Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
F4BL3D ECHO
Fenrir
Level 62
God Stats
8W - 6L
1,533 SR
Queue Stats
45W - 53L
1,402 Elo+
Solo
Geb
Geb
PesoPesoDrip
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,500 Elo+
Party 1
Tyr
Tyr
TheEvergrimOwl
Tyr
Level 68
God Stats
6W - 1L
1,802 SR
Queue Stats
336W - 345L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
Wolfmarie8409
Cernunnos
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 311L
1,238 Elo+
Solo
Team Averages
Level 68
1,567 SR
1,436 Elo+

VS

Team Averages
Level 130
1,566 SR
1,440 Elo+
Ymir
Ymir
LINNAN
Ymir
Level 54
God Stats
5W - 4L
1,509 SR
Queue Stats
12W - 20L
1,306 Elo+
Solo
Nu Wa
Nu Wa
PINK BULLET GR
Nu Wa
Level 160
God Stats
13W - 8L
1,516 SR
Queue Stats
31W - 45L
1,391 Elo+
Solo
Loki
Loki
ReaperOfSouls143
Loki
Level 141
God Stats
27W - 31L
1,490 SR
Queue Stats
358W - 356L
1,442 Elo+
Solo
Heimdallr
Heimdallr
ashbro321
Heimdallr
Level 138
God Stats
5W - 3L
1,439 SR
Queue Stats
517W - 552L
1,451 Elo+
Solo
Arachne
Arachne
keliykapowski
Arachne
Level 158
God Stats
3W - 2L
1,874 SR
Queue Stats
46W - 39L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 3 / 0
11,344
454
5,049
17,499
7,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
17
3 / 5 / 2
11,815
473
6,799
23,807
26,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 7 / 4
10,713
429
7,539
24,997
11,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 5 / 2
12,577
503
11,423
27,406
20,552
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Wolfmarie8409
Cernunnos
12
0 / 7 / 0
8,251
330
3,296
14,620
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LINNAN
Ymir
4
0 / 0 / 0
6,448
258
0
0
0
20
3 / 2 / 12
13,673
547
25,946
11,197
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 7
14,555
582
21,237
20,367
9,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ashbro321
Heimdallr
20
3 / 0 / 8
14,270
571
12,156
14,492
7,555
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
20
10 / 2 / 4
17,267
691
23,183
27,684
16,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
27
27
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Fenrir
3
5
2
0.8
W
Ymir
LINNAN
Ymir
0
0
0
0
W
3
2
12
4.5
L
0
7
4
0.29
W
11
3
7
4.83
L
3
5
2
0.8
L
Cernunnos
Wolfmarie8409
Cernunnos
0
7
0
0
W
Heimdallr
ashbro321
Heimdallr
3
0
8
7
W
Arachne
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
82,522
108,329
Taken
73,740
72,049
Mitigated
38,173
29,998
Healing
37,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,049
62
0
8,823
17,499
7,251
900
8,948
8,177
116,381
0
L
Fenrir
6,799
1,797
410
4,163
23,807
26,824
0
2,666
20,890
0
38,261
W
Ymir
LINNAN
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
25,946
7,597
0
1,798
11,197
4,962
3,521
2,716
8,481
108,060
0
L
7,539
928
0
4,363
24,997
11,916
0
3,381
21,448
83,331
0
W
21,237
4,779
0
7,043
20,367
9,486
3,128
3,166
17,201
0
122,542
L
11,423
1,642
0
11,930
27,406
20,552
0
7,527
19,417
0
128,539
L
Cernunnos
Wolfmarie8409
Cernunnos
3,296
1,786
0
309
14,620
5,506
0
2,025
12,451
0
47,590
W
Heimdallr
ashbro321
Heimdallr
12,156
6,473
0
9,910
14,492
7,555
6,105
1,256
13,236
0
123,370
W
Arachne
23,183
15,162
0
18,618
27,684
16,170
3,328
7,558
20,126
0
168,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,700
Gold Earned
66,213
647
Minions Killed
742
0
Camps Cleared
0
2,030,716
Distance Traveled
1,899,876
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,344
454
200
8
0
287,378
1
L
Fenrir
11,815
473
40
2
0
458,348
3
W
Ymir
6,448
258
0
0
0
0
0
W
Nu Wa
13,673
547
159
6
0
431,592
3
L
Geb
10,713
429
136
5
0
441,249
1
W
Loki
14,555
582
158
6
0
488,761
0
L
Tyr
12,577
503
189
8
0
507,085
0
L
Cernunnos
8,251
330
82
3
0
336,656
1
W
Heimdallr
14,270
571
184
7
0
471,487
3
W
Arachne
17,267
691
241
10
0
508,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role