Player Matchup

Xbalanque
Xbalanque
Rjah_q8
Xbalanque
Level 98
God Stats
5W - 2L
1,666 SR
Queue Stats
101W - 99L
1,435 Elo+
Solo
Sol
Sol
SteveHit89
Sol
Level 134
God Stats
14W - 18L
1,478 SR
Queue Stats
322W - 337L
1,443 Elo+
Solo
Thor
Thor
XxDeMoN_DeMoNxX
Thor
Level 125
God Stats
51W - 54L
1,551 SR
Queue Stats
449W - 458L
1,498 Elo+
Party 2
Bakasura
Bakasura
josejolvin
Bakasura
Level 108
God Stats
9W - 9L
1,467 SR
Queue Stats
473W - 508L
1,491 Elo+
Party 2
Odin
Odin
tema611
Odin
Level 82
God Stats
11W - 11L
1,508 SR
Queue Stats
217W - 228L
1,304 Elo+
Solo
Team Averages
Level 109
1,534 SR
1,434 Elo+

VS

Team Averages
Level 136
1,472 SR
1,418 Elo+
Ratatoskr
Ratatoskr
Larzen_91
Ratatoskr
Level 160
God Stats
79W - 85L
1,427 SR
Queue Stats
591W - 649L
1,413 Elo+
Party 1
Arachne
Arachne
Nugs--NOT--Drugs
Arachne
Level 136
God Stats
40W - 33L
1,522 SR
Queue Stats
665W - 719L
1,427 Elo+
Party 1
Medusa
Medusa
jorge1310
Medusa
Level 106
God Stats
9W - 9L
1,353 SR
Queue Stats
18W - 15L
1,388 Elo+
Solo
Chang'e
Chang'e
mightynovice86
Chang'e
Level 116
God Stats
487W - 483L
1,494 SR
Queue Stats
495W - 503L
1,399 Elo+
Solo
Erlang Shen
Erlang Shen
xevya
Erlang Shen
Level 160
God Stats
16W - 11L
1,566 SR
Queue Stats
364W - 377L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Rjah_q8
Xbalanque
16
1 / 8 / 2
10,433
454
8,023
20,008
7,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 7
11,595
504
15,806
21,621
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
14 / 3 / 1
13,662
594
29,943
20,675
10,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bakasura
josejolvin
Bakasura
14
1 / 5 / 2
9,767
425
5,207
15,753
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
tema611
Odin
14
0 / 6 / 4
9,584
417
2,740
23,377
22,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Larzen_91
Ratatoskr
19
8 / 2 / 12
13,255
576
15,626
19,274
16,233
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 2 / 4
15,064
655
16,545
24,839
13,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Medusa
jorge1310
Medusa
19
4 / 3 / 7
12,286
534
11,757
17,675
7,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 1
11,107
483
6,300
13,961
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
xevya
Erlang Shen
19
2 / 8 / 4
12,345
537
14,213
27,448
21,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
18
Kills
27
28
Deaths
18
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Larzen_91
Ratatoskr
8
2
12
7
W
11
2
4
6.5
L
Xbalanque
Rjah_q8
Xbalanque
1
8
2
0.25
L
2
6
7
0.92
L
14
3
1
4.83
W
Medusa
jorge1310
Medusa
4
3
7
2.5
L
Bakasura
josejolvin
Bakasura
1
5
2
0.4
W
2
3
1
0.83
L
Odin
tema611
Odin
0
6
4
0.33
W
Erlang Shen
xevya
Erlang Shen
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,719
Damage
64,441
101,434
Taken
103,197
55,456
Mitigated
63,770
27,865
Healing
38,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Larzen_91
Ratatoskr
15,626
2,266
376
5,065
19,274
16,233
993
2,735
16,469
0
77,275
W
16,545
12,393
0
7,644
24,839
13,273
2,318
2,707
22,132
0
154,449
L
Xbalanque
Rjah_q8
Xbalanque
8,023
3,680
0
6,824
20,008
7,285
96
0
20,008
0
76,900
L
15,806
7,626
0
9,325
21,621
8,824
5,666
3,471
18,150
101,601
0
L
29,943
6,524
0
3,408
20,675
10,455
1,113
1,918
18,757
0
106,314
W
Medusa
jorge1310
Medusa
11,757
6,417
92
7,032
17,675
7,254
2,182
2,483
15,192
0
70,776
L
Bakasura
josejolvin
Bakasura
5,207
3,692
0
2,216
15,753
6,434
0
1,070
14,683
0
61,852
W
6,300
505
739
6,250
13,961
6,004
953
4,653
9,288
74,435
0
L
Odin
tema611
Odin
2,740
633
194
5,898
23,377
22,458
46
271
23,106
0
31,939
W
Erlang Shen
xevya
Erlang Shen
14,213
7,908
0
11,281
27,448
21,006
724
4,411
22,799
0
105,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
64,057
556
Minions Killed
681
0
Camps Cleared
0
1,821,764
Distance Traveled
2,171,628
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,255
576
105
5
0
483,768
3
W
Arachne
15,064
655
194
8
0
485,983
4
L
Xbalanque
10,433
454
116
5
0
352,459
1
L
Sol
11,595
504
151
7
0
372,114
3
L
Thor
13,662
594
151
7
0
396,699
0
W
Medusa
12,286
534
107
5
0
429,369
1
L
Bakasura
9,767
425
107
5
0
320,921
1
W
Chang'e
11,107
483
111
5
0
346,843
2
L
Odin
9,584
417
31
1
0
379,571
1
W
Erlang Shen
12,345
537
164
7
0
425,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role