Player Matchup

Ravana
Ravana
Larsi_NnT
Ravana
Level 160
God Stats
8W - 1L
1,960 SR
Queue Stats
1,046W - 700L
1,778 Elo+
Solo
Chang'e
Chang'e
Pr0-TssS
Chang'e
Level 147
God Stats
22W - 13L
1,612 SR
Queue Stats
438W - 470L
1,477 Elo+
Solo
Vamana
Vamana
iS ShadyXY
Vamana
Level 158
God Stats
5W - 2L
1,620 SR
Queue Stats
548W - 361L
1,596 Elo+
Solo
Team Averages
Level 155
1,731 SR
1,617 Elo+

VS

Team Averages
Level 47
1,416 SR
1,158 Elo+
Chaac
Chaac
Eloy_Barrasa
Chaac
Level 57
God Stats
2W - 1L
1,527 SR
Queue Stats
24W - 93L
1,136 Elo+
Party 1
Fenrir
Fenrir
Nikolasgs2020
Fenrir
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 129L
1,093 Elo+
Party 1
Agni
Agni
Yelco_14
Agni
Level 59
God Stats
0W - 4L
1,221 SR
Queue Stats
81W - 208L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Larsi_NnT
Ravana
14
8 / 3 / 9
10,375
798
14,105
13,516
14,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Pr0-TssS
Chang'e
15
7 / 1 / 10
10,550
812
17,222
12,191
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
iS ShadyXY
Vamana
14
4 / 2 / 13
10,323
794
12,425
21,911
20,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
8,509
655
7,122
20,203
18,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 2
8,679
668
5,514
17,502
7,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
1 / 6 / 3
8,516
655
9,602
12,006
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
6
6
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Ravana
Larsi_NnT
Ravana
8
3
9
4.17
L
2
5
2
0.6
W
Chang'e
Pr0-TssS
Chang'e
7
1
10
12
L
Agni
1
6
3
0.42
W
Vamana
iS ShadyXY
Vamana
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,752
Damage
22,238
47,618
Taken
49,711
40,786
Mitigated
29,745
20,724
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,122
721
0
4,072
20,203
18,261
0
6,575
13,628
0
30,322
W
Ravana
Larsi_NnT
Ravana
14,105
3,796
0
1,457
13,516
14,553
1,268
1,575
11,562
0
35,004
L
5,514
1,104
966
1,683
17,502
7,217
0
6,198
11,304
0
13,573
W
Chang'e
Pr0-TssS
Chang'e
17,222
596
4,363
5,290
12,191
5,617
556
3,748
8,443
50,657
0
L
Agni
9,602
891
0
389
12,006
4,267
0
4,717
7,289
23,324
0
W
Vamana
iS ShadyXY
Vamana
12,425
5,617
1,875
7,739
21,911
20,616
494
4,877
16,721
0
28,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
25,704
127
Minions Killed
87
10
Camps Cleared
2
772,058
Distance Traveled
702,348
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,509
655
35
3
0
227,397
1
W
Ravana
10,375
798
38
3
5
250,304
4
L
Fenrir
8,679
668
17
1
0
244,314
1
W
Chang'e
10,550
812
63
5
2
260,117
1
L
Agni
8,516
655
35
3
2
230,637
3
W
Vamana
10,323
794
26
2
3
261,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role