusa
12,422
6,370
0
3,124
12,418
5,520
1,056
3,399
8,809
0
80,499
W
11,906
4,726
0
6,404
17,236
7,152
294
2,022
14,084
0
109,768
L
Ishtar
Jehaerys
Ishtar
6,332
2,868
0
804
10,481
4,290
0
1,396
9,085
0
68,692
L
Guan Yu
Lxamw
Guan Yu
5,617
745
363
6,261
16,648
14,685
0
8,589
6,868
0
61,471
W
Anubis
Nebyros
Anubis
14,265
301
0
4,404
14,310
7,782
0
7,834
5,848
73,987
0
L
Bacchus
SRC4HC
Bacchus
4,970
547
3,239
3,071
16,018
18,839
0
4,764
11,211
29,185
0
W
Jormungandr
fillitus
Jormungandr
13,567
3,798
0
4,378
10,711
7,010
72
1,739
8,902
76,318
0
L
Bakasura
iQ-Pain-
Bakasura
9,948
6,564
0
4,546
20,378
9,335
1,632
4,557
15,543
0
87,696
L
Sylvanus
jatoch
Sylvanus
20,654
5,399
1,349
6,310
21,615
12,227
77
13,492
8,019
93,523
23,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
50,492
611
Minions Killed
605
0
Camps Cleared
0
1,811,383
Distance Traveled
1,984,311
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,297
489
74
4
0
436,052
8
W
Medusa
11,053
582
131
7
0
362,930
12
W
Loki
10,577
557
151
8
0
443,444
3
L
Ishtar
9,243
486
134
7
0
311,928
4
L
Guan Yu
9,558
503
108
6
0
379,965
4
W
Anubis
10,001
526
121
6
0
342,330
0
L
Bacchus
9,291
489
55
3
0
381,354
1
W
Jormungandr
9,564
503
128
7
0
399,555
8
L
Bakasura
10,369
546
172
9
0
441,348
3
L
Sylvanus
9,881
520
142
7
0
296,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role