Player Matchup

Tiamat
Tiamat
BluePoWaRngr
Tiamat
Level 25
God Stats
3W - 2L
1,759 SR
Queue Stats
7W - 9L
1,494 Elo+
Party 1
Chaac
Chaac
Goddigugoo123
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,555 Elo+
Party 3
Janus
Janus
Mon3yTrees
Janus
Level 149
God Stats
35W - 25L
1,657 SR
Queue Stats
162W - 166L
1,581 Elo+
Party 1
Ullr
Ullr
TheKingsman7878
Ullr
Level 67
God Stats
34W - 32L
1,568 SR
Queue Stats
206W - 165L
1,530 Elo+
Party 3
Maui
Maui
xxgoatguyxx
Maui
Level 140
God Stats
4W - 3L
1,567 SR
Queue Stats
240W - 235L
1,541 Elo+
Solo
Team Averages
Level 77
1,610 SR
1,540 Elo+

VS

Team Averages
Level 90
1,647 SR
1,578 Elo+
Pele
Pele
DarkSukuna
Pele
Level 64
God Stats
23W - 14L
1,607 SR
Queue Stats
173W - 191L
1,549 Elo+
Solo
Bellona
Bellona
StalkingStalker
Bellona
Level 128
God Stats
30W - 28L
1,649 SR
Queue Stats
32W - 28L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
YorhomStinefist
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 11L
1,619 Elo+
Party 2
Izanami
Izanami
Zurachi97
Izanami
Level 89
God Stats
56W - 18L
1,761 SR
Queue Stats
257W - 160L
1,626 Elo+
Party 2
Vulcan
Vulcan
zTragedy
Vulcan
Level 143
God Stats
10W - 8L
1,720 SR
Queue Stats
106W - 109L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 0
4,969
452
1,497
6,499
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,498
409
1,484
8,559
4,471
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
10
0 / 1 / 0
5,505
500
3,417
7,201
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,932
448
2,870
6,203
2,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
5,050
459
2,650
8,713
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,372
579
4,978
6,046
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 1
6,498
591
5,490
9,889
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
YorhomStinefist
Baron Samedi
8
0 / 0 / 2
5,693
518
1,694
5,103
2,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Zurachi97
Izanami
12
4 / 0 / 1
7,772
707
4,994
5,582
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
zTragedy
Vulcan
11
1 / 0 / 2
6,718
611
5,503
4,885
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
W
4
0
2
5
L
0
5
0
0
L
Janus
0
1
0
0
W
1
0
1
1.5
L
0
2
0
0
W
Baron Samedi
YorhomStinefist
Baron Samedi
0
0
2
1
W
Izanami
Zurachi97
Izanami
4
0
1
4.5
L
0
0
0
0
W
Vulcan
zTragedy
Vulcan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,918
Damage
22,659
37,175
Taken
31,505
19,211
Mitigated
14,879
9,723
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,497
110
0
1,600
6,499
3,688
0
1,417
5,082
30,753
0
W
4,978
1,581
0
1,302
6,046
2,171
354
1,931
4,115
0
35,632
L
1,484
470
0
1,340
8,559
4,471
0
0
8,559
0
22,385
L
Janus
3,417
31
0
3,146
7,201
2,419
0
1,107
6,094
46,442
0
W
5,490
2,009
0
5,579
9,889
6,064
0
1,263
8,626
0
51,913
L
2,870
1,302
0
1,090
6,203
2,250
0
1,188
5,015
0
31,847
W
Baron Samedi
YorhomStinefist
Baron Samedi
1,694
381
1,387
1,168
5,103
2,555
125
1,903
3,200
12,681
919
W
Izanami
Zurachi97
Izanami
4,994
3,616
0
4,526
5,582
1,991
1,714
0
5,582
0
61,142
L
2,650
650
0
2,547
8,713
6,383
0
3,432
5,281
15,409
0
W
Vulcan
zTragedy
Vulcan
5,503
1,458
0
1,426
4,885
2,098
0
2,467
2,418
48,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
33,053
267
Minions Killed
415
0
Camps Cleared
0
946,043
Distance Traveled
1,091,464
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,969
452
60
5
0
185,500
2
W
Pele
6,372
579
72
7
0
252,810
4
L
Chaac
4,498
409
27
2
0
142,979
2
L
Janus
5,505
500
103
9
0
237,066
1
W
Bellona
6,498
591
104
9
0
242,281
1
L
Ullr
4,932
448
56
5
0
175,037
1
W
Baron Samedi
5,693
518
22
2
0
198,202
0
W
Izanami
7,772
707
121
11
0
184,619
1
L
Maui
5,050
459
21
2
0
205,461
4
W
Vulcan
6,718
611
96
9
0
213,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role