Player Matchup

Ymir
Ymir
LINNAN
Ymir
Level 54
God Stats
5W - 4L
1,450 SR
Queue Stats
12W - 20L
1,270 Elo+
Solo
Vulcan
Vulcan
LxrdZEx
Vulcan
Level 34
God Stats
5W - 9L
1,257 SR
Queue Stats
135W - 104L
1,540 Elo+
Party 2
Izanami
Izanami
TheotherStLysol
Izanami
Level 127
God Stats
31W - 22L
1,579 SR
Queue Stats
92W - 96L
1,373 Elo+
Solo
Fenrir
Fenrir
V_Okamii_V
Fenrir
Level 158
God Stats
38W - 35L
1,615 SR
Queue Stats
209W - 192L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
cyber_tech2019
Heimdallr
Level 126
God Stats
28W - 33L
1,477 SR
Queue Stats
251W - 257L
1,449 Elo+
Solo
Team Averages
Level 100
1,475 SR
1,435 Elo+

VS

Team Averages
Level 102
1,463 SR
1,398 Elo+
Hachiman
Hachiman
FreakyMushyPeas
Hachiman
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 141L
1,378 Elo+
Party 1
Hades
Hades
FrostHeart5
Hades
Level 130
God Stats
0W - 2L
1,240 SR
Queue Stats
46W - 56L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
NinJaPleB
Sun Wukong
Level 129
God Stats
6W - 8L
1,421 SR
Queue Stats
266W - 302L
1,407 Elo+
Party 1
Ra
Ra
TheSilverWing08
Ra
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,395 Elo+
Solo
Nox
Nox
VG Tornado0
Nox
Level 125
God Stats
7W - 6L
1,656 SR
Queue Stats
112W - 96L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LINNAN
Ymir
11
0 / 1 / 7
7,503
536
3,015
7,986
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
LxrdZEx
Vulcan
14
9 / 0 / 3
8,911
637
12,798
5,847
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 2 / 0
8,313
594
11,799
12,034
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
V_Okamii_V
Fenrir
13
3 / 2 / 3
7,685
549
7,898
11,343
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
cyber_tech2019
Heimdallr
13
0 / 1 / 1
8,013
572
7,701
10,481
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 4 / 1
6,543
467
4,230
7,890
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 6 / 0
6,701
479
5,364
14,029
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
NinJaPleB
Sun Wukong
13
2 / 1 / 0
7,769
555
7,745
12,963
10,749
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 7 / 1
5,460
390
4,272
11,976
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 4 / 3
7,188
513
3,968
11,376
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
21
Kills
6
6
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
4
1
0.38
L
3
6
0
0.5
W
Ymir
LINNAN
Ymir
0
1
7
3.5
W
Vulcan
LxrdZEx
Vulcan
9
0
3
10.5
L
Sun Wukong
NinJaPleB
Sun Wukong
2
1
0
2
L
0
7
1
0.07
W
9
2
0
4.5
L
0
4
3
0.38
W
Fenrir
V_Okamii_V
Fenrir
3
2
3
2.25
W
Heimdallr
cyber_tech2019
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,211
Damage
25,579
47,691
Taken
58,234
23,357
Mitigated
24,858
20,480
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,230
1,754
0
1,360
7,890
1,851
0
1,777
6,113
0
22,756
L
5,364
620
57
3,979
14,029
4,929
0
3,172
10,857
24,150
0
W
Ymir
LINNAN
Ymir
3,015
124
132
3,176
7,986
5,992
120
4,510
3,476
24,485
0
W
Vulcan
LxrdZEx
Vulcan
12,798
4,747
0
500
5,847
2,704
655
2,467
3,380
73,438
0
L
Sun Wukong
NinJaPleB
Sun Wukong
7,745
1,409
0
2,201
12,963
10,749
0
692
12,271
0
56,840
L
4,272
1,520
241
2,384
11,976
2,741
126
5,404
6,572
27,922
0
W
11,799
7,627
0
6,183
12,034
4,846
458
4,405
7,629
0
78,933
L
3,968
253
0
2,728
11,376
4,588
0
4,768
6,608
60,396
0
W
Fenrir
V_Okamii_V
Fenrir
7,898
1,231
0
5,263
11,343
4,993
356
1,575
9,768
0
55,376
W
Heimdallr
cyber_tech2019
Heimdallr
7,701
3,436
0
5,226
10,481
4,822
0
647
9,834
0
67,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
33,661
473
Minions Killed
349
0
Camps Cleared
0
1,354,701
Distance Traveled
1,353,622
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,543
467
41
3
0
220,690
1
L
Hades
6,701
479
41
3
0
245,869
1
W
Ymir
7,503
536
32
2
0
271,392
1
W
Vulcan
8,911
637
111
8
0
282,598
1
L
Sun Wukong
7,769
555
114
8
0
411,213
6
L
Ra
5,460
390
46
3
0
218,508
9
W
Izanami
8,313
594
123
9
0
239,906
2
L
Nox
7,188
513
107
8
0
257,342
0
W
Fenrir
7,685
549
79
6
0
312,234
2
W
Heimdallr
8,013
572
128
9
0
248,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role