Player Matchup

Serqet
Serqet
ChalkyMilkk
Serqet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,499 Elo+
Solo
Ah Puch
Ah Puch
CoopKush21
Ah Puch
Level 159
God Stats
17W - 9L
1,676 SR
Queue Stats
451W - 507L
1,415 Elo+
Solo
Mercury
Mercury
LagosBornRonin
Mercury
Level 69
God Stats
1W - 0L
1,316 SR
Queue Stats
4W - 5L
1,426 Elo+
Solo
Neith
Neith
Velukuieliksir
Neith
Level 85
God Stats
4W - 2L
1,509 SR
Queue Stats
91W - 69L
1,517 Elo+
Solo
Chaac
Chaac
WaveLength178
Chaac
Level 119
God Stats
3W - 1L
1,679 SR
Queue Stats
34W - 38L
1,503 Elo+
Solo
Team Averages
Level 104
1,536 SR
1,472 Elo+

VS

Team Averages
Level 96
1,549 SR
1,463 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MrAquino
Achilles
Level 109
God Stats
1W - 2L
1,663 SR
Queue Stats
35W - 36L
1,525 Elo+
Solo
Hercules
Hercules
NinjasKong
Hercules
Level 28
God Stats
3W - 3L
1,664 SR
Queue Stats
188W - 232L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
OnlineLight483
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,431 Elo+
Solo
Medusa
Medusa
Sic-em-Daddy
Medusa
Level 158
God Stats
3W - 5L
1,416 SR
Queue Stats
273W - 237L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
6 / 3 / 10
12,101
712
9,813
18,561
25,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
CoopKush21
Ah Puch
19
6 / 5 / 9
12,091
711
26,976
17,108
9,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 4 / 9
10,900
641
9,224
16,502
8,650
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 0 / 15
11,647
685
11,565
28,465
17,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 5 / 14
10,503
618
10,009
26,999
38,481
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
2 / 4 / 9
11,294
664
18,252
18,119
34,690
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
MrAquino
Achilles
19
4 / 5 / 8
11,171
657
16,365
21,746
32,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
NinjasKong
Hercules
1
0 / 0 / 0
4,452
262
0
0
0
Tsukuyomi
OnlineLight483
Tsukuyomi
20
6 / 6 / 7
11,552
680
29,967
22,100
12,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
20
4 / 4 / 7
11,364
668
18,865
16,392
8,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
18
Kills
16
17
Deaths
19
57
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
9
1.63
W
Serqet
6
3
10
3.67
W
Ah Puch
CoopKush21
Ah Puch
6
5
9
2.1
W
3
4
9
1.88
L
Achilles
MrAquino
Achilles
4
5
8
1.6
L
Hercules
NinjasKong
Hercules
0
0
0
0
L
Tsukuyomi
OnlineLight483
Tsukuyomi
6
6
7
1.58
L
Medusa
4
4
7
1.88
W
2
0
15
9.5
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,587
Damage
83,449
107,635
Taken
78,357
99,496
Mitigated
87,976
47,533
Healing
27,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
18,252
403
1,155
5,258
18,119
34,690
0
3,859
14,103
29,805
0
W
Serqet
9,813
1,943
4,353
3,000
18,561
25,416
0
3,405
15,156
0
15,126
W
Ah Puch
CoopKush21
Ah Puch
26,976
820
2,803
3,580
17,108
9,746
85
1,460
15,648
53,265
0
W
9,224
2,815
1,950
4,112
16,502
8,650
330
3,263
13,239
0
20,039
L
Achilles
MrAquino
Achilles
16,365
2,223
2,526
4,726
21,746
32,882
109
8,586
12,189
0
26,295
L
Hercules
NinjasKong
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
OnlineLight483
Tsukuyomi
29,967
4,281
1,811
6,536
22,100
12,070
1,114
7,362
13,804
0
53,026
L
Medusa
18,865
8,272
806
4,860
16,392
8,334
600
7,169
8,959
0
45,209
W
11,565
3,555
1,985
15,200
28,465
17,203
532
5,926
22,539
0
31,836
W
10,009
1,586
3,491
7,059
26,999
38,481
433
4,198
22,801
0
19,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,242
Gold Earned
49,833
166
Minions Killed
181
0
Camps Cleared
0
1,646,429
Distance Traveled
1,257,076
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,294
664
37
2
0
296,855
0
W
Serqet
12,101
712
21
1
0
359,042
3
W
Ah Puch
12,091
711
63
4
0
306,887
0
W
Mercury
10,900
641
28
2
0
359,797
3
L
Achilles
11,171
657
42
2
0
313,416
2
L
Hercules
4,452
262
0
0
0
0
0
L
Tsukuyomi
11,552
680
48
3
0
335,584
1
L
Medusa
11,364
668
54
3
0
311,221
1
W
Neith
11,647
685
36
2
0
313,239
2
W
Chaac
10,503
618
18
1
0
307,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role