Player Matchup

Atlas
Atlas
Daedranon
Atlas
Level 26
God Stats
36W - 22L
1,698 SR
Queue Stats
220W - 160L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
Davu880
Ao Kuang
Level 159
God Stats
8W - 10L
1,514 SR
Queue Stats
73W - 59L
1,506 Elo+
Party 4
Apollo
Apollo
Fandonia42
Apollo
Level 39
God Stats
4W - 3L
1,715 SR
Queue Stats
60W - 54L
1,485 Elo+
Party 4
Scylla
Scylla
ServerAttack
Scylla
Level 46
God Stats
4W - 13L
1,367 SR
Queue Stats
75W - 104L
1,382 Elo+
Solo
Mulan
Mulan
thushithan2001
Mulan
Level 150
God Stats
23W - 25L
1,520 SR
Queue Stats
801W - 744L
1,579 Elo+
Party 1
Team Averages
Level 84
1,563 SR
1,499 Elo+

VS

Team Averages
Level 70
1,548 SR
1,488 Elo+
Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Abbathisa
Ah Muzen Cab
Level 125
God Stats
9W - 11L
1,602 SR
Queue Stats
136W - 139L
1,452 Elo+
Party 2
Ymir
Ymir
SKTT1Scampi
Ymir
Level 41
God Stats
2W - 1L
1,748 SR
Queue Stats
63W - 71L
1,442 Elo+
Solo
Ares
Ares
VI10
Ares
Level 25
God Stats
5W - 5L
1,389 SR
Queue Stats
75W - 61L
1,546 Elo+
Party 3
Chiron
Chiron
хуйъ
Chiron
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Daedranon
Atlas
4
0 / 9 / 0
4,025
403
1,859
11,640
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Davu880
Ao Kuang
10
1 / 0 / 1
5,600
560
1,301
6,843
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Fandonia42
Apollo
9
0 / 0 / 0
4,650
465
1,594
4,440
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
10
0 / 0 / 0
5,263
526
2,564
3,471
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 0
5,737
574
5,153
8,347
4,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
3 / 0 / 6
5,844
584
4,108
3,796
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Abbathisa
Ah Muzen Cab
9
0 / 1 / 0
5,281
528
2,455
4,130
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 0
6,022
602
3,121
7,487
3,701
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
VI10
Ares
9
5 / 0 / 4
6,400
640
6,511
4,006
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
хуйъ
Chiron
11
1 / 0 / 2
6,156
616
3,607
6,329
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
6
6
W
Ah Muzen Cab
Abbathisa
Ah Muzen Cab
0
1
0
0
L
Atlas
Daedranon
Atlas
0
9
0
0
L
Ao Kuang
Davu880
Ao Kuang
1
0
1
1.5
L
Apollo
Fandonia42
Apollo
0
0
0
0
W
2
2
0
1
L
Scylla
0
0
0
0
W
Ares
VI10
Ares
5
0
4
7
L
2
2
0
1
W
Chiron
хуйъ
Chiron
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,471
Damage
19,802
34,741
Taken
25,748
13,796
Mitigated
11,935
6,777
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,108
2,839
277
1,571
3,796
1,427
123
1,154
2,642
43,071
0
W
Ah Muzen Cab
Abbathisa
Ah Muzen Cab
2,455
628
0
1,022
4,130
1,601
32
3,012
1,118
0
34,136
L
Atlas
Daedranon
Atlas
1,859
1,083
56
210
11,640
4,692
0
7,392
4,152
6,300
0
L
Ao Kuang
Davu880
Ao Kuang
1,301
292
0
1,424
6,843
2,172
0
0
6,843
39,288
0
L
Apollo
Fandonia42
Apollo
1,594
1,028
0
1,090
4,440
1,539
0
2,369
1,989
0
27,940
W
3,121
959
0
3,405
7,487
3,701
0
233
7,254
34,485
0
L
Scylla
2,564
153
0
1,196
3,471
1,033
0
0
3,471
35,567
0
W
Ares
VI10
Ares
6,511
86
0
1,768
4,006
2,829
0
583
3,423
15,517
5,755
L
5,153
725
0
2,801
8,347
4,360
0
3,121
5,226
0
35,477
W
Chiron
хуйъ
Chiron
3,607
1,576
178
3,193
6,329
2,377
0
742
5,587
0
49,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
29,703
280
Minions Killed
347
0
Camps Cleared
0
946,840
Distance Traveled
953,967
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,844
584
80
8
0
182,235
1
W
Ah Muzen Cab
5,281
528
64
6
0
202,130
4
L
Atlas
4,025
403
5
1
0
192,518
1
L
Ao Kuang
5,600
560
85
9
0
191,825
4
L
Apollo
4,650
465
52
5
0
203,098
4
W
Ymir
6,022
602
75
8
0
171,240
2
L
Scylla
5,263
526
82
8
0
184,788
4
W
Ares
6,400
640
30
3
0
202,919
2
L
Mulan
5,737
574
56
6
0
174,611
1
W
Chiron
6,156
616
98
10
0
195,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role