Player Matchup

Agni
Agni
Silver IV
AndrewDemiurg
Agni
Silver IV
Level 150
God Stats
0W - 4L
1,367 SR
Queue Stats
13W - 38L
992 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
Dasty
Hun Batz
Silver IV
Level 159
God Stats
3W - 3L
1,653 SR
Queue Stats
173W - 190L
816 MMR
Solo
Bellona
Bellona
Silver IV
Naiell
Bellona
Silver IV
Level 159
God Stats
0W - 1L
1,732 SR
Queue Stats
46W - 61L
913 MMR
Solo
Horus
Horus
Silver V
Zenlier
Horus
Silver V
Level 121
God Stats
0W - 1L
1,026 SR
Queue Stats
15W - 36L
992 MMR
Party 1
Sol
Sol
Silver II
rx7900xtsol
Sol
Silver II
Level 143
God Stats
325W - 326L
1,519 SR
Queue Stats
766W - 801L
999 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,460 SR
942 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,421 SR
943 MMR
Tsukuyomi
Tsukuyomi
Silver III
NiightMares
Tsukuyomi
Silver III
Level 108
God Stats
10W - 6L
1,341 SR
Queue Stats
125W - 134L
923 MMR
Solo
Guan Yu
Guan Yu
Silver III
Otrebaz
Guan Yu
Silver III
Level 85
God Stats
6W - 5L
1,629 SR
Queue Stats
18W - 27L
1,056 MMR
Solo
Sylvanus
Sylvanus
Silver III
Podgela
Sylvanus
Silver III
Level 129
God Stats
25W - 25L
1,326 SR
Queue Stats
121W - 115L
886 MMR
Solo
Izanami
Izanami
Silver V
loaysy
Izanami
Silver V
Level 44
God Stats
6W - 4L
1,364 SR
Queue Stats
89W - 99L
866 MMR
Solo
Vulcan
Vulcan
Silver II
sergiocarran
Vulcan
Silver II
Level 160
God Stats
197W - 195L
1,444 SR
Queue Stats
716W - 727L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 0
10,906
436
18,293
17,763
7,204
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Dasty
Hun Batz
20
4 / 4 / 1
12,953
518
12,996
20,584
9,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Naiell
Bellona
18
0 / 4 / 3
12,063
483
16,045
27,021
27,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Zenlier
Horus
15
1 / 4 / 3
10,412
416
7,876
22,026
25,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 4 / 0
13,365
535
22,438
26,850
10,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisVamanaAo KuangHachiman

VS

Bans
LokiAresThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NiightMares
Tsukuyomi
19
8 / 2 / 5
12,931
517
23,106
22,479
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Otrebaz
Guan Yu
20
2 / 2 / 5
13,107
524
13,555
24,835
35,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Podgela
Sylvanus
19
3 / 0 / 10
13,535
541
11,450
21,923
25,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
loaysy
Izanami
19
4 / 4 / 4
12,444
498
16,708
25,323
11,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
20
5 / 1 / 3
15,196
608
16,828
15,365
7,898
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
22
22
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hun Batz
Dasty
Hun Batz
4
4
1
1.13
L
Bellona
Naiell
Bellona
0
4
3
0.38
W
Tsukuyomi
NiightMares
Tsukuyomi
8
2
5
5.25
W
Guan Yu
Otrebaz
Guan Yu
2
2
5
2.25
W
Sylvanus
Podgela
Sylvanus
3
0
10
8
L
Horus
Zenlier
Horus
1
4
3
0.63
W
Izanami
loaysy
Izanami
4
4
4
1.5
L
4
4
0
1
W
Vulcan
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,648
Damage
81,647
114,244
Taken
109,925
81,087
Mitigated
89,940
48,543
Healing
63,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,293
746
0
2,740
17,763
7,204
996
8,861
8,842
110,408
0
L
Hun Batz
Dasty
Hun Batz
12,996
1,907
0
8,026
20,584
9,784
780
3,691
16,764
0
125,802
L
Bellona
Naiell
Bellona
16,045
5,323
0
8,436
27,021
27,612
0
3,417
21,871
19,672
81,799
W
Tsukuyomi
NiightMares
Tsukuyomi
23,106
5,094
0
9,049
22,479
10,361
2,466
6,172
16,307
0
105,431
W
Guan Yu
Otrebaz
Guan Yu
13,555
1,316
2,409
15,595
24,835
35,136
887
3,623
21,212
0
99,171
W
Sylvanus
Podgela
Sylvanus
11,450
2,390
10,740
12,093
21,923
25,103
423
10,695
11,228
51,962
0
L
Horus
Zenlier
Horus
7,876
4,181
6,085
6,850
22,026
25,506
0
6,310
15,605
0
32,484
W
Izanami
loaysy
Izanami
16,708
10,254
873
9,542
25,323
11,442
1,037
12,672
12,651
0
117,568
L
22,438
11,600
0
16,406
26,850
10,981
3,870
5,953
20,897
127,003
19,420
W
Vulcan
16,828
3,716
0
3,667
15,365
7,898
0
9,129
6,236
191,847
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
67,213
814
Minions Killed
797
0
Camps Cleared
0
2,240,387
Distance Traveled
2,453,237
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,906
436
181
7
0
416,845
2
L
Hun Batz
12,953
518
199
8
0
503,551
0
L
Bellona
12,063
483
174
7
0
443,435
7
W
Tsukuyomi
12,931
517
109
4
0
530,095
3
W
Guan Yu
13,107
524
173
7
0
464,143
5
W
Sylvanus
13,535
541
72
3
0
485,375
10
L
Horus
10,412
416
31
1
0
477,818
7
W
Izanami
12,444
498
171
7
0
449,110
7
L
Sol
13,365
535
229
9
0
398,738
7
W
Vulcan
15,196
608
272
11
0
524,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role